diff --git a/README.md b/README.md index 9d975c5..1de81a8 100644 --- a/README.md +++ b/README.md @@ -11,20 +11,20 @@ As long as participants are able to keep up with the pace of the maze, the game will never end. ## Execution -From the root directory: *python infinite_maze* +From the root directory: **python infinite_maze** ## Game Definitions -| Term | Definition | -| ------ | ------------ | -| Player | Represented by the 'dot' in game. | -| Pace | A game mechanic in which the game tries to catch up to the player. When the pace successfully catches up, the game is over. | -| Wall | Inhibits the movement of the Player. | -| Point | Awarded when the Player based on movement. | +| Term | Definition | +| ---------- | ------------ | +| **Player** | Represented by the 'dot' in game. | +| **Pace** | A game mechanic in which the game tries to catch up to the player. When the pace successfully catches up, the game is over. | +| **Wall** | Inhibits the movement of the Player. | +| **Point** | Awarded when the Player based on movement. | ## Game Rules - Objective is to get as far right through the maze as possible without being caught by the pace. -- Points are awarded based on each movement the player performs to the *right*. -- Points are taken away based on each movement the player performs to the *left*. +- Points are awarded based on each movement the player performs to the **right**. +- Points are taken away based on each movement the player performs to the **left**. - Pace will start at the 30 second mark, and become incrementally quicker every 30 seconds onwards. ## Specifications @@ -40,5 +40,5 @@ create basic games, import images, and draw shapes. More information on Pygame c ### Code Structure | Directory | Description | | ------------------ | ------------- | -| *./img/* | Image resources used in the game. | -| *./infinite_maze/* | All Python code, and complied files. | +| **./img/** | Image resources used in the game. | +| **./infinite_maze/** | All Python code, and complied files. |