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ForestForTheFlames.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>ForestForTheFlames</AssemblyName>
<Product>YumYumEnterprises</Product>
<Version>1.0.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>ForestForTheFlames</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
</ItemGroup>
<ItemGroup>
<Reference Include="ACTk.Runtime">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\ACTk.Runtime.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\Il2CppSystem.dll</HintPath>
</Reference>
<Reference Include="ProjectMoon.DelegateCollection">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\ProjectMoon.DelegateCollection.dll</HintPath>
</Reference>
<Reference Include="Unity.Addressables">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\Unity.Addressables.dll</HintPath>
</Reference>
<Reference Include="Unity.ResourceManager">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\Unity.ResourceManager.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Limbus Company\BepInEx\interop\UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Publicize Include="Assembly-CSharp" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>