diff --git a/Plugin.cs b/Plugin.cs index f46abae..259be12 100644 --- a/Plugin.cs +++ b/Plugin.cs @@ -1599,6 +1599,16 @@ public static void PostMainUIPatch() //LoadPersonality("theredmist.json"); //LoadPersonality("thewavesthatwuther.json"); //LoadBuffStatic("SlotAdder.# + + Singleton.Instance.BuffList.GetData("Sinking").maxStack = 9999; + Singleton.Instance.BuffList.GetData("Sinking").maxTurn = 9999; + Singleton.Instance.BuffList.GetData("Combustion").maxStack = 9999; + Singleton.Instance.BuffList.GetData("Combustion").maxTurn = 9999; + Singleton.Instance.BuffList.GetData("Burst").maxStack = 9999; + Singleton.Instance.BuffList.GetData("Burst").maxTurn = 9999; + Singleton.Instance.BuffList.GetData("Laceration").maxStack = 9999; + Singleton.Instance.BuffList.GetData("Laceration").maxTurn = 9999; + Singleton.Instance.EnemyList._dic.Add("-3001", new TextData_Enemy { name = "The Red Mist", desc = "Core (teehee~)", id = "-3001" }); Singleton.Instance.EnemyList._dic.Add("-3002", new TextData_Enemy { name = "Every Catherine", desc = "Core (teehee~)", id = "-3002" }); Singleton.Instance.EnemyList._dic.Add("-3003", new TextData_Enemy { name = "Don Quixote (real)", desc = "Core (teehee~)", id = "-3003" });