Let handle_event provide Vec<Value> to self.callback #394
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This allows the client to receive multiple messages in one event if a server sends that way, e.g.
42["chat", user_information, chat_message]
is one of many events in my server I'm working with at the moment. Some of this can be chalked up to poor socket design but it's still something socket.io allows.Unsure if this is the best way to approach this problem! It appears to work in my project fine with little to no issues.