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CHANGELOG.md

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Changelog

This is a high-level changelog for each released versions of the plugin. For a more detailed list of past changes, see the commit history.

1.2.5

  • Fixed a bug that caused Godot to crash after varying time on Linux
  • Fixed a bug that caused error message to print when you switch to a main screen editor other than 2D, 3D, Script or AssetLib
  • Changed the large_image_text for 2D and 3D editors to be the same as the large_image_text for the main screen editor
  • (Godot Unix Socket) Replaced x86 libunixsocket.dylib with universal dylib to support M1

1.2.4

  • Added toggle to change between updating timestamp at the start vs whenever screen changes. (discord_presence/settings/change_time_per_screen)

1.2.3

  • Fixed a bug that only showed the script as presence instead of showing the current editor

1.2.2

  • Removed slash in path for custom ProjectSetting
  • Reverted to old DiscordRPC to fix freezing when Godot editor is closed

1.2.1

  • Removed old DiscordRPC v.1.0.0

1.2.0

  • Updateed DiscordRPC to v1.1.0 and godot-unix-socket to v1.1.0, this fixes a bug where Godot crashes if Discord is closed when connected via DiscordRPC

1.1.0

  • Added auto-reconnect to Discord client
  • Added Linux / OSx support

1.0.0

  • Initial version