Echoes of the Shadows is a horror game where players take on the role of a cleaner tasked with preparing an abandoned house for sale. The game features atmospheric tension, interactive mechanics, and a ghostly presence that serves as a constant threat. Players must manage limited resources, including a flashlight with depleting batteries, while navigating the eerie environment and avoiding the ghost.
- Atmospheric Horror: Explore a creepy house in the middle of a forest.
- Limited Resources: Use a flashlight to repel the ghost, but beware of limited battery life.
- Random Events: Experience unpredictable power outages and ghost appearances.
- Immersive Gameplay: Engaging audio-visual design to create tension and fear.
- Cleaning Tasks: Complete objectives like clearing rooms and fixing objects.
- Flashlight Mechanic: Use the flashlight to fend off the ghost. Batteries are limited, so manage them wisely.
- Generator: Restart the generator during blackouts to restore light and safety.
- Ghost Encounters: The ghost is an ever-present threat that can appear suddenly to jump-scare players.
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Clone this repository:
git clone https://github.com/Alvalens/echoes-of-the-shadows.git
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Open the project in Unity (version 2023.1 or later recommended).
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Configure the necessary project settings:
- Ensure all required assets are imported.
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Press the Play button to test the game.
Action | Key/Button |
---|---|
Move | W , A , S , D |
Look Around | Mouse |
Interact | E |
Toggle Flashlight | F |
- Game Designer: Alvalen
- Programmer: Alvalen
- Sound Designer: Khorinudin
- UI & Visual Designer: Faiq, Eryza, Iqbal
- Engine: Unity 2023.1
- Models: Custom and free assets from the Unity Asset Store.
- Audio: Custom audio and royalty-free sound effects.
- Scripting Language: C#
Contributions are welcome! Follow these steps:
- Fork the repository.
- Create a new branch (
feature/your-feature-name
). - Commit your changes.
- Open a pull request.
- Occasional lag during heavy scene transitions.
- Ghost AI behavior may become predictable after extended gameplay.
This project is licensed under the MIT License. See the LICENSE
file for more details.
- Unity Asset Store for free models and sound effects.
- Community tutorials for inspiration on horror game mechanics.
- Playtesters for valuable feedback during development.