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xxx_changelog_steam.txt
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##############################PARADOX MOD
##NAME
-My Monastery- v0.9
##SHORT DESC
This mod's core feature is adding a new holding type: the monastery, as well as some flavour around it.
##FULL DESC
This mod's core feature is adding a new holding type: the monastery, as well as some flavour around it.
Current content, to be expanded:
ordering to take vows send to a monastic court, you can choose which one. women will become guest or wanderers
populated with monasteries (random + historical)
all faiths with monasticism (either historical or from reformation) can hold or build monasteries
some monks are generated to populate courts, they can be elected abbot on succession
people ordered to take vows can be elected abbots
Planned or work in progress features:
deal with religion incompatibility (converting or destroying the monastery holding)
developing specific building chains, reworking the main building chain
specific vassal contracts
various flavour interactions or events
Credits:
my teammate Mouchi
for the 3D model for the monastery : MattAlexi
for monastery holding illustration : Scratch
##############################STEAM
##NAME
-My Monastery-
##CHANGELOG
MYMO v0.9 for CK3 v1.6
CHANGELOG:
[LIST]
[*]updating the mod to vanilla's 1.6 version
[/LIST]
##DESC
This mod's core feature is adding a new holding type: the monastery, as well as some flavour around it.
[u]Current content, to be expanded:[/u][LIST]
[*]ordering to take vows send to a monastic court, you can choose which one. women will become guest or wanderers
[*]populated with monasteries (random + historical)
[*]all faiths with monasticism (either historical or from reformation) can hold or build monasteries
[*]some monks are generated to populate courts, they can be elected abbot on succession
[*]people ordered to take vows can be elected abbots
[/LIST]
[u]Planned or work in progress features:[/u][LIST]
[*]deal with religion incompatibility (converting or destroying the monastery holding)
[*]developing specific building chains, reworking the main building chain
[*]specific vassal contracts
[*]various flavour interactions or events
[/LIST]
[u]Credits:[/u][LIST]
[*]my teammate Mouchi
[*]for the 3D model for the monastery : MattAlexi
[*]for monastery holding illustration : Scratch
[/LIST]
##DESC FR
La caractéristique principale de ce mod est l'ajout d'un nouveau type de domaine : le monastère, ainsi que certaines saveurs autour de celui-ci.
[u]Contenu actuel, à développer :[/u][LIST]
[*]ordonner de prendre des vœux envoyer à une cour monastique, vous pouvez choisir laquelle. les femmes deviendront des invitées ou des vagabondes
[*]peuplé de monastères (aléatoires + historiques)
[*]toutes les fois ayant un monachisme (historique ou issu de la réforme) peuvent tenir ou construire des monastères
[*]certains moines sont générés pour peupler les cours, ils peuvent être élus abbé sur succession
[*]les personnes ayant reçu l'ordre de prononcer des vœux peuvent être élues abbés
[/LIST]
[u]Fonctionnalités planifiées ou en cours de réalisation :[/u][LIST]
[*]gérer l'incompatibilité avec la religion (conversion ou destruction de l'exploitation du monastère)
[*]développer des chaînes de construction spécifiques, retravailler la chaîne de construction principale
[*]contrats vassaux spécifiques
[*]diverses interactions ou événements liés aux saveurs
[/LIST]
[u]Crédits :[/u][LIST]
[*]mon équipier Mouchi
[*]pour le modèle 3D du monastère : MattAlexi
[*]pour l'illustration de la propriété de monastère : Scratch
[/LIST]
##############################GITHUB
##TAG
v0.9
##VERSION
v0.9 for CK3 1.6
##CHANGELOG
__CHANGELOG__
- updating the mod to vanilla's 1.6 version