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Connect Four

The real-world Connect Four was originally designed by Howard Wexler and Ned Strongin in 1974.

In game theory this game is a solved game; the first player can always win if they play optimally.

The tokens displayed are based on coins, silver octopus litra from Sicily 460 BCE, and a Korean coin from the 1800s CE.

Screenshot of the Connect Four game Connect Four gameplay

Technologies Used: Javascript, HTML, CSS.

Getting Started: Link to the game

Play this with a friend at your computer. Take turns placing tokens by clicking a hole. Start with the bottom row, but once a token is placed, another can be placed on the hole above it.

Connect four of your tokens in a line to win, whether horizontally, vertically or diagonally, while preventing your opposed player from winning first.

Next Steps:

  • Highlight winning row
  • Animations for disc dropping
  • Coordinate based event listening on columns of board image
  • Computer driven player 2
  • Multiplayer at a distance