From 5a7281dd00a483a5f881501b12452c2ab26c2aad Mon Sep 17 00:00:00 2001 From: Bryan Crotaz Date: Tue, 18 Aug 2020 09:43:05 +0100 Subject: [PATCH] format docs --- README.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index f47940b..5665bea 100644 --- a/README.md +++ b/README.md @@ -72,34 +72,34 @@ Frost can be handled by changing the spot blend radius in Blender Gobos can be handled by [https://www.youtube.com/watch?v=Af-yLsRpF7I] # Versions -### Version 1.6.3: +#### Version 1.6.3: * Follow Blender's internal frame rate when recording auto keyframes, matching your animation framerate * When not recording keyframes, run at 30fps for smooth previs -### Version 1.6.2: +#### Version 1.6.2: * Integrate with Auto Keyframing setting in Blender -### Version 1.6.1: +#### Version 1.6.1: * Only create key frames for channels that changed -### Version 1.6: +#### Version 1.6: * Save ArtNet animation to keyframes for playback later, e.g. rendering in Cycles * Supports Point light type in Blender -### Version 1.5: +#### Version 1.5: * Target parent or grandparent object with pan and tilt settings - great for moving head modelling -### Version 1.3: +#### Version 1.3: * Supports Area light type in Blender * Hides artnet panel for unsupported lights -### Version 1.2: +#### Version 1.2: * Supports Spot light type in Blender