fun cards(result: CHResult<CHEmpty>)
fun cardDelete(ID: String, result: CHResult<CHEmpty>)
fun cardChange(ID: String, name: String, result: CHResult<CHEmpty>)
fun cardModeGet(result: CHResult<Byte>)
fun cardModeSet(mode: Byte, result: CHResult<CHEmpty>)
fun fingerPrints(result: CHResult<CHEmpty>)
fun fingerPrintDelete(ID: String, result: CHResult<CHEmpty>)
fun fingerPrintsChange(ID: String, name: String, result: CHResult<CHEmpty>)
fun fingerPrintModeGet(result: CHResult<Byte>)
fun fingerPrintModeSet(mode: Byte, result: CHResult<CHEmpty>)
fun keyBoardPassCode(result: CHResult<CHEmpty>)
fun keyBoardPassCodeChange(ID: String, name: String, result: CHResult<CHEmpty>)
fun keyBoardPassCodeDelete(ID: String, result: CHResult<CHEmpty>)
fun keyBoardPassCodeModeGet(result: CHResult<Byte>)
fun keyBoardPassCodeModeSet(mode: Byte, result: CHResult<CHEmpty>)
fun insertSesame(sesame: CHDevices, result: CHResult<CHEmpty>)
fun removeSesame(tag: String, result: CHResult<CHEmpty>)