diff --git a/README.md b/README.md index b51f9a7..8603567 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,17 @@ # Lab 05 - Stylization! Let's practice adding stylization to a 3D scene using Unity's shader graph! -## Introduction -We will be stylizing a "toon" look by creating a shader in Unity that supports shadows and multiple lights in real-time! In the process, you will gain some familiarity with Unity’s shader graph. +## Submission Screenshots + +Puzzle 1: +![image](https://github.com/wc41/lab05-stylization/assets/97757188/2538bc0a-394d-4cb0-9283-7fbf9b9292a8) + +Puzzle 2: +![image](https://github.com/wc41/lab05-stylization/assets/97757188/ff1abbd3-5085-4348-857d-f45d2812f666) + +Puzzle 3: +![image](https://github.com/wc41/lab05-stylization/assets/97757188/7fb8af94-543b-4dda-9ba1-130608ac9b8d) + ## What’s provided: This tutorial video will cover the base code, and then go over the process of making a limited version of a toon shader.