Group 5's submission for CPSC 362, Group Project
- Names: Spencer Price, Joji Thomas, Ethan Marcelino, Edwin Peraza, Nghia Phan
- Emails: spencerprice@csu.fullerton.edu, jthomas@csu.fullerton.edu, emarcelino@csu.fullerton.edu, edwinperaza@csu.fullerton.edu, ptnghia@csu.fullerton.edu
- Roles: Product Ownder, Scrum Master, Developer 1, QA Tester, Developer 2
This app will allow users to play a browser based 2d fighting game.
User will use a standard qwerty keyboard to control the movement and attacks of the characters. The 'W' 'A' 'S' 'D' keys will control the players movement in the arena. ,
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For player (left),
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'Space Bar' to attack, to be continued...
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For playerspecial attacks
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healing effect (key x)
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melee attack (key c)
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ranged attack (key z)
- For enemy (right) (automatic by default),
- 'Enter' to attack
- For special attacks
- healing effect (arrow down)
- fireball (key p)
- Currently in testing ...
- Attack simulation function named simulateAttack() can be found in click here
- The function uses random number to simulate attack, it can be adjusted accordingly to make game harder.
- The larger the range of the if conditions, the more probability the actions will happen Ex: increasing the range of number to make enemy launch more attacks