-
Notifications
You must be signed in to change notification settings - Fork 46
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
tileset rendering error in game mode. #72
Comments
I found the reason why the WASD keys were not working in game mode—it was because the DynamicCamera component was not being used. After adding this component, the keys worked. However, the process was not smooth. There seems to be a bug with adding the DynamicCamera component itself, as it often fails to be added, and I’m not sure why. |
Tests.zip |
Hey @sendreams, sorry that we missed this one. We usually take these kinds of issues over on https://github.com/CesiumGS/cesium-unity. Is this still an issue for you? If so, let us know and we can move this issue over there. Otherwise I'll close this for inactivity. Thanks! |
after adding Cesium3DTileset, the layers showing in scene normally, and can be navigate by WASD , but while switch to game mode, the WASD not working anymore, and the tile layer not rendering too.
the version information:
cesium for unity: 1.13.0
unity: 2022.3.50f1
unity6: 6000.0.23f1
The text was updated successfully, but these errors were encountered: