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PVP-Arena v0.10 Changelog

  • v0.10.3.15 - LOGICALLY set the player location before saving the state (for laggy servers)
  • v0.10.3.14 - Stop ppl from setting the flags as a SPAWN ...
  • v0.10.3.13 - aim to fix CosmoVibe :p
  • v0.10.3.12 - allow teleportation into arena regions that are NOT type BATTLE
  • v0.10.3.11 - fix Flags. Period.
  • v0.10.3.10 - fix BlockDestroy with explosions
  • v0.10.3.9 - fix /pa ready
  • v0.10.3.8 - add Ticket #227 - player time and auto igniting TNT
  • v0.10.3.7 - fix DOM - points lead to winning, not to losing!
  • v0.10.3.6 - re-add MODULES_COLORTEAMS_HIDENAME - who removed that?!
  • v0.10.3.5 - fix Ticket #197 - readying up mechanism messed up
  • v0.10.3.4 - aims to fix Ticket #193 - arena not ending
  • v0.10.3.3 - Support TNT in BlockDestroy
  • v0.10.3.2 - Several fixes
  • v0.10.3.1 - StartRunnable now is on the main... thank you, TagAPI :p
  • v0.10.3.0 - violations!
  • v0.10.2.36 - ouch ... quick command fix!
  • v0.10.2.35 - formatting ?
  • v0.10.2.34 - correctly reset Domination and BlockDestroy on start
  • v0.10.2.33 - stop people from destroying their own block in BlockDestroy ^^
  • v0.10.2.32 - add a special class being assigned when being the tank: %tank%
  • v0.10.2.31 - No more restarts! Modules shall NOT rely on server restarts! - No more restarts! Modules shall NOT rely on server restarts!
  • v0.10.2.30 - WorldEdit module announcements
  • v0.10.2.29 - fix the arena end timer
  • v0.10.2.28 - stop kicking everyone on start !!!
  • v0.10.2.27 - add a debug line that might change everything
  • v0.10.2.25 - properly fix players dying. Take that, logic!!
  • v0.10.2.24 - try to hackfix the hackfix
  • v0.10.2.23 - critical fix. WHO REMOVED THAT!!??
  • v0.10.2.22 - fix player death handling
  • v0.10.2.21 - add goal: BlockDestroy
  • v0.10.2.20 - add goal: PhysicalFlags
  • v0.10.2.19 - Pull #4 - Don't return false!
  • v0.10.2.18 - some small fixes
  • v0.10.2.17 - ignore ready blocks unless not ready
  • v0.10.2.16 - BetterFight: explosions on death ^^
  • v0.10.2.15 - add region flag NODAMAGE - yay!
  • v0.10.2.14 - add "winner" config in case of timeout!
  • v0.10.2.13 - add configurable GAMEMODE :)
  • v0.10.2.12 - stop ignoring players being removed!
  • v0.10.2.11 - fix AutoVote infinity :D
  • v0.10.2.10 - /pa class display error, more debug
  • v0.10.2.9 - RelayRunnable implementation
  • v0.10.2.8 - rewrite respawn handling
  • v0.10.2.7 - add TOUCHDOWN gamemode to Flags
  • v0.10.2.6 - add configurable PlayerKillRewards
  • v0.10.2.5 - add Goal "PlayerKillRewards" and fix NPE
  • v0.10.2.4 - fix book saving and loading
  • v0.10.2.3 - add lore saving and loading
  • v0.10.2.2 - cancel region selection by redoing /pa [arena] region
  • v0.10.2.1 - add configurable POTION EFFECT to flag carriers
  • v0.10.2.0 - Debugger rewrite
  • v0.10.1.21 - add LOUNGE region type functionality (kick ;) )
  • v0.10.1.20 - allow FFA players to win and lose via region :p
  • v0.10.1.19 - I) fix arenas with flags being derpy II) secret. DONT use!
  • v0.10.1.18 - attempt to save more than casual items. don't try this at home! - yet
  • v0.10.1.17 - save armor when saving a class
  • v0.10.1.16 - added default confirmation for /pa [arena] remove
  • v0.10.1.15 - add "not enough EXP to choose class" (BetterClasses)
  • v0.10.1.14 - addresses Ticket #119
  • v0.10.1.13 - add a configurable timer to start without PVP
  • v0.10.1.12 - re-add timer scheduling (WIN,LOSE,DEATH regions)
  • v0.10.1.11 - fix Sabotage
  • v0.10.1.10 - fix Sabotage Spawn parsing
  • v0.10.1.9 - fix Player death parsing
  • v0.10.1.8 - fix ArenaRunnable setup
  • v0.10.1.7 - fix first smart spawn -.-
  • v0.10.1.6 - fix death announcements, clean up death handling
  • v0.10.1.5 - finally fix the WarmupJoin module
  • v0.10.1.4 - fix NPE about sign joining
  • v0.10.1.3 - add /pa [arena] team!
  • v0.10.1.2 - remove unused config nodes
  • v0.10.1.1 - fix FFA respawning (locations)
  • v0.10.1.0 - CraftBukkit 1.4.6
  • v0.10.0.21 - once and for all, fix deathmatches!
  • v0.10.0.20 - this should work. fixed DeathMatch respawns!
  • v0.10.0.19 - hopefully fix DeathMatch respawns :)
  • v0.10.0.18 - fix NPE in DeathMatch :)
  • v0.10.0.17 - allow re-joining for Lives and all DeathMatch modules
  • v0.10.0.16 - properly check for BATTLE regions instead for "battlefield"
  • v0.10.0.15 - fix smart spawning not being implemented in a smart way
  • v0.10.0.14 - add debug for a strange bug when teleporting people
  • v0.10.0.13 - stop telling people they are already part of arenas!
  • v0.10.0.12 - reset fall distance to not kill people twice ;)
  • v0.10.0.11 - fix BetterGears
  • v0.10.0.10 - fix updating via /pa update mods | /pa update goals
  • v0.10.0.9 - version bump for DBO
  • v0.10.0.8 - wow, what a fail. sorry guys, updater fixed :D
  • v0.10.0.7 - re-add automatic plugin update !!
  • v0.10.0.6 - EndRunnable now is Sync - thanks, TagAPI :p
  • v0.10.0.5 - activate lounge, spectator and internals by default
  • v0.10.0.4 - fix the blacklist/whitelist removal message
  • v0.10.0.3 - allow re-joining, if ppl know what they're doing
  • v0.10.0.2 - avoid NPE in Time Goal
  • v0.10.0.1 - module system rewrite