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interval.h
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// ---------------------------------------------------------
//
// interval.h
// Tyson Brochu 2011
//
// ---------------------------------------------------------
#ifndef TUNICATE_INTERVAL_H
#define TUNICATE_INTERVAL_H
#include <cassert>
#include <fenv.h>
#include "interval_base.h"
class Interval;
typedef Interval IntervalType;
#ifndef DEBUG
#define VERIFY() (void)0;
#else
#define VERIFY() assert( -v[0] <= v[1] ); \
assert( v[0] == v[0] ); \
assert( v[1] == v[1] );
#endif
#ifndef DEBUG
#define CHECK_ROUNDING_MODE() (void)0;
#else
#define CHECK_ROUNDING_MODE() assert( fegetround( ) == FE_UPWARD );
#endif
// ----------------------------------------
//
// class Interval:
//
// Stores the interval [a,b] as [-a,b] internally. With proper arithmetic operations, this
// allows us to use only FE_UPWARD and avoid switching rounding modes over and over.
//
// ----------------------------------------
class Interval : public IntervalBase
{
static int s_previous_rounding_mode;
public:
// Internal representation
double v[2];
Interval( double val );
Interval( double left, double right );
Interval();
virtual ~Interval() {}
virtual double stored_left() const;
virtual double stored_right() const;
virtual Interval& operator+=(const Interval &rhs);
virtual Interval& operator-=(const Interval &rhs);
virtual Interval& operator*=(const Interval &rhs);
virtual Interval operator+(const Interval &other) const;
virtual Interval operator-(const Interval &other) const;
virtual Interval operator*(const Interval &other) const;
// WARNING: Division bad and should be avoided in exact computations
virtual Interval operator/(const Interval &other) const;
virtual Interval operator-( ) const;
static void begin_special_arithmetic();
static void end_special_arithmetic();
};
inline void create_from_double( double a, Interval& out );
// ----------------------------------------
inline Interval::Interval( double val )
{
v[0] = -val;
v[1] = val;
VERIFY();
}
// ----------------------------------------
inline Interval::Interval( double left, double right )
{
assert( left <= right );
v[0] = -left;
v[1] = right;
VERIFY();
}
// ----------------------------------------
inline Interval::Interval()
{
v[0] = 0;
v[1] = 0;
VERIFY();
}
// ----------------------------------------
inline double Interval::stored_left() const
{
return v[0];
}
// ----------------------------------------
inline double Interval::stored_right() const
{
return v[1];
}
// ----------------------------------------
inline Interval& Interval::operator+=(const Interval &rhs)
{
CHECK_ROUNDING_MODE();
VERIFY();
v[0] += rhs.v[0];
v[1] += rhs.v[1];
VERIFY();
return *this;
}
// ----------------------------------------
inline Interval& Interval::operator-=( const Interval& rhs )
{
CHECK_ROUNDING_MODE();
v[0] += rhs.v[1];
v[1] += rhs.v[0];
VERIFY();
return *this;
}
// ----------------------------------------
inline Interval& Interval::operator*=( const Interval& rhs )
{
CHECK_ROUNDING_MODE();
Interval p = (*this) * rhs;
*this = p;
return *this;
}
// ----------------------------------------
inline Interval Interval::operator+(const Interval &other) const
{
CHECK_ROUNDING_MODE();
double v0 = v[0] + other.v[0];
double v1 = v[1] + other.v[1 ];
return Interval(-v0, v1);
}
// ----------------------------------------
inline Interval Interval::operator-(const Interval &other) const
{
CHECK_ROUNDING_MODE();
double v0 = v[0] + other.v[1];
double v1 = v[1] + other.v[0];
return Interval(-v0, v1);
}
// ----------------------------------------
inline Interval Interval::operator*(const Interval &other) const
{
CHECK_ROUNDING_MODE();
double neg_a = v[0];
double b = v[1];
double neg_c = other.v[0];
double d = other.v[1];
Interval product;
if ( b <= 0 )
{
if ( d <= 0 )
{
product.v[0] = -b * d;
product.v[1] = neg_a * neg_c;
}
else if ( -neg_c <= 0 && 0 <= d )
{
product.v[0] = neg_a * d;
product.v[1] = neg_a * neg_c;
}
else
{
product.v[0] = neg_a * d;
product.v[1] = b * -neg_c;
}
}
else if ( -neg_a <= 0 && 0 <= b )
{
if ( d <= 0 )
{
product.v[0] = b * neg_c;
product.v[1] = neg_a * neg_c;
}
else if ( -neg_c <= 0 && 0 <= d )
{
product.v[0] = std::max( neg_a * d, b * neg_c );
product.v[1] = std::max( neg_a * neg_c, b * d );
}
else
{
product.v[0] = neg_a * d;
product.v[1] = b * d;
}
}
else
{
if ( d <= 0 )
{
product.v[0] = b * neg_c;
product.v[1] = -neg_a * d;
}
else if ( -neg_c <= 0 && 0 <= d )
{
product.v[0] = b * neg_c;
product.v[1] = b * d;
}
else
{
product.v[0] = -neg_a * neg_c;
product.v[1] = b * d;
}
}
return product;
}
// WARNING: Division bad and should be avoided in exact computations
inline Interval Interval::operator/(const Interval &other) const
{
CHECK_ROUNDING_MODE();
assert(other.v[0] > 0 || other.v[1] < 0);
return (*this) * Interval(1 / other.v[0], 1 / other.v[1]);
}
// ----------------------------------------
inline Interval Interval::operator-( ) const
{
CHECK_ROUNDING_MODE();
return Interval( -v[1], v[0] );
}
// ----------------------------------------
inline void Interval::begin_special_arithmetic()
{
s_previous_rounding_mode = fegetround();
fesetround( FE_UPWARD );
}
// ----------------------------------------
inline void Interval::end_special_arithmetic()
{
fesetround( s_previous_rounding_mode );
}
// ----------------------------------------
inline void create_from_double( double a, Interval& out )
{
out.v[0] = -a;
out.v[1] = a;
}
#endif