Delt06pushed 1 commit to master • 6f9971e…3479ae0 • on Jan 12
Delt06pushed 1 commit to master • 157f0c8…6f9971e • on Jan 12
Merge pull request
#51 from Delt06/vxgi
Pull request merge
Delt06pushed 50 commits to master • ae3051a…157f0c8 • on Jan 12
VXGIDiffuseTest: full res VXGI
Delt06pushed 8 commits to vxgi • 495c9d4…5293297 • on Jan 9
VXGI: use roughness squared in indirect specular
Refactor SSR shader resources: move to a separate folder
Delt06pushed 3 commits to master • 76b71af…ae3051a • on Dec 15, 2024
LPV: sky occlusion propagation
Delt06pushed 2 commits to master • c025d27…76b71af • on Dec 14, 2024
LPV sky occlusion prototype
Delt06pushed 1 commit to master • fb5517b…c025d27 • on Dec 13, 2024
Only regenerate diffuse irradiance and prefiltered environment maps w…
Delt06pushed 55 commits to master • 002c96b…fb5517b • on Dec 13, 2024
Only regenerate diffuse irradiance and prefiltered environment maps w…
Delt06pushed 1 commit to lpv • 8517bbe…fb5517b • on Dec 13, 2024
AAAAModelPostProcessor: fix double underscore in submesh game object …
Delt06pushed 1 commit to lpv • ec2fb66…8517bbe • on Dec 12, 2024
Disallow multiple renderers on one game object
Delt06pushed 2 commits to lpv • 8c1f83a…ec2fb66 • on Dec 12, 2024
LPV propagation: add intensity controls
Delt06pushed 4 commits to lpv • c8a7b2c…8c1f83a • on Dec 12, 2024
LPV Inject: fix dummy depth target bound, causing injection to someti…
Delt06created lpv • c8a7b2c • on Dec 12, 2024
Delt06pushed 1 commit to master • 4541582…002c96b • on Dec 2, 2024
Indirect specular lighting debug view
Delt06pushed 16 commits to master • 522c330…4541582 • on Dec 2, 2024
Fix serializing root signature with D3D12_ROOT_SIGNATURE_FLAG_LOCAL_R…
Delt06pushed 1 commit to master • 45b632f…522c330 • on Nov 30, 2024
Delt06pushed 2 commits to master • 2523e0a…45b632f • on Nov 25, 2024
Delt06pushed 2 commits to master • 96a3aae…2523e0a • on Nov 13, 2024
Point light shadows [
closes #29 ]
Delt06pushed 1 commit to master • 0c4363d…96a3aae • on Nov 11, 2024
Move anti aliasing to additional camera data. Fixed tests [
closes #42 ]
Delt06pushed 2 commits to master • 7eb17d1…0c4363d • on Nov 10, 2024
Delt06pushed 1 commit to master • 4a92e57…7eb17d1 • on Nov 10, 2024
Delt06pushed 1 commit to master • 2fa4205…4a92e57 • on Nov 9, 2024
Setup for linking DELTationBindlessPlugin.dll for UWP
Delt06pushed 2 commits to master • 1b662ad…2fa4205 • on Nov 9, 2024
Add separate profiling samplers for each separate shadow pass
Delt06pushed 1 commit to master • 0c4c45c…1b662ad • on Nov 6, 2024
Spot light shadows [
closes #28 ]
Delt06pushed 1 commit to master • 6e10576…0c4c45c • on Nov 6, 2024
Directional shadows test [
#41 ]
Delt06pushed 2 commits to master • c227331…6e10576 • on Nov 4, 2024
Rebake prefiltered environment map on ambient probe change
Delt06pushed 2 commits to master • ec6f736…c227331 • on Nov 4, 2024
Delt06pushed 1 commit to master • 257d3c6…ec6f736 • on Nov 3, 2024
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