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Crash on iOS / Godot 3.5 update #2

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rzuf79 opened this issue Jan 19, 2023 · 3 comments
Open

Crash on iOS / Godot 3.5 update #2

rzuf79 opened this issue Jan 19, 2023 · 3 comments

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@rzuf79
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rzuf79 commented Jan 19, 2023

iOS version of the plugin crashes on init on iOS (rateme_init method not found). Works fine after recompiling. I made updated version that can be downloaded here: https://github.com/rzuf79/godot-ios-plugins/releases/tag/3.5.1

@avnerh1
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avnerh1 commented Mar 12, 2023

iOS version of the plugin crashes on init on iOS (rateme_init method not found). Works fine after recompiling. I made updated version that can be downloaded here: https://github.com/rzuf79/godot-ios-plugins/releases/tag/3.5.1

Thanks for the updated plugins. Please note that for me your version of RateMe doesn't compile on iOS, but DrMoriarty's version does.

Update: compilation passes, but app crashes upon startup. Would you be able to fix the RateMe plugin?

@KYRYAMBA
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any android version for 3.5.1+ ?

@kyoz
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kyoz commented Jun 27, 2023

@KYRYAMBA. I just tested. The android version on this plugin is working fine on 3.5.2. If it not work for you. Try to clear Google Play cache or login to other accounts...etc.

For iOS, you can use @rzuf79 version

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