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Shooting things in a GCC-compiled build causes the game to crash #22

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Ericson2314 opened this issue Apr 4, 2013 · 2 comments
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@Ericson2314
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@Lensman
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Lensman commented Apr 5, 2013

I get this too, but not so often when falling blocks are disabled. Even the original version from Advsys website does this sometimes though, especially if you shoot down. I have some ideas about testing strategies, including the persitent registers.

@Ericson2314
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Hmm, maybe we should try to fix it with NOASM first then

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