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Hi, guy i had built the example scene. But it only works with X64. it couldn't find the wiimote when built with x86.
as the log shown: Incorrect Input to HIDAPI. No data has been sent. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) WiimoteApi.Wiimote:SendWithType(OutputDataType, Byte[]) (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\Wiimote.cs:435) WiimoteApi.Wiimote:SendStatusInfoRequest() (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\Wiimote.cs:516) WiimoteApi.WiimoteManager:_FindWiimotes(WiimoteType) (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\WiimoteManager.cs:103) WiimoteApi.WiimoteManager:FindWiimotes() (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\WiimoteManager.cs:39) WiimoteDemo:OnGUI() (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Scripts\WiimoteDemo.cs:101)
The text was updated successfully, but these errors were encountered:
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Hi, guy
i had built the example scene. But it only works with X64.
it couldn't find the wiimote when built with x86.
as the log shown:
Incorrect Input to HIDAPI. No data has been sent.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
WiimoteApi.Wiimote:SendWithType(OutputDataType, Byte[]) (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\Wiimote.cs:435)
WiimoteApi.Wiimote:SendStatusInfoRequest() (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\Wiimote.cs:516)
WiimoteApi.WiimoteManager:_FindWiimotes(WiimoteType) (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\WiimoteManager.cs:103)
WiimoteApi.WiimoteManager:FindWiimotes() (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\WiimoteManager.cs:39)
WiimoteDemo:OnGUI() (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Scripts\WiimoteDemo.cs:101)
The text was updated successfully, but these errors were encountered: