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Animated Skin.md

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Using Animated Skin in v++

image

Only works in v++ 2.1 and up

  • Top middle right pixel (32, 0) of skin is control pixel, alpha needs to be 234 to enable skin animation
  • R and G values (out of 255) control duration in centiseconds (0.1 sec) of each frame, max is 25.5 seconds
  • B value used to set interpolation. If not 0 the animation will be interpolated
  • First frame is what would normally show as player skin
  • Second frame is stored in what normally is unused space on the skin texture

this tool can be used to generate the control pixel with an input skin.