diff --git a/setup-guide.md b/setup-guide.md
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@@ -21,6 +21,20 @@ Open your project and go into Edit > Plugins, look for the HISPlayer plugin and
+## Set Default Build Settings Version
+It is preferable to use the HISPlayer SDK in a C++ project, rather than in an only blueprint one. To create a C++ project from an only blueprint project, go to **Tools > New C++ Class** and follow the indications to create a new one. Any kind of C++ parent class will work.
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+For UE versions 5.0, 5.1, 5.2 and 5.3 it is necessary to set the DefaultBuildSettings to BuildSettingsVersion.V2. In order to do so, please add the line `DefaultBuildSettings = BuildSettingsVersion.V2;` in the `"YourProjectName".Target.cs` and `"YourProjectName"Editor.Target.cs` scripts, located in the `Source` directory:
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## Import HISPlayer_Blueprint
To use HISPlayer’s functionalities in your Level, you need to add the **HISPlayer_Blueprint**. The is located inside **Content Browser > HISPlayer Content > Blueprint**.