-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathcl_broadcast.cpp
742 lines (623 loc) · 19.5 KB
/
cl_broadcast.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
//========= Copyright (c) Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "client_pch.h"
#include "cl_demo.h"
#include "cl_broadcast.h"
#include "baseautocompletefilelist.h"
#include "demostreamhttp.h"
#include "dt_common_eng.h"
#include "matchmaking/imatchframework.h"
extern ConVar demo_debug;
extern CNetworkStringTableContainer *networkStringTableContainerClient;
extern bool IsControlCommand( unsigned char cmd );
extern ConVar tv_playcast_delay_prediction;
extern ConVar tv_playcast_max_rcvage;
CBroadcastPlayer s_ClientBroadcastPlayer;
CBroadcastPlayer::CBroadcastPlayer() :
m_DemoStrider( NULL )
{
m_bPlayingBack = false;
m_flPlaybackRateModifier = 1.0f;
m_nSkipToTick = -1;
m_flAutoResumeTime = 0.0f;
m_bPlaybackPaused = false;
m_nPacketTick = 0;
m_nStartHostTick = 0;
m_nStreamStartTick = 0;
m_bInterpolateView = false;
m_DemoStream.SetClient( this );
m_nStreamState = STREAM_STOP;
m_bPacketReadSuspended = false;
m_dResyncTimerStart = 0;
m_bIgnoreDemoStopCommand = false;
}
CBroadcastPlayer::~CBroadcastPlayer()
{
if ( m_bPlayingBack )
{
StopPlayback();
if ( g_ClientDLL )
{
g_ClientDLL->OnDemoPlaybackStop();
}
}
}
IDemoStream * CBroadcastPlayer::GetDemoStream()
{
return &m_DemoStream;
}
void CBroadcastPlayer::StartStreaming( const char *url, const char *options )
{
if ( !options )
options = "";
m_bSkipSync = ( NULL != V_strstr( options, "c" ) ); // playback akamai cached content (sync isn't cached)
m_bIgnoreDemoStopCommand = ( NULL != V_strstr( options, "b" ) );
int nPlayFromFragment = 0;
if ( const char *pFrame = V_strstr( options, "f" ) )
nPlayFromFragment = V_atoi( pFrame + 1 );
else if ( NULL != V_strstr( options, "a" ) )
nPlayFromFragment = 1;
StopPlayback();
if ( g_pClientDemoPlayer )
g_pClientDemoPlayer->StopPlayback();
demoplayer = this;
if ( CDemoPlaybackParameters_t *pParams = const_cast< CDemoPlaybackParameters_t * >( GetDemoPlaybackParameters() ) )
{
// the format of the id is MatchId# where # is a one-digit GoTv instance index
pParams->m_uiLiveMatchID = CDemoStreamHttp::GetStreamId( url ).m_nMatchId;
}
if ( StartStreamingInternal() )
{
g_ClientDLL->OnDemoPlaybackStart( url );
if ( m_bSkipSync )
{
int nGuessedStartFragment = Max( 1, nPlayFromFragment );
m_DemoStream.StartStreamingCached( url, nGuessedStartFragment );
}
else
{
if ( nPlayFromFragment > 0 )
m_DemoStream.StartStreaming( url, CDemoStreamHttp::SyncParams_t( nPlayFromFragment ) );
else
m_DemoStream.StartStreaming( url );
}
}
}
bool CBroadcastPlayer::OnEngineGotvSyncPacket( const CEngineGotvSyncPacket *pPkt )
{
return m_DemoStream.OnEngineGotvSyncPacket( pPkt );
}
bool CBroadcastPlayer::StartStreamingInternal()
{
SCR_BeginLoadingPlaque();
// Disconnect from server or stop running one
int oldn = GetBaseLocalClient().demonum;
GetBaseLocalClient().demonum = -1;
Host_Disconnect( false );
// set current demo player to client demo player
// disconnect before loading demo, to avoid sometimes loading into game instead of demo
GetBaseLocalClient().Disconnect( false );
GetBaseLocalClient().demonum = oldn;
GetBaseLocalClient().m_nSignonState = SIGNONSTATE_CONNECTED;
ResyncDemoClock();
// create a fake channel with a NULL address (no encryption keys in demos)
GetBaseLocalClient().m_NetChannel = NET_CreateNetChannel( NS_CLIENT, NULL, "BROADCAST", &GetBaseLocalClient(), NULL, false );
if ( !GetBaseLocalClient().m_NetChannel )
{
ConMsg( "Broadcast Player: failed to create demo net channel\n" );
m_DemoStream.StopStreaming();
GetBaseLocalClient().demonum = -1; // stop demo loop
Host_Disconnect( true );
SCR_EndLoadingPlaque();
return false;
}
GetBaseLocalClient().m_NetChannel->SetTimeout( -1.0f ); // never timeout
m_bPlayingBack = true;
m_bPlaybackPaused = false;
m_flAutoResumeTime = 0.0f;
m_flPlaybackRateModifier = 1.0f;
m_bInterpolateView = false;
m_nStartHostTick = -1;
m_nStreamFragment = -1;
m_nStreamStartTick = -1;
V_memset( &m_DemoPacket, 0, sizeof( m_DemoPacket ) );
// setup demo packet data buffer
m_DemoPacket.data = NULL;
m_DemoPacket.from.SetAddrType( NSAT_NETADR );
m_DemoPacket.from.m_adr.SetType( NA_LOOPBACK );
m_DemoStrider.Set( NULL );
GetBaseLocalClient().chokedcommands = 0;
GetBaseLocalClient().lastoutgoingcommand = -1;
GetBaseLocalClient().m_flNextCmdTime = net_time;
m_dResyncTimerStart = Plat_FloatTime();
m_nStreamState = STREAM_SYNC;
return true;
}
bool CBroadcastPlayer::OnDemoStreamRestarting()
{
return StartStreamingInternal();
}
void CBroadcastPlayer::ResyncStream()
{
if ( Plat_FloatTime() - m_dResyncTimerStart > m_DemoStream.GetBroadcastKeyframeInterval() )
{
m_dResyncTimerStart = Plat_FloatTime();
DevMsg( "Stream Re-sync @%d...\n", m_nStreamFragment );
m_nStreamFragment++; // resync from the next fragment
m_nStreamState = STREAM_SYNC;
m_DemoStream.Resync( );
}
}
void CBroadcastPlayer::OnDemoStreamStart( const DemoStreamReference_t &start, int nResync )
{
m_dResyncTimerStart = Plat_FloatTime();
m_nStreamState = nResync ? STREAM_FULLFRAME : STREAM_START;
m_nStartHostTick = host_tickcount;
m_nStreamStartTick = start.nTick;
m_nStreamFragment = start.nFragment;
}
void CBroadcastPlayer::OnDemoStreamStop()
{
if ( m_bPlayingBack )
{
m_bPlayingBack = false;
}
m_flAutoResumeTime = 0.0f;
m_flPlaybackRateModifier = 1.0f;
m_DemoPacket.data = NULL;
m_DemoStrider.Set( NULL );
m_nStreamState = STREAM_STOP;
if ( g_pMatchFramework )
{
g_pMatchFramework->GetEventsSubscription()->BroadcastEvent( new KeyValues( "OnDemoFileEndReached" ) );
}
FOR_EACH_VALID_SPLITSCREEN_PLAYER( hh )
{
ACTIVE_SPLITSCREEN_PLAYER_GUARD( hh );
GetBaseLocalClient().Disconnect( true );
}
demoplayer = g_pClientDemoPlayer;
g_ClientDLL->OnDemoPlaybackStop();
}
CON_COMMAND( playcast, "Play a broadcast" )
{
if ( args.ArgC() < 2 )
{
ConMsg( "Usage: playcast <url>\n" );
return;
}
if ( !net_time && !NET_IsMultiplayer() )
{
ConMsg( "Deferring playcast command!\n" );
return;
}
s_ClientBroadcastPlayer.StartStreaming( args[ 1 ], args.ArgC() >= 3 ? args[2] : "" );
}
void CBroadcastPlayer::PausePlayback( float seconds )
{
m_bPlaybackPaused = true;
if ( seconds > 0.0f )
{
// Use true clock since everything else is frozen
m_flAutoResumeTime = Sys_FloatTime() + seconds;
}
else
{
m_flAutoResumeTime = 0.0f;
}
}
void CBroadcastPlayer::ResumePlayback()
{
m_bPlaybackPaused = false;
m_flAutoResumeTime = 0.0f;
}
void CBroadcastPlayer::StopPlayback()
{
m_nStreamState = STREAM_STOP;
m_DemoStream.StopStreaming();
g_ClientDLL->OnDemoPlaybackStop();
}
bool CBroadcastPlayer::PreparePacket( void )
{
Assert( !m_DemoStrider.Get() || ( m_DemoStrider.Get() >= m_DemoBuffer->Base() && m_DemoStrider.Get() <= m_DemoBuffer->End() ) );
double dTime = Plat_FloatTime();
if ( !m_DemoStrider.Get() || m_DemoStrider.Get() >= m_DemoBuffer->End() )
{
// get the next packet
switch ( m_nStreamState )
{
case STREAM_START:
if ( CDemoStreamHttp::Buffer_t *pBuffer = m_DemoStream.GetStreamSignupBuffer() )
{
SetDemoBuffer( pBuffer );
m_nStreamState = STREAM_FULLFRAME;
if ( tv_playcast_delay_prediction.GetBool() )
{
m_nStreamState = STREAM_MAP_LOADED;
}
}
else
return false; // not implemented yet: the signup buffer isn't precached
break;
case STREAM_MAP_LOADED:
{// recompute the start frame
DemoStreamReference_t startRef = m_DemoStream.GetStreamStartReference( true );
if ( demo_debug.GetBool() )
Msg( "playcast: Adjusting fragment %d->%d, tick %d->%d\n", m_nStreamFragment, startRef.nFragment, m_nStreamStartTick, startRef.nTick );
m_nStartHostTick = host_tickcount - startRef.nSkipTicks;
m_nStreamStartTick = startRef.nTick;
m_nStreamFragment = startRef.nFragment;
m_DemoStream.BeginBuffering( m_nStreamFragment );
m_nStreamState = STREAM_WAITING_FOR_KEYFRAME;
m_dResyncTimerStart = m_dDelayedPrecacheTimeStart = dTime;
return false; // the data isn't ready yet
}
break;
case STREAM_WAITING_FOR_KEYFRAME:
if ( m_dDelayedPrecacheTimeStart + tv_playcast_max_rcvage.GetFloat() < dTime )
{
ResyncStream(); // try to resync when the resync timeout passes; maybe the full fragment is about to come in
return false;
}
if ( CDemoStreamHttp::Buffer_t *pBuffer = m_DemoStream.GetFragmentBuffer( m_nStreamFragment, CDemoStreamHttp::FRAGMENT_FULL ) )
{
// is the delta precached?
if ( m_DemoStream.GetFragmentBuffer( m_nStreamFragment, CDemoStreamHttp::FRAGMENT_DELTA ) )
{// the data is ready
if ( demo_debug.GetBool() )
Msg( "playcast: Fragment %d keyframe and delta frames ready, delayed precache took %.2f sec\n", m_nStreamFragment, dTime - m_dDelayedPrecacheTimeStart );
SetDemoBuffer( pBuffer );
m_nStreamState = STREAM_FULLFRAME;
return true;
}
}
return false;
case STREAM_FULLFRAME:
m_DemoStream.ReleaseFragment( m_nStreamFragment - 1 );
if ( CDemoStreamHttp::Buffer_t *pBuffer = m_DemoStream.GetFragmentBuffer( m_nStreamFragment, CDemoStreamHttp::FRAGMENT_FULL ) )
{
if ( demo_debug.GetBool() )
Msg( "playcast: Play keyframe Fragment %d\n", m_nStreamFragment );
SetDemoBuffer( pBuffer );
m_nStreamState = STREAM_BEFORE_DELTAFRAMES;
}
else
{
ResyncStream();
return false;
}
break;
case STREAM_BEFORE_DELTAFRAMES:
if ( g_ClientDLL )
g_ClientDLL->OnDemoPlaybackTimeJump();
m_nStreamState = STREAM_DELTAFRAMES;
// fall through and start streaming deltaframes now
case STREAM_DELTAFRAMES:
m_DemoStream.ReleaseFragment( m_nStreamFragment - 1 );
if ( CDemoStreamHttp::Buffer_t *pBuffer = m_DemoStream.GetFragmentBuffer( m_nStreamFragment, CDemoStreamHttp::FRAGMENT_DELTA ) )
{
if ( demo_debug.GetBool() )
Msg( "playcast: Play delta Fragment %d\n", m_nStreamFragment );
SetDemoBuffer( pBuffer );
m_nStreamState = STREAM_DELTAFRAMES;
m_nStreamFragment++; // TODO : count the ticks, not fragments
for ( int i = 1; i <= 4; ++i )
m_DemoStream.RequestFragment( m_nStreamFragment + i, CDemoStreamHttp::FRAGMENT_DELTA );
}
else
{
// we don't have the delta... we can request the full fragment and restart, or we could do a partial re-sync (we don't need to reload the level, hence the partial)
ResyncStream();
return false;
}
break;
}
}
m_dResyncTimerStart = dTime;
return true;
}
void CBroadcastPlayer::ReadCmdHeader( unsigned char& cmd, int& tick, int &nPlayerSlot )
{
if ( !m_DemoStrider.Get() || m_DemoStrider.Get() + 6 > m_DemoBuffer->End() )
{
cmd = dem_stop;
tick = m_nPacketTick;
nPlayerSlot = 0;
}
else
{
cmd = m_DemoStrider.StrideUnaligned<uint8>();
tick = m_DemoStrider.StrideUnaligned<int32>();
nPlayerSlot = m_DemoStrider.StrideUnaligned<uint8>();
if ( demo_debug.GetInt() > 2 )
{
if ( cmd == dem_packet )
DevMsg( "playcast: Packet tick %d size %u\n", tick, *( uint32* )m_DemoStrider.Get() );
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Read in next demo message and send to local client over network channel, if it's time.
// Output : bool
//-----------------------------------------------------------------------------
netpacket_t *CBroadcastPlayer::ReadPacket( void )
{
int tick = 0;
byte cmd = dem_signon;
uint8* curpos = NULL;
m_DemoStream.Update();
if ( m_DemoStream.IsIdle() )
{
m_bPlayingBack = false;
Host_EndGame( true, "Tried to read a demo message with no demo file\n" );
return NULL;
}
// dropped: timedemo
// If game is still shutting down, then don't read any demo messages from file quite yet
if ( HostState_IsGameShuttingDown() )
{
return NULL;
}
Assert( IsPlayingBack() );
// External editor has paused playback
if ( CheckPausedPlayback() )
return NULL;
if ( m_nStreamState <= STREAM_SYNC )
return NULL; // waiting for data
// dropped: highlights
bool bStopReading = false;
while ( !bStopReading )
{
if ( !PreparePacket() )
return NULL; // packet is not ready
curpos = m_DemoStrider.Get();
int nPlayerSlot = 0;
ReadCmdHeader( cmd, tick, nPlayerSlot );
tick -= m_nStreamStartTick;
m_nPacketTick = tick;
// always read control commands
if ( !IsControlCommand( cmd ) )
{
int playbacktick = GetPlaybackTick();
if ( GetBaseLocalClient().IsActive() &&
( tick > playbacktick ) && !IsSkipping() )
{
// is not time yet
bStopReading = true;
}
if ( bStopReading )
{
demoaction->Update( false, playbacktick, TICKS_TO_TIME( playbacktick ) );
m_DemoStrider.Set( curpos ); // go back to start of current demo command
return NULL; // Not time yet, dont return packet data.
}
}
// COMMAND HANDLERS
switch ( cmd )
{
case dem_synctick: // currently not used, but may need to rethink it in the future
ResyncDemoClock();
break;
case dem_stop:
if ( !m_bIgnoreDemoStopCommand )
{
if ( demo_debug.GetBool() )
{
Msg( "playcast: %d dem_stop\n", tick );
}
if ( g_pMatchFramework )
{
g_pMatchFramework->GetEventsSubscription()->BroadcastEvent( new KeyValues( "OnDemoFileEndReached" ) );
}
FOR_EACH_VALID_SPLITSCREEN_PLAYER( hh )
{
ACTIVE_SPLITSCREEN_PLAYER_GUARD( hh );
GetBaseLocalClient().Disconnect( true );
}
return NULL;
}
break;
case dem_consolecmd: // currently not used, not tested
{
ACTIVE_SPLITSCREEN_PLAYER_GUARD( nPlayerSlot );
if ( const char *command = m_DemoStrider.StrideString( m_DemoBuffer->End() ) )
{
if ( demo_debug.GetBool() )
{
Msg( "playcast: %d dem_consolecmd [%s]\n", tick, command );
}
Cbuf_AddText( Cbuf_GetCurrentPlayer(), command, kCommandSrcDemoFile );
Cbuf_Execute();
}
}
break;
case dem_datatables:
{
if ( demo_debug.GetBool() )
{
Msg( "playcast: %d dem_datatables\n", tick );
}
// support for older engine demos
bf_read buf( m_DemoStrider.Get(), GetReminingStrideLength() );
if ( !DataTable_LoadDataTablesFromBuffer( &buf, m_DemoStream.GetDemoProtocol() ) )
{
Host_Error( "Error parsing network data tables during demo playback." );
}
m_DemoStrider.Stride<uint8>( buf.GetNumBytesRead() );
}
break;
case dem_stringtables:
{
bf_read buf( m_DemoStrider.Get(), GetReminingStrideLength() );
if ( !networkStringTableContainerClient->ReadStringTables( buf ) )
{
Host_Error( "Error parsing string tables during demo playback." );
}
m_DemoStrider.Stride<uint8>( buf.GetNumBytesRead() );
}
break;
case dem_usercmd:
{
Assert( !"Not used, Not tested - probably doesn't work correctly!" );
ACTIVE_SPLITSCREEN_PLAYER_GUARD( nPlayerSlot );
if ( demo_debug.GetBool() )
{
Msg( "playcast: %d dem_usercmd\n", tick );
}
int nCmdNumber = m_DemoStrider.StrideUnaligned<int32>(), nUserCmdLength = m_DemoStrider.StrideUnaligned<int32>();
if ( m_DemoStrider.Get() + nUserCmdLength > m_DemoBuffer->End() )
{
Warning( "Invalid user cmd length %d\n", nUserCmdLength );
m_DemoStrider.Set( m_DemoBuffer->End() ); // invalid user cmd length
}
else
{
bf_read msg( "ReadUserCmd", m_DemoStrider.Stride<uint8>( nUserCmdLength ), nUserCmdLength );
g_ClientDLL->DecodeUserCmdFromBuffer( nPlayerSlot, msg, nCmdNumber );
// Note, we need to have the current outgoing sequence correct so we can do prediction
// correctly during playback
GetBaseLocalClient().lastoutgoingcommand = nCmdNumber;
}
}
break;
case dem_customdata:
{
int iCallbackIndex = m_DemoStrider.StrideUnaligned<int32>(), nSize = m_DemoStrider.StrideUnaligned<int32>();
m_DemoStrider.Stride<uint8>( nSize );
Warning( "Unable to decode custom demo data %d bytes, callback %d not supported.\n", nSize, iCallbackIndex );
}
break;
default:
{
bStopReading = true;
if ( IsSkipping() )
{
// adjust playback host_tickcount when skipping
m_nStartHostTick = host_tickcount - tick;
}
}
break;
}
}
if ( cmd == dem_packet )
{
// remember last frame we read a dem_packet update
//m_nTimeDemoCurrentFrame = host_framecount;
}
//int inseq, outseqack, outseq = 0;
// we're skipping cmd info in this protocol: see CHLTVBroadcast::WriteMessages, it doesn't write seq
//GetBaseLocalClient().m_NetChannel->SetSequenceData( outseq, inseq, outseqack );
int length = m_DemoStrider.StrideUnaligned< int32 >();
if ( length < 0 || uint( length ) > GetReminingStrideLength() )
{
Warning( "Invalid broadcast packet size %d in fragment buffer size %d\n", length, m_DemoBuffer->m_nSize );
StrideDemoPacket();
return NULL;
}
else
{
StrideDemoPacket( length );
if ( demo_debug.GetInt() > 2 )
{
Msg( "playcast: %d network packet [%d]\n", tick, length );
}
if ( length > 0 )
{
m_DemoPacket.received = realtime;
if ( demo_debug.GetInt() > 2 )
{
Msg( "playcast: Demo message, tick %i, %i bytes\n", GetPlaybackTick(), length );
}
}
// Try and jump ahead one frame
m_bInterpolateView = true; //ParseAheadForInterval( tick, 8 ); TODO: NOT IMPLEMENTED, camera transitions will be jerky
// ConMsg( "Reading message for %i : %f skip %i\n", m_nFrameCount, fElapsedTime, forceskip ? 1 : 0 );
return &m_DemoPacket;
}
}
void CBroadcastPlayer::SetDemoBuffer( CDemoStreamHttp::Buffer_t * pBuffer )
{
m_DemoStrider.Set( pBuffer->Base() );
m_DemoBuffer = pBuffer;
m_DemoPacket.received = realtime;
m_DemoPacket.data = NULL;
m_DemoPacket.size = 0;
m_DemoPacket.message.StartReading( NULL, 0 ); // message must be set up later
}
void CBroadcastPlayer::StrideDemoPacket( int nLength )
{
m_DemoPacket.data = m_DemoStrider.Stride<unsigned char>( nLength );
m_DemoPacket.size = nLength;
m_DemoPacket.message.StartReading( m_DemoPacket.data, m_DemoPacket.size );
}
void CBroadcastPlayer::StrideDemoPacket( )
{
StrideDemoPacket( GetReminingStrideLength() );
}
uint CBroadcastPlayer::GetReminingStrideLength()
{
return m_DemoBuffer->End() - m_DemoStrider.Get();
}
CDemoPlaybackParameters_t Helper_GetBroadcastPlayerDemoPlaybackParameters()
{
CDemoPlaybackParameters_t params = {};
params.m_bPlayingLiveRemoteBroadcast = true;
params.m_numRoundStop = 999;
return params;
}
CDemoPlaybackParameters_t const * CBroadcastPlayer::GetDemoPlaybackParameters()
{
static CDemoPlaybackParameters_t s_params = Helper_GetBroadcastPlayerDemoPlaybackParameters();
return &s_params;
}
void CBroadcastPlayer::SetPacketReadSuspended( bool bSuspendPacketReading )
{
if ( m_bPacketReadSuspended == bSuspendPacketReading )
return; // same state
m_bPacketReadSuspended = bSuspendPacketReading;
if ( !m_bPacketReadSuspended )
ResyncDemoClock(); // Make sure we resync demo clock when we resume packet reading
}
int CBroadcastPlayer::GetPlaybackStartTick( void )
{
return m_nStartHostTick;
}
int CBroadcastPlayer::GetPlaybackTick( void )
{
return host_tickcount - m_nStartHostTick;
}
int CBroadcastPlayer::GetPlaybackDeltaTick( void )
{
return host_tickcount - m_nStartHostTick;
}
int CBroadcastPlayer::GetPacketTick()
{
return m_nPacketTick;
}
void CBroadcastPlayer::ResyncDemoClock()
{
m_nStartHostTick = host_tickcount;
m_nPreviousTick = m_nStartHostTick;
}
bool CBroadcastPlayer::CheckPausedPlayback( void )
{
if ( m_bPacketReadSuspended )
return true; // When packet reading is suspended it trumps all other states
return m_bPlaybackPaused;
}
float CBroadcastPlayer::GetPlaybackTimeScale()
{
return m_flPlaybackRateModifier;
}
void CBroadcastPlayer::SetPlaybackTimeScale( float timescale )
{
m_flPlaybackRateModifier = timescale;
}
bool CBroadcastPlayer::IsPlaybackPaused( void ) const
{
return m_bPlayingBack && m_bPlaybackPaused;
}