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FSG Unpacker.vbproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{22BBE6A8-8EA3-4600-893F-0147DDBC394B}</ProjectGuid>
<OutputType>WinExe</OutputType>
<StartupObject>FSG_Unpacker.My.MyApplication</StartupObject>
<RootNamespace>FSG_Unpacker</RootNamespace>
<AssemblyName>FSG Unpacker</AssemblyName>
<FileAlignment>512</FileAlignment>
<MyType>WindowsForms</MyType>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DefineDebug>true</DefineDebug>
<DefineTrace>true</DefineTrace>
<OutputPath>bin\Debug\</OutputPath>
<DocumentationFile>FSG Unpacker.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<DefineDebug>false</DefineDebug>
<DefineTrace>true</DefineTrace>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DocumentationFile>FSG Unpacker.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
</PropertyGroup>
<PropertyGroup>
<OptionExplicit>On</OptionExplicit>
</PropertyGroup>
<PropertyGroup>
<OptionCompare>Binary</OptionCompare>
</PropertyGroup>
<PropertyGroup>
<OptionStrict>Off</OptionStrict>
</PropertyGroup>
<PropertyGroup>
<OptionInfer>On</OptionInfer>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>FSG.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="Bass.Net, Version=2.4.10.3, Culture=neutral, PublicKeyToken=b7566c273e6ef480, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\Program Files\BASS.NET\v4.0\Bass.Net.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
</ItemGroup>
<ItemGroup>
<Import Include="Microsoft.VisualBasic" />
<Import Include="System" />
<Import Include="System.Collections" />
<Import Include="System.Collections.Generic" />
<Import Include="System.Data" />
<Import Include="System.Drawing" />
<Import Include="System.Diagnostics" />
<Import Include="System.Windows.Forms" />
<Import Include="System.Linq" />
<Import Include="System.Xml.Linq" />
<Import Include="System.Threading.Tasks" />
</ItemGroup>
<ItemGroup>
<Compile Include="ClsUnpacker.vb" />
<Compile Include="Form1.vb">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.vb">
<DependentUpon>Form1.vb</DependentUpon>
<SubType>Form</SubType>
</Compile>
<Compile Include="My Project\AssemblyInfo.vb" />
<Compile Include="My Project\Application.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Application.myapp</DependentUpon>
</Compile>
<Compile Include="My Project\Resources.Designer.vb">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="My Project\Settings.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.vb</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="My Project\Resources.resx">
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
<CustomToolNamespace>My.Resources</CustomToolNamespace>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="My Project\Application.myapp">
<Generator>MyApplicationCodeGenerator</Generator>
<LastGenOutput>Application.Designer.vb</LastGenOutput>
</None>
<None Include="My Project\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<CustomToolNamespace>My</CustomToolNamespace>
<LastGenOutput>Settings.Designer.vb</LastGenOutput>
</None>
<None Include="App.config" />
<None Include="Resources\reptinator.it" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ImportReconstruction\ImportReconstruction.vbproj">
<Project>{ebff22cc-5122-4291-87f2-0777d12a7f86}</Project>
<Name>ImportReconstruction</Name>
</ProjectReference>
<ProjectReference Include="..\NIDebugger\NIDebugger.csproj">
<Project>{fdb20eb3-5e0e-48df-9364-299c7f9aafc8}</Project>
<Name>NIDebugger</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Resources\bass.dll" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Bass.Net.dll" />
</ItemGroup>
<ItemGroup>
<Content Include="FSG.ico" />
<None Include="Resources\FSG.bmp" />
<None Include="Resources\btn exit 3.bmp" />
<None Include="Resources\btn exit 2.bmp" />
<None Include="Resources\btn exit 1.bmp" />
<None Include="Resources\btn big unpk 3.bmp" />
<None Include="Resources\btn big unpk 2.bmp" />
<None Include="Resources\btn big unpk 1.bmp" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>