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Crashed on intro load for Fortuna [non-stable releases only] [Possible Fix] #122

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xatornet opened this issue Jan 11, 2025 · 4 comments

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@xatornet
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Steps to reproduce the issue:

-Start the game
-Use Match Refresh (144fps in my system)
-Enable Skip Briefing
-Enable Level Selector
-Begin the game and select Fortuna
-The game will start the intro to the level and crash after a few seconds.

image

Here's the log:

[01:42:26.727] [DisplayListPatch.cpp:11] [info] Applying display list patches
[01:42:26.728] [GenericArrayFactory.cpp:16] [info] GenericArray Type Num: 0
[01:42:26.728] [GenericArrayFactory.cpp:20] [info] GenericArray Count: 283
[01:42:26.851] [os.cpp:27] [error] Failed add SDL game controller mappings from "./gamecontrollerdb.txt" (Invalid RWops)
[01:42:29.999] [AnimFactory.cpp:19] [info] JointSize: 23
[01:42:29.999] [AnimFactory.cpp:19] [info] JointSize: 23
[01:42:30.000] [AnimFactory.cpp:19] [info] JointSize: 23
[01:42:30.000] [AnimFactory.cpp:19] [info] JointSize: 21
[01:42:30.002] [AnimFactory.cpp:19] [info] JointSize: 19
[01:42:37.435] [AnimFactory.cpp:19] [info] JointSize: 19
[01:42:37.435] [AnimFactory.cpp:19] [info] JointSize: 10
[01:42:42.854] [ResourceLoader.cpp:81] [error] Failed to load resource: File not loaded
[01:42:42.902] [CrashHandler.cpp:72] [critical] Exception: 0xc0000005
Registers: 
RAX: 0x0000000000000002
RCX: 0x0000024754232160
RDX: 0x0000000000000000
RBX: 0x0000000000000000
RSP: 0x000000F39FBEF410
RBP: 0x00007FF67F4B6D78
RSI: 0x0000000000000000
RDI: 0xFFFFFFFFFFFFFFFF
R9:  0x0000000000000000
R10: 0x000002474AE60000
R11: 0x0000000000000246
R12: 0x000002474ADBA640
R13: 0x0000000000000027
R14: 0x00007FF67FB20C10
R15: 0x000002474AD9F8D0
RIP: 0x00007FF67F01B33A
EFLAGS: 0x00010246
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At BaseThreadInitThunkAddr: 0x00007FF87CD2E8C0
In: C:\WINDOWS\System32\KERNEL32.DLL
At RtlUserThreadStartAddr: 0x00007FF87DEFFBA0
In: C:\WINDOWS\SYSTEM32\ntdll.dll

@Kiloku
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Kiloku commented Jan 11, 2025

Try re-running generate_otr.bat

@xatornet
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Try re-running generate_otr.bat

Already did. Same results.

@xatornet
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xatornet commented Jan 13, 2025

Update:

The issue is non existent on the stable release. Only appearing on the actions releases.

Log from the "stable/official" release:

[2025-01-14 00:48:05.319] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:165] [info] Reading archive: E:\Instagames2\Star-Fox 64\STABLE\starship.otr
[2025-01-14 00:48:05.320] [V:\Starship\libultraship\src\resource\archive\OtrArchive.cpp:69] [info] Opened mpq file "E:\Instagames2\Star-Fox 64\STABLE\starship.otr"
[2025-01-14 00:48:05.320] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:195] [info] Adding Archive E:\Instagames2\Star-Fox 64\STABLE\starship.otr to Archive Manager
[2025-01-14 00:48:05.320] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:165] [info] Reading archive: E:\Instagames2\Star-Fox 64\STABLE\sf64.otr
[2025-01-14 00:48:05.327] [V:\Starship\libultraship\src\resource\archive\OtrArchive.cpp:69] [info] Opened mpq file "E:\Instagames2\Star-Fox 64\STABLE\sf64.otr"
[2025-01-14 00:48:05.331] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:195] [info] Adding Archive E:\Instagames2\Star-Fox 64\STABLE\sf64.otr to Archive Manager
[00:48:06.537] [DisplayListPatch.cpp:11] [info] Applying display list patches
[00:48:06.538] [GenericArrayFactory.cpp:16] [info] GenericArray Type Num: 0
[00:48:06.538] [GenericArrayFactory.cpp:20] [info] GenericArray Count: 283
[00:48:06.661] [os.cpp:27] [error] Failed add SDL game controller mappings from "./gamecontrollerdb.txt" (Invalid RWops)
[00:48:13.764] [AnimFactory.cpp:19] [info] JointSize: 23
[00:48:13.765] [AnimFactory.cpp:19] [info] JointSize: 23
[00:48:13.765] [AnimFactory.cpp:19] [info] JointSize: 23
[00:48:13.765] [AnimFactory.cpp:19] [info] JointSize: 21
[00:48:13.767] [AnimFactory.cpp:19] [info] JointSize: 19
[00:48:20.168] [AnimFactory.cpp:19] [info] JointSize: 19
[00:48:20.169] [AnimFactory.cpp:19] [info] JointSize: 10
[00:48:29.005] [ColPolyFactory.cpp:16] [info] ColPolyCount: 93
[00:48:29.005] [Vec3sFactory.cpp:16] [info] Vec3s Count: 55
[00:48:29.601] [ColPolyFactory.cpp:16] [info] ColPolyCount: 22
[00:48:29.601] [Vec3sFactory.cpp:16] [info] Vec3s Count: 16
[2025-01-14 00:48:47.626] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:165] [info] Reading archive: E:\Instagames2\Star-Fox 64\STABLE\starship.otr
[2025-01-14 00:48:47.626] [V:\Starship\libultraship\src\resource\archive\OtrArchive.cpp:69] [info] Opened mpq file "E:\Instagames2\Star-Fox 64\STABLE\starship.otr"
[2025-01-14 00:48:47.626] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:195] [info] Adding Archive E:\Instagames2\Star-Fox 64\STABLE\starship.otr to Archive Manager
[2025-01-14 00:48:47.626] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:165] [info] Reading archive: E:\Instagames2\Star-Fox 64\STABLE\sf64.otr
[2025-01-14 00:48:47.633] [V:\Starship\libultraship\src\resource\archive\OtrArchive.cpp:69] [info] Opened mpq file "E:\Instagames2\Star-Fox 64\STABLE\sf64.otr"
[2025-01-14 00:48:47.638] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:195] [info] Adding Archive E:\Instagames2\Star-Fox 64\STABLE\sf64.otr to Archive Manager
[00:48:48.849] [DisplayListPatch.cpp:11] [info] Applying display list patches
[00:48:48.850] [GenericArrayFactory.cpp:16] [info] GenericArray Type Num: 0
[00:48:48.850] [GenericArrayFactory.cpp:20] [info] GenericArray Count: 283
[00:48:48.974] [os.cpp:27] [error] Failed add SDL game controller mappings from "./gamecontrollerdb.txt" (Invalid RWops)
[00:48:57.174] [AnimFactory.cpp:19] [info] JointSize: 23
[00:48:57.174] [AnimFactory.cpp:19] [info] JointSize: 23
[00:48:57.175] [AnimFactory.cpp:19] [info] JointSize: 23
[00:48:57.175] [AnimFactory.cpp:19] [info] JointSize: 21
[00:48:57.177] [AnimFactory.cpp:19] [info] JointSize: 19
[00:49:03.386] [AnimFactory.cpp:19] [info] JointSize: 19
[00:49:03.387] [AnimFactory.cpp:19] [info] JointSize: 10
[00:49:12.213] [ColPolyFactory.cpp:16] [info] ColPolyCount: 93
[00:49:12.213] [Vec3sFactory.cpp:16] [info] Vec3s Count: 55
[00:49:12.447] [ColPolyFactory.cpp:16] [info] ColPolyCount: 22
[00:49:12.447] [Vec3sFactory.cpp:16] [info] Vec3s Count: 16
[2025-01-14 00:49:37.326] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:165] [info] Reading archive: E:\Instagames2\Star-Fox 64\STABLE\starship.otr
[2025-01-14 00:49:37.327] [V:\Starship\libultraship\src\resource\archive\OtrArchive.cpp:69] [info] Opened mpq file "E:\Instagames2\Star-Fox 64\STABLE\starship.otr"
[2025-01-14 00:49:37.327] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:195] [info] Adding Archive E:\Instagames2\Star-Fox 64\STABLE\starship.otr to Archive Manager
[2025-01-14 00:49:37.327] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:165] [info] Reading archive: E:\Instagames2\Star-Fox 64\STABLE\sf64.otr
[2025-01-14 00:49:37.334] [V:\Starship\libultraship\src\resource\archive\OtrArchive.cpp:69] [info] Opened mpq file "E:\Instagames2\Star-Fox 64\STABLE\sf64.otr"
[2025-01-14 00:49:37.338] [V:\Starship\libultraship\src\resource\archive\ArchiveManager.cpp:195] [info] Adding Archive E:\Instagames2\Star-Fox 64\STABLE\sf64.otr to Archive Manager
[00:49:38.536] [DisplayListPatch.cpp:11] [info] Applying display list patches
[00:49:38.536] [GenericArrayFactory.cpp:16] [info] GenericArray Type Num: 0
[00:49:38.536] [GenericArrayFactory.cpp:20] [info] GenericArray Count: 283
[00:49:38.659] [os.cpp:27] [error] Failed add SDL game controller mappings from "./gamecontrollerdb.txt" (Invalid RWops)
[00:49:43.336] [AnimFactory.cpp:19] [info] JointSize: 23
[00:49:43.336] [AnimFactory.cpp:19] [info] JointSize: 23
[00:49:43.337] [AnimFactory.cpp:19] [info] JointSize: 23
[00:49:43.337] [AnimFactory.cpp:19] [info] JointSize: 21
[00:49:43.339] [AnimFactory.cpp:19] [info] JointSize: 19
[00:49:49.353] [AnimFactory.cpp:19] [info] JointSize: 19
[00:49:49.354] [AnimFactory.cpp:19] [info] JointSize: 10
[00:49:58.193] [ColPolyFactory.cpp:16] [info] ColPolyCount: 93
[00:49:58.193] [Vec3sFactory.cpp:16] [info] Vec3s Count: 55
[00:49:58.955] [ColPolyFactory.cpp:16] [info] ColPolyCount: 22
[00:49:58.955] [Vec3sFactory.cpp:16] [info] Vec3s Count: 16

Log from the builds downloaded from actions (any of them give me the same error):

[00:46:20.647] [DisplayListPatch.cpp:11] [info] Applying display list patches
[00:46:20.647] [GenericArrayFactory.cpp:16] [info] GenericArray Type Num: 0
[00:46:20.647] [GenericArrayFactory.cpp:20] [info] GenericArray Count: 283
[00:46:20.771] [os.cpp:27] [error] Failed add SDL game controller mappings from "./gamecontrollerdb.txt" (Invalid RWops)
[00:46:54.586] [AnimFactory.cpp:19] [info] JointSize: 23
[00:46:54.586] [AnimFactory.cpp:19] [info] JointSize: 23
[00:46:54.587] [AnimFactory.cpp:19] [info] JointSize: 23
[00:46:54.587] [AnimFactory.cpp:19] [info] JointSize: 21
[00:46:54.589] [AnimFactory.cpp:19] [info] JointSize: 19
[00:47:01.105] [AnimFactory.cpp:19] [info] JointSize: 19
[00:47:01.106] [AnimFactory.cpp:19] [info] JointSize: 10
[00:47:06.617] [ResourceLoader.cpp:81] [error] Failed to load resource: File not loaded
[00:47:06.664] [CrashHandler.cpp:72] [critical] Exception: 0xc0000005
Registers: 
RAX: 0x0000000000000002
RCX: 0x000002717B465B80
RDX: 0x0000000000000000
RBX: 0x0000000000000000
RSP: 0x000000EB3AEFF970
RBP: 0x00007FF7755A6D78
RSI: 0x0000000000000000
RDI: 0xFFFFFFFFFFFFFFFF
R9:  0x0000000000000000
R10: 0x000002716B540000
R11: 0x0000000000000246
R12: 0x000002716B6FBAB0
R13: 0x0000000000000027
R14: 0x00007FF775C10CD0
R15: 0x000002716B6DF3E0
RIP: 0x00007FF77510B4CA
EFLAGS: 0x00010246
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At BaseThreadInitThunkAddr: 0x00007FFCBE98E8C0
In: C:\WINDOWS\System32\KERNEL32.DLL
At RtlUserThreadStartAddr: 0x00007FFCBF59FBA0
In: C:\WINDOWS\SYSTEM32\ntdll.dll

[00:51:10.575] [DisplayListPatch.cpp:11] [info] Applying display list patches
[00:51:10.576] [GenericArrayFactory.cpp:16] [info] GenericArray Type Num: 0
[00:51:10.576] [GenericArrayFactory.cpp:20] [info] GenericArray Count: 283
[00:51:10.699] [os.cpp:27] [error] Failed add SDL game controller mappings from "./gamecontrollerdb.txt" (Invalid RWops)
[00:51:12.677] [AnimFactory.cpp:19] [info] JointSize: 23
[00:51:12.677] [AnimFactory.cpp:19] [info] JointSize: 23
[00:51:12.677] [AnimFactory.cpp:19] [info] JointSize: 23
[00:51:12.677] [AnimFactory.cpp:19] [info] JointSize: 21
[00:51:12.680] [AnimFactory.cpp:19] [info] JointSize: 19
[00:51:18.826] [AnimFactory.cpp:19] [info] JointSize: 19
[00:51:18.827] [AnimFactory.cpp:19] [info] JointSize: 10
[00:51:24.285] [ResourceLoader.cpp:81] [error] Failed to load resource: File not loaded
[00:51:24.331] [CrashHandler.cpp:72] [critical] Exception: 0xc0000005
Registers: 
RAX: 0x0000000000000002
RCX: 0x000001A610289840
RDX: 0x0000000000000000
RBX: 0x0000000000000000
RSP: 0x00000050F12FF690
RBP: 0x00007FF7755A6D78
RSI: 0x0000000000000000
RDI: 0xFFFFFFFFFFFFFFFF
R9:  0x0000000000000000
R10: 0x000001A66FF20000
R11: 0x0000000000000246
R12: 0x000001A66FE31860
R13: 0x0000000000000027
R14: 0x00007FF775B20840
R15: 0x000001A66FE64930
RIP: 0x00007FF77510B4CA
EFLAGS: 0x00010246
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At Addr: 0x0000000000000000
In: E:\Instagames2\Star-Fox 64\Starship.exe
At BaseThreadInitThunkAddr: 0x00007FFCBE98E8C0
In: C:\WINDOWS\System32\KERNEL32.DLL
At RtlUserThreadStartAddr: 0x00007FFCBF59FBA0
In: C:\WINDOWS\SYSTEM32\ntdll.dll

@xatornet xatornet changed the title Crashed on intro load for Fortuna Crashed on intro load for Fortuna [non-stable releases only] Jan 13, 2025
@xatornet
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Ok, I've found a way to, at least on my testing, get rid of the error:

You have to create the OTR file, but using the LATEST yaml/assets and torch. Those are:

With that, using the latest actions and creating a new OTR seems to get rid of the error, at least in my testing on my system right now.

Here's the error-less log now:

[01:01:51.739] [DisplayListPatch.cpp:11] [info] Applying display list patches
[01:01:51.739] [GenericArrayFactory.cpp:16] [info] GenericArray Type Num: 0
[01:01:51.739] [GenericArrayFactory.cpp:20] [info] GenericArray Count: 283
[01:01:51.861] [os.cpp:27] [error] Failed add SDL game controller mappings from "./gamecontrollerdb.txt" (Invalid RWops)
[01:02:05.664] [AnimFactory.cpp:19] [info] JointSize: 23
[01:02:05.664] [AnimFactory.cpp:19] [info] JointSize: 23
[01:02:05.664] [AnimFactory.cpp:19] [info] JointSize: 23
[01:02:05.665] [AnimFactory.cpp:19] [info] JointSize: 21
[01:02:05.667] [AnimFactory.cpp:19] [info] JointSize: 19
[01:02:12.175] [AnimFactory.cpp:19] [info] JointSize: 19
[01:02:12.176] [AnimFactory.cpp:19] [info] JointSize: 10
[01:02:21.070] [ColPolyFactory.cpp:16] [info] ColPolyCount: 93
[01:02:21.070] [Vec3sFactory.cpp:16] [info] Vec3s Count: 55
[01:02:21.645] [ColPolyFactory.cpp:16] [info] ColPolyCount: 22
[01:02:21.645] [Vec3sFactory.cpp:16] [info] Vec3s Count: 16

@xatornet xatornet changed the title Crashed on intro load for Fortuna [non-stable releases only] Crashed on intro load for Fortuna [non-stable releases only] [Possible Fix] Jan 14, 2025
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