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The intro freezes and so does the ingame (Linux Endeavour OS) #45
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you forgot to do this after, it'll fix it. |
Same issue as OP on Ubuntu Jammy (22.04), built from source. In the intro, it crashes when the arwings are about to take off, when the engines start glowing. |
it hasn't worked for me [03:45:18.838] [CrashHandler.cpp:72] [critical] Signal: 11 |
I have nearly the exact same crash
|
As suggested in #64 (comment), by setting FPS to 30 I can get through the intro without the 'ERRONEUS ARITHEMETIC OPERATION' crash. |
Yes, I can confirm that, if we set it to 30 frames it doesn't crash. |
Linux Endeavour OS
gcc versión 14.2.1 20240910 (GCC)
Starship log:
20:04:37.636] [CrashHandler.cpp:72] [critical] Signal: 8
ERRONEUS ARITHEMETIC OPERATION
Registers:
RAX: 0x000000008000000A
RDI: 0x0000000080007224
RSI: 0x0000000000000000
RDX: 0x00000000FFFFFFFF
RCX: 0x000064ED021D10A0
R8: 0x0000000000000008
R9: 0x000064ED01FE7FA4
R10: 0x0000000000000000
R11: 0x0000000000000246
RSP: 0x00007FFD2255ABF8
RBX: 0x000064ED021D10A0
RBP: 0x000064ED021D0D40
R12: 0x0000000000000001
R13: 0x0000000000000000
R14: 0x00007D51E756E000
R15: 0x000064ED01CFF378
RIP: 0x000064ED01A36E5A
EFL: 0x0000000000010286
Traceback:
1 /usr/lib/libc.so.6(+0x3d1d0) [0x7d51e6c4c1d0]
2 osRecvMesg (+0x2A)
3 Controller_ReadData (+0x8E)
4 Graphics_ThreadUpdate (+0x145)
5 main (+0x35)
6 /usr/lib/libc.so.6(+0x25e08) [0x7d51e6c34e08]
7 __libc_start_main (+0x8C)
8 _start (+0x25)
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