diff --git a/.gitmodules b/.gitmodules index d3390b377..8cfd33ab1 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,30 +1,30 @@ [submodule "Tools/windows_x64"] path = Tools/windows_x64 - url = https://github.com/Kode/KincTools_windows_x64.git + url = https://github.com/Kode/KoreTools_windows_x64.git branch = main shallow = true [submodule "Tools/macos"] path = Tools/macos - url = https://github.com/Kode/KincTools_macos.git + url = https://github.com/Kode/KoreTools_macos.git branch = main shallow = true [submodule "Tools/linux_x64"] path = Tools/linux_x64 - url = https://github.com/Kode/KincTools_linux_x64.git + url = https://github.com/Kode/KoreTools_linux_x64.git branch = main shallow = true [submodule "Tools/linux_arm"] path = Tools/linux_arm - url = https://github.com/Kode/KincTools_linux_arm.git + url = https://github.com/Kode/KoreTools_linux_arm.git branch = main shallow = true [submodule "Tools/linux_arm64"] path = Tools/linux_arm64 - url = https://github.com/Kode/KincTools_linux_arm64.git + url = https://github.com/Kode/KoreTools_linux_arm64.git branch = main shallow = true [submodule "Tools/freebsd_x64"] path = Tools/freebsd_x64 - url = https://github.com/Kode/KincTools_freebsd_x64.git + url = https://github.com/Kode/KoreTools_freebsd_x64.git branch = main shallow = true diff --git a/Tools/linux_arm b/Tools/linux_arm index bb760d42e..15faba91d 160000 --- a/Tools/linux_arm +++ b/Tools/linux_arm @@ -1 +1 @@ -Subproject commit bb760d42e4dd75f030cf6c60999217f2fb363e2e +Subproject commit 15faba91d819f867f642ca4070f4af88f75d3065 diff --git a/Tools/linux_arm64 b/Tools/linux_arm64 index 5fbe01102..9ae6c3fe9 160000 --- a/Tools/linux_arm64 +++ b/Tools/linux_arm64 @@ -1 +1 @@ -Subproject commit 5fbe011028bc7f2a7e83a77e77ac14b9cfc9e203 +Subproject commit 9ae6c3fe9853a09dbc649ca8b49b5794737aea5e diff --git a/Tools/linux_x64 b/Tools/linux_x64 index 90103fe34..0a76c2aa0 160000 --- a/Tools/linux_x64 +++ b/Tools/linux_x64 @@ -1 +1 @@ -Subproject commit 90103fe3443ec994390f3bef2a789c19efb4bce9 +Subproject commit 0a76c2aa0be6e27127e9fe0fa6a72b575bbadb0c diff --git a/Tools/macos b/Tools/macos index 0d47d242f..004165ed2 160000 --- a/Tools/macos +++ b/Tools/macos @@ -1 +1 @@ -Subproject commit 0d47d242f69674c12f8a0dfe83ed276545f9992c +Subproject commit 004165ed2466d76ef00238668432a613389231b4 diff --git a/Tools/windows_x64 b/Tools/windows_x64 index 8889a8432..a8be23dbc 160000 --- a/Tools/windows_x64 +++ b/Tools/windows_x64 @@ -1 +1 @@ -Subproject commit 8889a8432cc1db8a0c38cfb0ca4d0feb8706a887 +Subproject commit a8be23dbcdddf1c03f2856dd10cf232d4309f311 diff --git a/readme.md b/readme.md index d335a0ff5..e8b771495 100644 --- a/readme.md +++ b/readme.md @@ -1,13 +1,12 @@ -## Kinc +## Kore 2 -Kinc (short for [Kore](https://github.com/Kode/Kore) in C) is a low level toolkit +Kore 2 (also known as Kinc aka Kore in C) is a low level toolkit for cross-platform game engine development and similar endeavors. It is comparable to SDL but bigger in scope as it also takes care of cross-platform GPU programming -with multiple portable APIs to choose from and its own shader language -[Kongruent](https://github.com/Kode/Kongruent). +with multiple portable APIs to choose from. -Kinc projects are built using kmake, a meta-build-tool that resides in -a git-submodule of Kinc. In your project's directory call `path/to/Kinc/make`, +Kore projects are built using kmake, a meta-build-tool that resides in +a git-submodule of Kore. In your project's directory call `path/to/Kore/make`, this will create a project file for your IDE in a subdirectory called build. kmake by default creates a project for the system you are currently using, but you can also put one of windows, linux, android, windowsapp, osx, ios