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I enjoy using PrimeTween, but the tweens are not compatible with Unity's animation system. I would like to be able to set the tween to use Late Update, as that would make it compatible with animations.
Thanks :)
The text was updated successfully, but these errors were encountered:
Currently, PrimeTween updates all its animation in Update() early in the frame before all other scripts because of the -2000 script execution order. So any system that depends on PrimeTween animations will rely on up-to-date values later in the frame.
As you've pointed out, PrimeTween doesn't currently support updating tweens in LateUpdate, but can you please elaborate on how that affects the compatibility with Unity's animation system? Maybe a concrete example would help me better understand the need for it.
I enjoy using PrimeTween, but the tweens are not compatible with Unity's animation system. I would like to be able to set the tween to use Late Update, as that would make it compatible with animations.
Thanks :)
The text was updated successfully, but these errors were encountered: