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QualitySettings.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!47 &1
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 0
m_QualitySettings:
- serializedVersion: 2
name: Mobile
pixelLightCount: 0
shadows: 0
shadowResolution: 2
shadowProjection: 1
shadowCascades: 4
shadowDistance: 150
shadowNearPlaneOffset: 2
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.19999999, z: 0.46666664}
shadowmaskMode: 0
blendWeights: 1
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 2
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 1
lodBias: 2
maximumLODLevel: 0
particleRaycastBudget: 4096
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 4
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 0
Standalone: 0
iPhone: 0