Releases: LostArtefacts/TRX
Releases · LostArtefacts/TRX
TR1X 4.3
Commit: 72ffca9
Tag: 4.3
Changes
- added deadly water feature from TR2+ for custom levels (#1404)
- added skybox support, with a default option provided for Lost Valley, Colosseum and Obelisk of Khamoon (#94)
- added an option for Lara to use her underwater swimming physics from TR2+ (#1003)
- added weapons to Lara's empty holsters on pickup (#1291)
- added options to quiet or mute music while underwater (#528)
- changed the turbo cheat to no longer affect the gameplay time (#1420)
- changed weapon pickup behavior when unarmed to set any weapon as the default weapon, not just pistols (#1443)
- fixed adjacent Midas Touch objects potentially allowing gold bar duplication in custom levels (#1415)
- fixed the excessive pitch and playback speed correction for music files with sampling rate other than 44100 Hz (#1417, regression from 2.0)
- fixed the ingame timer being skewed upon inventory open (#1420, regression from 4.1)
- fixed Lara able to reach triggers through closed doors (#1419, regression from 1.1.4)
- fixed Lara voiding when loading the game on a closed door (#1419)
- fixed underwater caustics not resumed smoothly when unpausing (#1423, regression from 3.2)
- fixed collision issues with drawbridges, trapdoors, and bridges when stacked over each other, over slopes, and near the ground (#606)
- fixed an issue with a missing Spanish config tool translation for the target mode (#1439)
- fixed carrying over unexpected guns in holsters to the next level under rare scenarios (#1437, regression from 2.4)
- fixed item cheats not updating Lara holster and backpack meshes (#1437)
- improved initial level load time by lazy-loading audio samples (LostArtefacts/TR2X#114)
TR1X 4.2
Commit: 1a200e1
Tag: 4.2
Changes
- added creating minidump files on crashes
- added new console commands:
/hp
/hp [num]
/heal
/wireframe
/set
- added unobtainable secrets stat support in the gameflow (#1379)
- added a wireframe mode
- changed console caret blinking rate (#1377)
- changed the TR1X install source in the installer to suggest using the existing installation directory (#1350)
- fixed config tool and installer missing icons (#1358, regression from 4.0)
- fixed looking forward too far causing an upside down camera frame (#1338)
- fixed the enemy bear behavior in demo mode (#1370, regression since 2.16)
- fixed the FPS counter overlapping the healthbar in demo mode (#1369)
- fixed the Scion being extremely difficult to shoot with the shotgun (#1381)
- fixed lightning rendering z-buffer issues (#1385, regression from 1.4)
- fixed possible game crashes if more than 16 savegame slots are set (#1374)
- fixed savegame slots higher than 64 not working (#1395)
- fixed a crash in custom levels if a room had more than 1500 vertices (#1398)
- fixed a crash in custom levels with certain music files
- fixed the console command to change FPS also starting demo mode (#1368)
- fixed text blinking rate being different in 30 and 60 FPS (#1377)
- fixed slow sound volume adjustment at 60 FPS when holding arrow keys (#1407)
TR1X 4.1.2
TR1X 4.1.1
TR1X 4.1
Commit: 2423abe
Tag: 4.1
Changes
- added ability to show enemy healthbars only for bosses (#1300)
- added ability to kill specific enemy types (#1313)
- added ability to teleport to nearest specific object (#1312)
- added
/load
and/save
commands for even quicker savegame operations - added
/demo
command to quickly play the demo - added
/title
command to quickly exit to title - added
/vsync on
and/vsync off
commands to toggle the VSync setting - added
/give all
variant of the item cheat - changed injection files to be placed in its own directory (#1306)
- changed item cheat sound effects
- changed the
/play
command to work immediately in the title screen - fixed turbo cheat speed setting not saved across game relaunches (#1320)
- fixed turbo cheat behavior with the following game elements (#1341):
- animated textures animation rate (regression from 4.0.3)
- 3D pickups animation rate (regression from 4.0.3)
- healthbar flashing rate
- UI text flashing rate
- inventory stats timer
- underwater wibble effect rate
- loading screen and credit images display time
- title screen demo delay
- fade times
- fixed camera vibrations when using the teleport command in 60 FPS (#1274)
- fixed the camera being thrown through doors for one frame when looked at from fixed camera positions (#954)
- fixed console not retaining changed user settings across game relaunches (#1318)
- fixed passport inventory item not being animated in 60 FPS (#1314)
- fixed object explosions not being animated in 60 FPS (#1314)
- fixed lava emitters not being animated in 60 FPS (#1314)
- fixed underwater bubbles not being animated in 60 FPS (#1314)
- fixed compass needle being too fast in 60 FPS (#1316, regression from 4.0)
- fixed black screen flickers that can occur in 60 FPS (#1295)
- fixed a slight delay with the passport menu selector (#1334)
- decreased initial flicker upon game launch (#1322)
TR1X 4.0.3
- fixed flickering sprite pickups (#1298)
TR1X 4.0.2
- fixed Mac binaries not working on x86-64 (eg not Apple Silicon)
- fixed building on Linux outside of the Docker toolchain (#1296, regression from 4.0)
TR1X 4.0.1
- fixed trying to pick up a lead bar crashing the game (#1293, regression from 4.0)
TR1X 4.0
Video preview:
Changes:
- added experimental support for 60 FPS, available from the in-game graphics menu
- added ability to slow the game down using the turbo cheat (#1215)
- added /speed command to control the turbo cheat (#1215)
- added the option to change weapon targets by tapping the look key like in TR4+ (#1145)
- added three targeting options: full lock always keeps target lock (OG), semi lock loses target lock if the enemy dies, and no lock loses target lock if the enemy goes out of sight or dies (TR4+) (#1146)
- added an option to the installer to install from a CD drive (#1144)
- added stack traces to logs for better crash debugging (#1165)
- added an option to use PS1 loading screens (#358)
- added high quality images for the Eidos, Unfinished Business title, Unfinished Business credit, and final statistics screens
- added support for macOS builds (for both Apple Silicon and Intel)
- added optional support for OpenGL 3.3 Core Profile
- added Italian localization to the config tool
- added the ability to move the look camera while targeting an enemy in combat (#1187)
- added the ability to skip fade-out in stats screens
- added support for animated room sprites in custom levels and an option to animate plant sprites in The Cistern and Tomb of Tihocan (#449)
- added on-screen messages for certain actions (#1220)
- changed stats no longer disappear during fade-out (#1211)
- changed the way music timestamps are internally handled – resets music position in existing saves
- changed vertex and fragment shaders into unified files that are runtime pre-processed for OpenGL versions 2.1 or 3.3
- changed the
/kill
command to use Lara as a reference point, and kill all creatures that are within a single tile first (#1256) - changed the config not to save key mappings if they do not deviate from the current version's defaults (#1218)
- changed the item cheat keybind to also work in Gym
- changed the item cheat command to display a relevant message if Lara object is not loaded
- fixed a missing translation for the Spanish config tool for the Eidos logo skip option (#1151)
- fixed a flipmap issue in Natla's Mines that could make the cabin appear stacked and prevent normal gameplay (#1052)
- fixed several texture issues across the majority of levels (#1231)
- fixed broken gorilla animations (#1244, regression since 2.15.3)
- fixed saving and loading the music timestamp when the load current music option is enabled and game sounds in inventory are disabled (#1237)
- fixed the remember played music option always being enabled (#1249, regression since 2.16)
- fixed the underwater SFX playing for one frame at the start of Palace Midas (#1251)
- fixed an incorrect frame in Lara's underwater twist animation (OG bug in TR2 onwards) (#1242)
- fixed Lara saying "no" when taking valid actions in front of a key item receptacle (#1268)
- fixed Lara not saying "no" when using the Scion incorrectly (#1278)
- fixed flickering in bats' death animations and rapid shooting if Lara continues to fire when they are killed (#992)
- fixed an incorrect animation in the door used at the beginning of Colosseum (#1287)
TR1X 3.1.1
- changed quick load to show empty passport instead of opening the save game menu when there are no saves (#1141)
- fixed a game crash when the quick load passport is deselected (#1136, regression from 3.1)
- fixed not being able to save in an empty slot using quick save if the load game menu was opened before (#1140, regression from 3.1)
- fixed the passport briefly flashing inaccessible page text (#1137, regression from 3.1)