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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "KinematicBody2D",
"class": "Actor",
"language": "GDScript",
"path": "res://src/Actors/Actor.gd"
}, {
"base": "HBoxContainer",
"class": "ContributorClass",
"language": "GDScript",
"path": "res://addons/github-integration/scripts/ContributorClass.gd"
}, {
"base": "PanelContainer",
"class": "GistItem",
"language": "GDScript",
"path": "res://addons/github-integration/scripts/GistItem.gd"
}, {
"base": "HBoxContainer",
"class": "InvitationItem",
"language": "GDScript",
"path": "res://addons/github-integration/scripts/InvitationItem.gd"
}, {
"base": "PanelContainer",
"class": "RepositoryItem",
"language": "GDScript",
"path": "res://addons/github-integration/scripts/RepositoryItem.gd"
} ]
_global_script_class_icons={
"Actor": "",
"ContributorClass": "",
"GistItem": "",
"InvitationItem": "",
"RepositoryItem": ""
}
[application]
config/name="TrEat"
run/main_scene="res://src/Screens/MainScreen.tscn"
config/icon="res://TrEatLogo.png"
config/macos_native_icon="res://TrEatLogo.icns"
config/windows_native_icon="res://TrEatLogo.ico"
[autoload]
PlayerData="*res://src/Autoload/PlayerData.tscn"
TrackPlayer="*res://src/Autoload/TrackPlayer.tscn"
HealthBar="*res://src/Autoload/HealthBar.tscn"
LevelData="*res://src/Autoload/LevelData.tscn"
PluginSettings="*res://addons/github-integration/scripts/PluginSettings.gd"
IconLoaderGithub="*res://addons/github-integration/scripts/IconLoaderGithub.gd"
UserData="*res://addons/github-integration/scripts/user_data.gd"
RestHandler="*res://addons/github-integration/scenes/RestHandler.tscn"
[display]
window/size/fullscreen=true
mouse_cursor/custom_image="res://cursor.png"
window/stretch/aspect="expand"
[editor_plugins]
enabled=PoolStringArray( "res://addons/github-integration/plugin.cfg" )
[input]
ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777231,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777233,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777232,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
pause={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="player"
2d_physics/layer_2="enemies"
2d_physics/layer_3="food"
2d_physics/layer_4="world"
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"