-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathenglish.lng
541 lines (487 loc) · 19 KB
/
english.lng
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
$LANGUAGE = English
$FONT = keifont.ttf
$OVERFLOW_CONFIG_TABS = 0
$OVERFLOW_SEGMENT_NAME = 0
$WELCOME = A Game by Martin Mauersics
$PROMPT = PRESS ANY BUTTON
$PROMPT_SWITCH = PRESS ANY BUTTON
$START_GAME = PLAY GAME
$EXIT_GAME = EXIT GAME
$LEADERBOARDS = LEADERBOARDS
$REPLAYS = REPLAYS
$EXTRAS = EXTRAS
$SETTINGS = SETTINGS
$TO_STEAM = GO TO STEAM
$TO_ITCH = GO TO ITCH.IO
$TO_EPIC = EPIC GAMES STORE
$TO_SWITCH = NINTENDO ESHOP
$CREDITS = CREDITS
$SAVE = SAVE
$DISCARD = DISCARD
$BACK = BACK
$RESUME = RESUME
$RESTART = RESTART
$NEXT = NEXT
$AGAIN = AGAIN
$START = START
$ENTER = ENTER
$WATCH = WATCH
$LISTEN = LISTEN
$UNLOCKED = UNLOCKED
$BEGINNING = START
$NEW = NEW
$UNKNOWN = ???
$LOADING = LOADING ...
$SAVING = SAVING ...
$DOWNLOADING = DOWNLOADING ...
$PLAYER = PLAYER
$MISSION = Area
$SEGMENT = Stage
$CONFIG_VIDEO = VIDEO
$CONFIG_AUDIO = AUDIO
$CONFIG_INPUT = INPUT
$CONFIG_GAME = GAME
$CONFIG_VIDEO_MONITOR = Monitor
$CONFIG_VIDEO_RESOLUTION = Resolution
$CONFIG_VIDEO_DISPLAYMODE = Display Mode
$CONFIG_VIDEO_VSYNC = VSync
$CONFIG_VIDEO_ANTIALIASING = Anti Aliasing
$CONFIG_VIDEO_TEXTUREFILTER = Texture Filter
$CONFIG_VIDEO_RENDERQUALITY = Render Quality
$CONFIG_VIDEO_SHADOWQUALITY = Shadow Quality
$CONFIG_VIDEO_WATERQUALITY = Water Quality
$CONFIG_VIDEO_PARTICLEEFFECTS = Particle Effects
$CONFIG_VIDEO_SHAKEEFFECTS = Shake Effects
$CONFIG_VIDEO_FLASHEFFECTS = Flicker Effects
$CONFIG_VIDEO_HITSTOPEFFECTS = Hit Stop Effects
$CONFIG_VIDEO_CHROMAEFFECTS = Chromatic Aberration
$CONFIG_AUDIO_GLOBALVOLUME = Overall Volume
$CONFIG_AUDIO_MUSICVOLUME = Music Volume
$CONFIG_AUDIO_EFFECTVOLUME = Effect Volume
$CONFIG_AUDIO_AMBIENTVOLUME = Ambient Volume
$CONFIG_AUDIO_MENUVOLUME = Menu Volume
$CONFIG_AUDIO_QUALITY = Audio Quality
$CONFIG_AUDIO_MODE = Audio Mode
$CONFIG_AUDIO_3DSOUND = 3D Sound
$CONFIG_INPUT_TYPE = Input Type
$CONFIG_INPUT_RUMBLE = Rumble
$CONFIG_INPUT_FIREMODE = Fire Mode
$CONFIG_INPUT_CONTROLMODE = Control Mode
$CONFIG_INPUT_MOVEUP = Move Up
$CONFIG_INPUT_MOVELEFT = Move Left
$CONFIG_INPUT_MOVEDOWN = Move Down
$CONFIG_INPUT_MOVERIGHT = Move Right
$CONFIG_INPUT_ACTION1 = Shoot
$CONFIG_INPUT_ACTION2 = Turn Left
$CONFIG_INPUT_ACTION3 = Turn Right
$CONFIG_INPUT_ACTION4 = Shoot Up
$CONFIG_INPUT_ACTION5 = Shoot Left
$CONFIG_INPUT_ACTION6 = Shoot Down
$CONFIG_INPUT_ACTION7 = Shoot Right
$CONFIG_INPUT_ACTION8 = Pause
$CONFIG_INPUT_ACTION9 = Rapid Fire
$CONFIG_INPUT_ACTION10 = Toggle Rapid Fire
$CONFIG_GAME_LANGUAGE = Language
$CONFIG_GAME_GAMEDIRECTION = Game Direction
$CONFIG_GAME_MIRRORMODE = Mirror Mode
$CONFIG_GAME_HUDDIRECTION = HUD Direction
$CONFIG_GAME_HUDTYPE = HUD Layout
$CONFIG_GAME_COMBATTEXT = Floating Text
$CONFIG_GAME_BACKROTATION = Background Rotation
$CONFIG_GAME_BACKSPEED = Background Speed
$CONFIG_GAME_UPDATEFREQ = Update Frequency
$CONFIG_GAME_PUREMODE = Standard Mode
$CONFIG_GAME_LEADERBOARD = Online Leaderboards
$CONFIG_GAME_VERSION = Version
$CONFIG_VIDEO_MONITOR_DESC = #
$CONFIG_VIDEO_RESOLUTION_DESC = #
$CONFIG_VIDEO_DISPLAYMODE_DESC = #
$CONFIG_VIDEO_VSYNC_DESC = #
$CONFIG_VIDEO_ANTIALIASING_DESC = #
$CONFIG_VIDEO_TEXTUREFILTER_DESC = #
$CONFIG_VIDEO_RENDERQUALITY_DESC = Texture quality and shading frequency
$CONFIG_VIDEO_SHADOWQUALITY_DESC = Shadow map size and shadow smoothness
$CONFIG_VIDEO_WATERQUALITY_DESC = Water reflection and refraction
$CONFIG_VIDEO_PARTICLEEFFECTS_DESC = Particle density and frequency
$CONFIG_VIDEO_SHAKEEFFECTS_DESC = Effects, which move the game up and down
$CONFIG_VIDEO_FLASHEFFECTS_DESC = Effects, which rapidly flicker objects or the screen
$CONFIG_VIDEO_HITSTOPEFFECTS_DESC = Effects, which freeze time when taking damage
$CONFIG_VIDEO_CHROMAEFFECTS_DESC = Effects, which separate and blur colors
$CONFIG_AUDIO_GLOBALVOLUME_DESC = #
$CONFIG_AUDIO_MUSICVOLUME_DESC = #
$CONFIG_AUDIO_EFFECTVOLUME_DESC = #
$CONFIG_AUDIO_AMBIENTVOLUME_DESC = #
$CONFIG_AUDIO_MENUVOLUME_DESC = #
$CONFIG_AUDIO_QUALITY_DESC = Resampling quality and CPU overhead
$CONFIG_AUDIO_MODE_DESC = #
$CONFIG_AUDIO_3DSOUND_DESC = Hear sound based on its screen location
$CONFIG_INPUT_TYPE_DESC = #
$CONFIG_INPUT_RUMBLE_DESC = #
$CONFIG_INPUT_FIREMODE_DESC = #
$CONFIG_INPUT_CONTROLMODE_DESC = #
$CONFIG_INPUT_MOVEUP_DESC = #
$CONFIG_INPUT_MOVELEFT_DESC = #
$CONFIG_INPUT_MOVEDOWN_DESC = #
$CONFIG_INPUT_MOVERIGHT_DESC = #
$CONFIG_INPUT_ACTION1_DESC = #
$CONFIG_INPUT_ACTION2_DESC = #
$CONFIG_INPUT_ACTION3_DESC = #
$CONFIG_INPUT_ACTION4_DESC = #
$CONFIG_INPUT_ACTION5_DESC = #
$CONFIG_INPUT_ACTION6_DESC = #
$CONFIG_INPUT_ACTION7_DESC = #
$CONFIG_INPUT_ACTION8_DESC = #
$CONFIG_INPUT_ACTION9_DESC = #
$CONFIG_INPUT_ACTION10_DESC = #
$CONFIG_GAME_LANGUAGE_DESC = #
$CONFIG_GAME_GAMEDIRECTION_DESC = Rotate the game without changing controls
$CONFIG_GAME_MIRRORMODE_DESC = Invert the game horizontally
$CONFIG_GAME_HUDDIRECTION_DESC = Rotate text and controls (for Tate Mode)
$CONFIG_GAME_HUDTYPE_DESC = Adjust the layout of HUD elements
$CONFIG_GAME_COMBATTEXT_DESC = #
$CONFIG_GAME_BACKROTATION_DESC = #
$CONFIG_GAME_BACKSPEED_DESC = #
$CONFIG_GAME_UPDATEFREQ_DESC = Gameplay updates per second
$CONFIG_GAME_PUREMODE_DESC = Only play with standard settings
$CONFIG_GAME_LEADERBOARD_DESC = Enable automatic online leaderboard participation
$CONFIG_GAME_VERSION_DESC = #
$GAME_TYPE = Game Type
$GAME_MODE = Game Mode // NOT USED
$GAME_DIFFICULTY = Difficulty
$GAME_GAMESPEED = Game Speed
$GAME_STAGE = Stage
$GAME_SHIELD = Shield
$GAME_WEAPON = Weapon
$GAME_TYPE_SOLO = Solo
$GAME_TYPE_COOP = Coop
$GAME_TYPE_DUEL = Duel // NOT USED
$GAME_MODE_STANDARD = Original // NOT USED
$GAME_MODE_PACIFIST = Pacifist // NOT USED
$GAME_MODE_MASOCHIST = Masochist // NOT USED
$GAME_DIFFICULTY_EASY = Easy
$GAME_DIFFICULTY_NORMAL = Hard
$GAME_DIFFICULTY_HARD = Prismatic
$GAME_WEAPON_NOTHING = NOTHING
$GAME_WEAPON_RAY = LASER
$GAME_WEAPON_PULSE = PULSE
$GAME_WEAPON_WAVE = WAVE
$GAME_WEAPON_TESLA = TESLA
$GAME_WEAPON_ANTI = ANTI
$EXTRA_TROPHY = TROPHIES
$EXTRA_STATS = STATS
$EXTRA_OTHER = OTHER
$EXTRA_PROGRESS = Progress
$EXTRA_PASSWORD = Password
$EXTRA_CREDITS = Credits
$EXTRA_MUSIC = Jukebox
$FILTER_ALL = ALL
$FILTER_COMPLETE = COMPLETE
$FILTER_ANY = ANY SETTINGS
$FILTER_PURE = STANDARD SETTINGS
$FILTER_GLOBAL = GLOBAL
$STAT_TIME_PLAYED = Time Played
$STAT_SCORE_GAINED = Score Gained
$STAT_MISSIONS_DONE = Areas Finished
$STAT_SEGMENTS_DONE = Stages Finished
$STAT_BOSSES_DONE = Bosses Defeated
$STAT_ENEMIES_DONE = Enemies Defeated
$STAT_DAMAGE_GIVEN = Damage Given
$STAT_DAMAGE_TAKEN = Damage Taken
$STAT_CONTINUES_USED = Continues Used
$STAT_REPAIRS_USED = Players Repaired
$STAT_MOVES_MADE = Moves Made
$STAT_TURNS_MADE = Turns Made
$STAT_BULLETS_SHOT = Bullets Shot
$STAT_MEDALS_EARNED_BRONZE = Medals Earned (C)
$STAT_MEDALS_EARNED_SILVER = Medals Earned (B)
$STAT_MEDALS_EARNED_GOLD = Medals Earned (A)
$STAT_MEDALS_EARNED_PLATINUM = Medals Earned (S)
$STAT_MEDALS_EARNED_DARK = Medals Earned (X)
$STAT_MEDALS_EARNED = Medals Earned (All)
$STAT_BADGES_EARNED = Badges Earned
$STAT_HELPER_HIT = Helpers Hit
$STAT_SCORE_BEST = Best Score
$STAT_SCORE_WORST = Worst Score
$STAT_SCORE_TOTAL = Total Score
$STAT_TIME_BEST_SHIFTED = Best Time
$STAT_TIME_BEST_RAW = Best Time (Raw)
$STAT_TIME_WORST_SHIFTED = Worst Time
$STAT_TIME_WORST_RAW = Worst Time (Raw)
$STAT_TIME_TOTAL = Total Time
$STAT_MAX_COMBO = Best Combo
$STAT_MAX_CHAIN = Best Chain
$STAT_COUNT_START = Started
$STAT_COUNT_END = Finished
$LEADERBOARD_SCORE = SCORE
$LEADERBOARD_TIME = TIME
$LEADERBOARD_GLOBAL = Global
$LEADERBOARD_FRIENDS = Friends Only
$REPLAY_SLOT = FILE
$REPLAY_WATERMARK = REPLAY
$VALUE_OFF = Off
$VALUE_ON = On
$VALUE_LOW = Low
$VALUE_HIGH = High
$VALUE_AUTO = Auto
$VALUE_NO = NO
$VALUE_YES = YES
$MONITOR_PRIMARY = Primary
$MONITOR_SECONDARY = Secondary
$RESOLUTION_DESKTOP = Desktop
$RESOLUTION_CUSTOM = Custom
$DISPLAYMODE_WINDOW = Window
$DISPLAYMODE_BORDERLESS = Borderless
$DISPLAYMODE_FULLSCREEN = Fullscreen
$AUDIOMODE_MONO = Mono
$AUDIOMODE_SPEAKERS = Speakers
$AUDIOMODE_HEADPHONES = Headphones
$FIREMODE_NORMAL = Normal
$FIREMODE_INVERT = Inverted
$FIREMODE_TOGGLE = Toggled
$CONTROLMODE_ORIGINAL = Original
$CONTROLMODE_TWINSTICK = Twin-Stick
$CONTROLMODE_MIXED = Mixed
$CONTROLMODE_SINGLE = Single
$HUDDIRECTION_RIGHT = To Right
$HUDDIRECTION_UPSIDE = Upside Down
$HUDDIRECTION_LEFT = To Left
$HUDTYPE_OUTSIDE = Outside (far)
$HUDTYPE_INSIDE = Inside
$HUDTYPE_BORDER = Outside (near)
$VERSION_LATEST = Latest
$INPUT_KEYBOARD = Keyboard
$INPUT_JOYSTICK = Gamepad
$INFORMATION_REPLAY_CORRUPT = Replay corrupt
$INFORMATION_REPLAY_FAILED = Download failed
$INFORMATION_RESTART = Game will restart now
$QUESTION_CONFIG_SAVE = Save changes ?
$QUESTION_REPLAY_SAVE = Save replay ?
$QUESTION_REPLAY_LOAD = Load replay ?
$QUESTION_REPLAY_DOWNLOAD = Download replay ?
$QUESTION_REPLAY_RENAME = Rename replay [{NAME}] ?
$QUESTION_REPLAY_DELETE = Delete replay [{NAME}] ?
$QUESTION_REPLAY_OVERWRITE = Overwrite replay [{NAME}] ?
$QUESTION_IMPORT = Import demo save data ?
$QUESTION_RESTART = Restart game ?
$QUESTION_EXIT = Exit game ?
$QUESTION_READY = Are you ready ?
$QUESTION_SURE = Are you sure ?
$QUESTION_ERROR_SAVE = Failed to save, retry ?
$MAPPING = New Key/Button
$MAPPING_SWITCH = New Button
$ERROR_SAVE_01 = Unknown Error
$ERROR_SAVE_02 = Disk Space
$ERROR_SAVE_03 = Access Denied
$DEFEAT_GAMEOVER = GAME OVER
$DEFEAT_CONTINUE = Continue ?
$TEXT_IMMUNE = IMMUNE
$TEXT_HIT = HIT
$TEXT_LUCKY = LUCKY HIT!
$TEXT_GIVEUP = DON'T GIVE UP!
$GAME_HEADER_DEMO = SELECT GAME MODE
$GAME_HEADER_GAME = SELECT STAGE
$GAME_ARCADE = ARCADE
$GAME_ARCADE_COMPLETE = CLASSIC MODE
$GAME_ARCADE_SCORE = SCORE ATTACK
$GAME_SCORE = Best Score
$GAME_TIME = Best Time
$ENTER_NAME = ENTER YOUR NAME
$ENTER_RENAME = ENTER NEW NAME
$ENTER_PASSWORD = ENTER PASSWORD
$BONUS_TIME = Time Bonus
$BONUS_MEDAL = Medal Bonus
$BONUS_SURVIVE = Evasion Bonus
$SUMMARY_ARCADE = SUMMARY
$SUMMARY_MISSION_TOTAL = Area Total
$SUMMARY_SEGMENT_SCORE = Final Score
$SUMMARY_SEGMENT_TIME = Final Time
$SUMMARY_PERFECT = PERFECT!
$SUMMARY_RECORD = NEW RECORD!
$FINISH_TOTAL = Final Score
$SCORE_RAISE = Score Bonus
$THANK_YOU = Thank you for playing!
$THANK_YOU_DEMO = Thank you for playing the demo!
$THANK_YOU_SUPPORT = Thanks to everyone who has#supported me along the way!
$ENDING_NORMAL = Are you really doing the right thing?
$CREDITS_MUSIC = Music
$CREDITS_SOUNDS = Sounds
$CREDITS_TEXTURES = Textures
$CREDITS_MODELS = Models
$CREDITS_FONTS = Fonts
$CREDITS_LIBRARIES = Programming Libraries
$CREDITS_ROLE_DESIGNER = Game Designer
$CREDITS_ROLE_PROGRAMMER = Programmer
$CREDITS_ROLE_TESTER = Tester
$CREDITS_ROLE_ADVISER = Adviser
$CREDITS_ROLE_LOCA = Localization
$CREDITS_ROLE_THANKS = Special Thanks
$BADGE_01_01_01_DESC = Destroy all marked barriers
$BADGE_01_01_02_DESC = Finish an enemy with reflection
$BADGE_01_02_01_DESC = Hit all triangles
$BADGE_01_02_02_DESC = Touch the different laser
$BADGE_01_03_01_DESC = Collect all squares
$BADGE_01_03_02_DESC = Jump over an enemy
$BADGE_01_04_01_DESC = Remove all wreckages
$BADGE_01_04_02_DESC = Hit the target
$BADGE_01_05_01_DESC = Catch the falling items
$BADGE_01_05_02_DESC = Find all elusive enemies
$BADGE_02_01_01_DESC = Clean up enough bullets
$BADGE_02_01_02_DESC = Hit all concealed objects
$BADGE_02_02_01_DESC = Pick out all unprotected enemies
$BADGE_02_02_02_DESC = Activate some plates in order
$BADGE_02_03_01_DESC = Collect all remains
$BADGE_02_03_02_DESC = Backstab the enemy
$BADGE_02_04_01_DESC = Keep on turning
$BADGE_02_04_02_DESC = Attack enemies from the wrong direction
$BADGE_02_05_01_DESC = Destroy all unstable spheres
$BADGE_02_05_02_DESC = Fly through the huge attack
$BADGE_03_01_01_DESC = Destroy all quirky ships
$BADGE_03_01_02_DESC = Show mercy to the last enemy
$BADGE_03_02_01_DESC = Hit the gilded enemy
$BADGE_03_02_02_DESC = Steal all the eggs
$BADGE_03_03_01_DESC = Finish it yourself
$BADGE_03_03_02_DESC = Collect enough items at the end
$BADGE_03_04_01_DESC = Fight through the first wave
$BADGE_03_04_02_DESC = Remove all smoking enemies
$BADGE_03_05_01_DESC = Touch all marked plates
$BADGE_03_05_02_DESC = Do not let the big enemy escape
$BADGE_04_01_01_DESC = Destroy all stray enemies
$BADGE_04_01_02_DESC = Turn into the wrong direction
$BADGE_04_02_01_DESC = Always shoot at the light
$BADGE_04_02_02_DESC = Hide in every corner
$BADGE_04_03_01_DESC = Collect all speedy objects
$BADGE_04_03_02_DESC = Graze along the enemy bullets
$BADGE_04_04_01_DESC = Hit multiple targets at the same time
$BADGE_04_04_02_DESC = Fly around the Helper
$BADGE_04_05_01_DESC = Keep one of the asteroids
$BADGE_04_05_02_DESC = Prevent a huge impact
$BADGE_05_01_01_DESC = Reactivate all enemies
$BADGE_05_01_02_DESC = Collect all coins
$BADGE_05_02_01_DESC = Destroy some enemies first
$BADGE_05_02_02_DESC = Shoot at the walls in order
$BADGE_05_03_01_DESC = Hit that enemy
$BADGE_05_03_02_DESC = Visit all gaps
$BADGE_05_04_01_DESC = Move into every orb
$BADGE_05_04_02_DESC = Attack all trailing targets
$BADGE_05_05_01_DESC = Dance through the challenge
$BADGE_05_05_02_DESC = Remove all the spinning blocks
$BADGE_06_01_01_DESC = Collect all moving flakes
$BADGE_06_01_02_DESC = Intercept the jumping enemies
$BADGE_06_02_01_DESC = Remove all enemies under the snow
$BADGE_06_02_02_DESC = Get stuck
$BADGE_06_03_01_DESC = Open all hidden treasure chests
$BADGE_06_03_02_DESC = Find the secret enemy
$BADGE_06_04_01_DESC = Destroy the UFO
$BADGE_06_04_02_DESC = Reach the top while on full speed
$BADGE_06_05_01_DESC = Attack the mysterious enemy
$BADGE_06_05_02_DESC = Hit all additional targets
$BADGE_07_01_01_DESC = Touch an invisible enemy
$BADGE_07_01_02_DESC = Destroy all hidden objects
$BADGE_07_02_01_DESC = Fly into all diamonds
$BADGE_07_02_02_DESC = Move against the rotating line
$BADGE_07_03_01_DESC = Attack the enemy with your weapon
$BADGE_07_03_02_DESC = Collect all hidden orbs
$BADGE_07_04_01_DESC = Teleport only a very short distance
$BADGE_07_04_02_DESC = Jump over 3 lines at once
$BADGE_07_05_01_DESC = Hit all zombie ships
$BADGE_07_05_02_DESC = Stay in range of the Helper
$BADGE_99_01_01_DESC = Hit all extra enemies
$BADGE_99_01_02_DESC = #
$BADGE_99_02_01_DESC = Learn to turn your ship
$BADGE_99_02_02_DESC = #
$BADGE_99_03_01_DESC = Collect all particles
$BADGE_99_03_02_DESC = #
$BADGE_99_04_01_DESC = Attack the impaled enemy
$BADGE_99_04_02_DESC = #
$BADGE_99_05_01_DESC = Move through all the bullets
$BADGE_99_05_02_DESC = #
$ACHIEVEMENT_STAGE_01_01_DESC = Reflect a single bullet#at least 20 times
$ACHIEVEMENT_STAGE_01_02_DESC = Touch every laser
$ACHIEVEMENT_STAGE_01_03_DESC = Don't move while enemies#are in the air
$ACHIEVEMENT_STAGE_01_04_DESC = Touch the big enemy 7 times#while it rushes around
$ACHIEVEMENT_STAGE_01_05_DESC = Only shoot to the right#(default rotation)
$ACHIEVEMENT_STAGE_01_06_DESC = Fly through the gate
$ACHIEVEMENT_STAGE_02_01_DESC = Have at least 1500 bullets active#at the same time
$ACHIEVEMENT_STAGE_02_02_DESC = Never touch a plate twice when#everything spins around
$ACHIEVEMENT_STAGE_02_03_DESC = Never stop moving,#never stop shooting
$ACHIEVEMENT_STAGE_02_04_DESC = Don't turn more than 20 times
$ACHIEVEMENT_STAGE_02_05_DESC = Find and touch the Helper
$ACHIEVEMENT_STAGE_02_06_DESC = Destroy the same player two times#with the same ray
$ACHIEVEMENT_STAGE_03_01_DESC = Follow the head of the snake#for at least 10 seconds
$ACHIEVEMENT_STAGE_03_02_DESC = Attack every enemy once#as the wrong target
$ACHIEVEMENT_STAGE_03_03_DESC = Dance at least 30 seconds with the#final enemy without getting hit
$ACHIEVEMENT_STAGE_03_04_DESC = Never destroy one of the small enemies
$ACHIEVEMENT_STAGE_03_05_DESC = Only move along the middle line#until everything goes silent
$ACHIEVEMENT_STAGE_03_06_DESC = Get hit by every tank-weapon exactly once
$ACHIEVEMENT_STAGE_04_01_DESC = Never shoot to the left#(default rotation)
$ACHIEVEMENT_STAGE_04_02_DESC = Never turn your ship manually
$ACHIEVEMENT_STAGE_04_03_DESC = Destroy all enemies while#you are slowed down
$ACHIEVEMENT_STAGE_04_04_DESC = Don't hit yourself
$ACHIEVEMENT_STAGE_04_05_DESC = Keep all shooting enemies alive and active#till the end
$ACHIEVEMENT_STAGE_04_06_DESC = Destroy one of the big asteroids#without taking damage
$ACHIEVEMENT_STAGE_05_01_DESC = Hit every enemy at least once
$ACHIEVEMENT_STAGE_05_02_DESC = Never miss a shot
$ACHIEVEMENT_STAGE_05_03_DESC = Destroy 30 enemies from inside the rocks
$ACHIEVEMENT_STAGE_05_04_DESC = Stay on top of an orb which does#not exist anymore
$ACHIEVEMENT_STAGE_05_05_DESC = Never touch a solid block
$ACHIEVEMENT_STAGE_05_06_DESC = Defeat the boss without ever#moving yourself
$ACHIEVEMENT_STAGE_06_01_DESC = Destroy all enemies while being#haunted by a ghost
$ACHIEVEMENT_STAGE_06_02_DESC = Clean-up everything before#finishing the stage
$ACHIEVEMENT_STAGE_06_03_DESC = Create the smallest room possible
$ACHIEVEMENT_STAGE_06_04_DESC = Only attack against the fly direction
$ACHIEVEMENT_STAGE_06_05_DESC = Capture enemies with only one player#in coop-mode
$ACHIEVEMENT_STAGE_06_06_DESC = Touch all the fresh ice cubes
$ACHIEVEMENT_STAGE_07_01_DESC = Destroy 5 enemies while no light#is shining on them
$ACHIEVEMENT_STAGE_07_02_DESC = Never let any of the fields disappear
$ACHIEVEMENT_STAGE_07_03_DESC = Strike only while the shield is active
$ACHIEVEMENT_STAGE_07_04_DESC = Travel a large total distance#through teleportation
$ACHIEVEMENT_STAGE_07_05_DESC = Destroy all enemies once in reverse order
$ACHIEVEMENT_STAGE_07_06_DESC = Collect your first orb without#bouncing any bullets
$ACHIEVEMENT_STAGE_99_01_DESC = Destroy all enemies without#pressing a single button
$ACHIEVEMENT_STAGE_99_02_DESC = Destroy only one enemy per turn
$ACHIEVEMENT_STAGE_99_03_DESC = Merge 4 enemies
$ACHIEVEMENT_STAGE_99_04_DESC = Only do damage during odd seconds
$ACHIEVEMENT_STAGE_99_05_DESC = Neither cause nor take any damage
$ACHIEVEMENT_STAGE_99_06_DESC = Keep the extra enemy alive
$ACHIEVEMENT_STAGE_99_01_DESC_SWITCH = Destroy all enemies without#pressing a single button
$UNLOCK_01_NAME = MIRROR MODE
$UNLOCK_01_DESC = Invert the game horizontally
$UNLOCK_02_NAME = SUPER SPEED
$UNLOCK_02_DESC = Increase game speed up to 200%
$UNLOCK_03_NAME = POWER SHIELD
$UNLOCK_03_DESC = Equip a stronger shield#(if you want)
$UNLOCK_04_NAME = JUKEBOX
$UNLOCK_04_DESC = Take a rest and listen to some music
$UNLOCK_11_NAME = PULSE CANNON
$UNLOCK_11_DESC = A strong but slow weapon#with a charge attack
$UNLOCK_12_NAME = WAVE MORTAR
$UNLOCK_12_DESC = A weapon which can shoot into#multiple directions at the same time
$UNLOCK_13_NAME = TESLA RIFLE
$UNLOCK_13_DESC = # // TODO
$UNLOCK_14_NAME = ANTIMATTER
$UNLOCK_14_DESC = # // TODO
$BOSS_TITLE_0101 = The Endless Dreamer
$BOSS_TITLE_0102 = The Gate of Creation
$BOSS_TITLE_0103 = The Last Defender
$BOSS_TITLE_0201 = #
$BOSS_TITLE_0202 = #
$BOSS_TITLE_0203 = The Shattered Dragon
$BOSS_TITLE_0301 = #
$BOSS_TITLE_0302 = The Untouchable
$BOSS_TITLE_0303 = #
$BOSS_TITLE_0401 = #
$BOSS_TITLE_0402 = #
$BOSS_TITLE_0403 = The Center of the Universe
$BOSS_TITLE_0501 = #
$BOSS_TITLE_0502 = #
$BOSS_TITLE_0503 = The Undying Flame
$BOSS_TITLE_0601 = #
$BOSS_TITLE_0602 = #
$BOSS_TITLE_0603 = The Invincible Fortress
$BOSS_TITLE_0701 = #
$BOSS_TITLE_0702 = The World Eater
$BOSS_TITLE_0703 = #
$BOSS_TITLE_0801 = The Final Enemy
$BOSS_TITLE_0802 = #
$BOSS_TITLE_9901 = The Blade of Beginning
$BOSS_TITLE_HIDDEN = Your Best Friend