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pubspec.yaml
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name: employee_attendance_flutter
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=2.18.2 <3.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.5
#To use for state management, route management, and dependencies etc
get: ^4.6.5
#To store data locally
get_storage: ^2.0.3
#To use HTTP resources like get, post, put etc
http: ^1.2.1
#To use for loading indicator such as in API call etc
flutter_easyloading: ^3.0.5
#To show image in SVG format
flutter_svg: ^2.0.0+1
#for current gps location
geolocator: ^11.0.0
geocoding: ^3.0.0
#for pie chart
pie_chart: ^5.3.2
#date time formatter
intl: ^0.19.0
#for device vibration
vibration: ^1.7.6
#to get app advance info
package_info_plus: ^6.0.0
#to get device info
device_info_plus: ^10.0.1
#to handle device permissions
permission_handler: ^11.3.1
#animation library
lottie: ^3.1.0
#play notification tones
audioplayers: ^6.0.0
#For expandable view on click
expandable: ^5.0.1
#open extenal urls
url_launcher: ^6.1.9
#browse image from gallery
image_picker: ^1.0.7
#for cropping image
image_cropper: ^5.0.1
#for context popup menus
contextmenu: ^3.0.0
avatar_glow: ^2.0.2
pdf: ^3.9.0
printing: ^5.10.1
file_picker: ^8.0.0+1
firebase_core: ^2.7.0
firebase_messaging: ^14.2.5
flutter_local_notifications: ^17.0.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^3.0.2
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/
- assets/images/logo/
- assets/anim/
- assets/sounds/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Montserrat
fonts:
- asset: assets/fonts/Montserrat-Regular.ttf
- asset: assets/fonts/Montserrat-Medium.ttf
- asset: assets/fonts/Montserrat-Bold.ttf
- asset: assets/fonts/Montserrat-SemiBold.ttf
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages