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3d_model.html
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<!DOCTYPE html>
<html>
<head>
<title>3D Model</title>
<style>
body {
margin: 0;
overflow: hidden;
}
</style>
</head>
<body>
<script src="https://cdn.jsdelivr.net/npm/three@0.131.0/build/three.min.js"></script>
<script>
function createAtom(name, position) {
var geometry = new THREE.SphereGeometry(0.2, 32, 32);
var material = new THREE.MeshLambertMaterial({ color: 'green' });
var sphere = new THREE.Mesh(geometry, material);
sphere.position.set(position[0], position[1], position[2]);
scene.add(sphere);
}
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var light = new THREE.DirectionalLight(0xffffff);
light.position.set(10, 10, 10);
scene.add(light);
scene.add(new THREE.AmbientLight(0x404040));
camera.position.z = 5;
createAtom('O3', [0.112577, 0.116376, -0.559316]);
createAtom('HO', [0.487437, -0.598761, 0.315104]);
createAtom('HO', [-0.600014, 0.482385, 0.244212]);
function animate() {
requestAnimationFrame(animate);
scene.rotation.y += 0.01;
renderer.render(scene, camera);
}
animate();
</script>
</body>
</html>