-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathMakefile
237 lines (182 loc) · 8.12 KB
/
Makefile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
#### Tools ####
include config.mk
ifeq ($(OS),Windows_NT)
EXE := .exe
else
EXE :=
endif
CC1 := tools/agbcc/bin/agbcc$(EXE)
CC1_OLD := tools/agbcc/bin/old_agbcc$(EXE)
CPP := $(DEVKITARM)/bin/arm-none-eabi-cpp
AS := $(DEVKITARM)/bin/arm-none-eabi-as
LD := $(DEVKITARM)/bin/arm-none-eabi-ld
OBJCOPY := $(DEVKITARM)/bin/arm-none-eabi-objcopy
GFX := tools/gbagfx/gbagfx$(EXE)
GFX2 := python tools/nes-chr-encode/nes_chr_encode.py
AIF := tools/aif2pcm/aif2pcm$(EXE)
MID := $(abspath tools/mid2agb/mid2agb)$(EXE)
SCANINC := tools/scaninc/scaninc$(EXE)
PREPROC := tools/preproc/preproc$(EXE)
GBAFIX := tools/gbafix/gbafix$(EXE)
CC1FLAGS := -mthumb-interwork -Wimplicit -Wparentheses -O2 -fhex-asm -g
CPPFLAGS := -I tools/agbcc/include -iquote include -nostdinc -undef -D VERSION_$(GAME_VERSION) -D REVISION=$(GAME_REVISION) -D $(GAME_LANGUAGE) -D DEBUG=$(DEBUG)
ASFLAGS := -mcpu=arm7tdmi -mthumb-interwork -I asminclude -I include --defsym VERSION_$(GAME_VERSION)=1 --defsym REVISION=$(GAME_REVISION) --defsym $(GAME_LANGUAGE)=1 --defsym DEBUG=$(DEBUG)
#### Files ####
OBJ_DIR := build/$(BUILD_NAME)
ROM := $(BUILD_NAME).gba
MAP := $(ROM:%.gba=%.map)
ELF := $(ROM:%.gba=%.elf)
LDSCRIPT := ld_script.ld
LDFLAGS = --no-check-section -Map ../../$(MAP)
# Build tools when building the rom
# Disable dependency scanning for clean/tidy/tools
#ifeq (,$(filter-out all compare,$(MAKECMDGOALS)))
#$(call infoshell, $(MAKE) tools)
#else
NODEP := 0
#endif
C_SUBDIR = src
C_DATA_SUBDIR = src/data
SRC_ASM_SUBDIR = src
ASM_SUBDIR = asm
DATA_ASM_SUBDIR = data
RODATA_ASM_SUBDIR = rodata
SOUND_ASM_SUBDIR = sound
BANK_ASM_SUBDIR = sound/bank
SEQ_ASM_SUBDIR = sound/seq
WAVE_ASM_SUBDIR = sound/wave
C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
C_DATA_BUILDDIR = $(OBJ_DIR)/$(C_DATA_SUBDIR)
SRC_ASM_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
RODATA_ASM_BUILDDIR = $(OBJ_DIR)/$(RODATA_ASM_SUBDIR)
SOUND_ASM_BUILDDIR = $(OBJ_DIR)/$(SOUND_ASM_SUBDIR)
BANK_ASM_BUILDDIR = $(OBJ_DIR)/$(BANK_ASM_SUBDIR)
SEQ_ASM_BUILDDIR = $(OBJ_DIR)/$(SEQ_ASM_SUBDIR)
WAVE_ASM_BUILDDIR = $(OBJ_DIR)/$(WAVE_ASM_SUBDIR)
#$(shell mkdir -p $(C_BUILDDIR) $(C_DATA_BUILDDIR) $(SRC_ASM_BUILDDIR) $(ASM_BUILDDIR) $(DATA_ASM_BUILDDIR) $(RODATA_ASM_BUILDDIR) $(SOUND_ASM_BUILDDIR) $(BANK_ASM_BUILDDIR) $(SEQ_ASM_BUILDDIR) $(WAVE_ASM_BUILDDIR))
C_SRCS_IN := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c $(C_SUBDIR)/*/*/*/*.c)
C_SRCS := $(foreach src,$(C_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src)))
#C_SRCS := $(wildcard $(C_SUBDIR)/*.c)
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
SRC_ASM_SRCS := $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s $(C_SUBDIR)/*/*/*/*.s)
SRC_ASM_OBJS := $(patsubst $(C_SUBDIR)/%.s,$(SRC_ASM_BUILDDIR)/%.o,$(SRC_ASM_SRCS))
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s $(ASM_SUBDIR)/*/*.s $(ASM_SUBDIR)/*/*/*.s)
ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
RODATA_ASM_SRCS := $(wildcard $(RODATA_ASM_SUBDIR)/*.s)
RODATA_ASM_OBJS := $(patsubst $(RODATA_ASM_SUBDIR)/%.s,$(RODATA_ASM_BUILDDIR)/%.o,$(RODATA_ASM_SRCS))
SOUND_ASM_SRCS := $(wildcard $(SOUND_ASM_SUBDIR)/*.s)
SOUND_ASM_OBJS := $(patsubst $(SOUND_ASM_SUBDIR)/%.s,$(SOUND_ASM_BUILDDIR)/%.o,$(SOUND_ASM_SRCS))
BANK_ASM_SRCS := $(wildcard $(BANK_ASM_SUBDIR)/*.s)
BANK_ASM_OBJS := $(patsubst $(BANK_ASM_SUBDIR)/%.s,$(BANK_ASM_BUILDDIR)/%.o,$(BANK_ASM_SRCS))
SEQ_ASM_SRCS := $(wildcard $(SEQ_ASM_SUBDIR)/*.s)
SEQ_ASM_OBJS := $(patsubst $(SEQ_ASM_SUBDIR)/%.s,$(SEQ_ASM_BUILDDIR)/%.o,$(SEQ_ASM_SRCS))
WAVE_ASM_SRCS := $(wildcard $(WAVE_ASM_SUBDIR)/*.s)
WAVE_ASM_OBJS := $(patsubst $(WAVE_ASM_SUBDIR)/%.s,$(WAVE_ASM_BUILDDIR)/%.o,$(WAVE_ASM_SRCS))
OBJS := $(C_OBJS) $(C_DATA_OBJS) $(SRC_ASM_OBJS) $(ASM_OBJS) $(SOUND_ASM_OBJS) $(BANK_ASM_OBJS) $(SEQ_ASM_OBJS) $(WAVE_ASM_OBJS) $(DATA_ASM_OBJS) $(RODATA_ASM_OBJS)
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
SUBDIRS := $(sort $(dir $(OBJS)))
$(shell mkdir -p $(SUBDIRS))
$(C_BUILDDIR)/agb_sram.o: CC1FLAGS := -O1 -mthumb-interwork
$(C_BUILDDIR)/m4a_2.o: CC1FLAGS := -mthumb-interwork -O1
$(C_BUILDDIR)/m4a_4.o: CC1FLAGS := -mthumb-interwork -O1
#### Main Rules ####
# Available targets
.PHONY: all clean tidy tools
MAKEFLAGS += --no-print-directory
# Secondary expansion is required for dependency variables in object rules.
.SECONDEXPANSION:
# Clear the default suffixes
.SUFFIXES:
# Don't delete intermediate files
.SECONDARY:
# Delete files that weren't built properly
.DELETE_ON_ERROR:
all: $(ROM)
perl calcrom.pl $(MAP)
ifeq ($(COMPARE),1)
sha1sum -c $(BUILD_NAME).sha1
endif
compare: $(ROM)
sha1sum -c $(BUILD_NAME).sha1
clean: mostlyclean
mostlyclean: tidy
find . \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' -o -iname '*.bcg' \) -exec rm {} +
tidy:
$(RM) $(ROM) $(MAP) $(ELF) $(OBJS)
rm -r build
include graphics_file_rules.mk
%.s: ;
%.png: ;
%.pal: ;
%.aif: ;
%.1bpp: %.png ; $(GFX) $< $@
%.2bpp: %.png ; $(GFX2) $< $@
%.4bpp: %.png ; $(GFX) $< $@
%.8bpp: %.png ; $(GFX) $< $@
%.gbapal: %.pal ; $(GFX) $< $@
%.gbapal: %.png ; $(GFX) $< $@
%.lz: % ; $(GFX) $< $@
%.rl: % ; $(GFX) $< $@
#### Dependencies ####
ifeq ($(NODEP),1)
$(C_BUILDDIR)/%.o: c_dep :=
else
$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
endif
ifeq ($(NODEP),1)
$(ASM_BUILDDIR)/%.o: asm_dep :=
else
$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) -I "" $(ASM_SUBDIR)/$*.s)
endif
ifeq ($(NODEP),1)
$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
else
$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) -I include -I "" $(DATA_ASM_SUBDIR)/$*.s)
endif
ifeq ($(NODEP),1)
$(RODATA_ASM_BUILDDIR)/%.o: rodata_dep :=
else
$(RODATA_ASM_BUILDDIR)/%.o: rodata_dep = $(shell $(SCANINC) -I include -I "" $(RODATA_ASM_SUBDIR)/$*.s)
endif
#### Recipes ####
$(OBJ_DIR)/ld_script.ld: $(LDSCRIPT) $(OBJ_DIR)/sym_ewram.txt $(OBJ_DIR)/sym_iwram.txt
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LDSCRIPT) > $(LDSCRIPT)
$(OBJ_DIR)/sym_ewram.txt: sym_ewram.txt
$(CPP) -P $(CPPFLAGS) $< | sed -e "s#tools/#../../tools/#g" > $@
$(OBJ_DIR)/sym_iwram.txt: sym_iwram.txt
$(CPP) -P $(CPPFLAGS) $< | sed -e "s#tools/#../../tools/#g" > $@
$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt > $(C_BUILDDIR)/$*.p.i
$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1_OLD) $(CC1FLAGS) -o $(C_BUILDDIR)/$*.s
@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
$(SRC_ASM_BUILDDIR)/%.o: $(C_SUBDIR)/%.s
$(CPP) $(CPPFLAGS) $< -o $(SRC_ASM_BUILDDIR)/$*.i
$(PREPROC) $(SRC_ASM_BUILDDIR)/$*.i charmap.txt | $(AS) $(ASFLAGS) -o $@
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
$(CPP) $(CPPFLAGS) $< -o $(ASM_BUILDDIR)/$*.i
$(PREPROC) $(ASM_BUILDDIR)/$*.i charmap.txt | $(AS) $(ASFLAGS) -o $@
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
$(CPP) $(CPPFLAGS) $< -o $(DATA_ASM_BUILDDIR)/$*.i.s
$(PREPROC) $(DATA_ASM_BUILDDIR)/$*.i.s charmap.txt > $(DATA_ASM_BUILDDIR)/$*.p.i
$(PREPROC) $(DATA_ASM_BUILDDIR)/$*.i.s charmap.txt | $(AS) $(ASFLAGS) -o $@
$(RODATA_ASM_BUILDDIR)/%.o: $(RODATA_ASM_SUBDIR)/%.s $$(rodata_dep)
$(PREPROC) $< charmap.txt | $(AS) $(ASFLAGS) -o $@
$(SOUND_ASM_BUILDDIR)/%.o: $(SOUND_ASM_SUBDIR)/%.s
$(AS) $(ASFLAGS) -o $@ $<
$(BANK_ASM_BUILDDIR)/%.o: $(BANK_ASM_SUBDIR)/%.s
$(AS) $(ASFLAGS) -o $@ $<
$(SEQ_ASM_BUILDDIR)/%.o: $(SEQ_ASM_SUBDIR)/%.s
$(AS) $(ASFLAGS) -o $@ $<
$(WAVE_ASM_BUILDDIR)/%.o: $(WAVE_ASM_SUBDIR)/%.s
$(AS) $(ASFLAGS) -o $@ $<
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T $(LDSCRIPT) $(OBJS_REL) ../../tools/agbcc/lib/libgcc.a ../../tools/agbcc/lib/libc.a -o ../../$@
$(ROM): %.gba: %.elf
$(OBJCOPY) -O binary --gap-fill=0xFF --pad-to 0x8800000 $< $@
$(GBAFIX) $@ -p -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(GAME_REVISION) --silent