diff --git a/.github/workflows/gradle.yml b/.github/workflows/gradle.yml index 8c5e506a..be47646f 100644 --- a/.github/workflows/gradle.yml +++ b/.github/workflows/gradle.yml @@ -14,7 +14,7 @@ jobs: strategy: matrix: java: [ - 21-ea + 21 ] os: [ ubuntu-latest, windows-latest ] runs-on: ${{ matrix.os }} @@ -25,7 +25,6 @@ jobs: with: java-version: | ${{ matrix.java }} - 20 distribution: 'temurin' - name: Grant execute permission for gradlew if: ${{ runner.os != 'Windows' }} diff --git a/README.md b/README.md index 9afaa80d..36cbea26 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ ## Introduction -Overrun Game Library is a high-performance library that implemented with Java 21, +Overrun Game Library is a high-performance library implemented with Java 21, enables cross-platform access to a set of C/C++ library bindings, and provides some useful utilities. ### OverrunGL vs. LWJGL @@ -19,7 +19,7 @@ enables cross-platform access to a set of C/C++ library bindings, and provides s [LWJGL 3](https://github.com/LWJGL/lwjgl3) is also a Java library that enables native access. LWJGL 3 uses JNI to access native functions, -but OverrunGL uses [FFM API](https://openjdk.org/jeps/434), which has better performance. +but OverrunGL uses [FFM API](https://openjdk.org/jeps/442), which has better performance. ## Getting Started diff --git a/gradle.properties b/gradle.properties index b646765c..10e64037 100644 --- a/gradle.properties +++ b/gradle.properties @@ -6,7 +6,7 @@ projArtifactId=overrungl projName=overrungl projVersion=0.1.0-SNAPSHOT projVcs=Over-Run/overrungl -projBranch=0.x +projBranch=main # Organization orgName=Overrun Organization