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CHANGELOG.md

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Changelog

v0.2.0 (19/01/2025)

Full Changelog

What's Changed

New to Path of Building

  • Clicking on the skill passives display cycles through Weapon passive allocation modes #43 (trompetin17)
  • Add support for +Elemental Spell levels #21 (deathbeam)
  • Add support for Archmage #9 (TPlant)
  • Add support for Concoction skills #26 (LocalIdentity)
  • Add support for Offering Skills #60 (LocalIdentity)
  • Add support for Feeding Frenzy #59 (LocalIdentity)
  • Add support for Cold Exposure and Lightning Exposure #11 (deathbeam)
  • Add support for Armour applying to Elemental Damage Taken #57 (Edvinas-Smita)
  • Add support for Small/Notable Passive mods on all Time-Lost Jewels #48 (Peechey)
  • Add Support for Renly's Training Ascendancy node #34 (LocalIdentity)
  • Add support for Stormweaver's Shaper of Winter, Heavy Snows and Strike Twice nodes #15 (Lexy)
  • Add support for Radius mods on Time-Lost Jewels #33 (etojuice)
  • Add support for Minions inheriting player Dexterity #58 (LocalIdentity)
  • Add Support for Blood Magic Keystone #35 (hugocornago)
  • Add Glimpse of Chaos #41 (TPlant)
  • Add support for Breach Ring quality #47 (Lexy)
  • Add massive variant to Controlled Metamorphosis #8 (deathbeam)
  • Add support for 8s Recoup and new mods #54 (LocalIdentity)
  • Add support for all damage conversion (like Avatar of Fire) #53 (deathbeam)
  • Add support for parsing Damage gain as (without as extra) #56 (deathbeam)
  • Add support for importing builds from PoE2DB #27 (Peechey)
  • Add support for importing builds from poe2.ninja #45 (rasmuskl)

Fixed Crashes

  • Fix common crash when allocating Infernal Hound or equipping Minion Skills #1 (paliak)
  • Fix crash when allocating some nodes with weapon set passives #7 (trompetin17)
  • Fix crash when using Deep Cuts or Deadly Poison #3 (deathbeam)
  • Fix crash when allocating Explosive Impact #13 (Peechey)
  • Fix crash when searching for Skill Gems #17 (deathbeam)
  • Fix crash when viewing breakdown of nodes in starting Witch area #32 (trompetin17)

User Interface

  • Fix Ctrl + Z & Ctrl + Y not saving the allocated attribute stats #6 (Peechey)
  • Fix node power visuals while processing/calculating #25 (trompetin17)
  • Change config option to use 1 Enemy Distance value #36 (deathbeam)
  • Fix weapon tree hotkey overriding other tree hotkeys #38 (Wires77)
  • Increased hover range for Skill Tree nodes #16 (trompetin17)
  • Remove Ward displays and update Spirit color #19 (Peechey)

Fixed Calculations

  • Fix some increased critical damage modifiers incorrectly applying as base critical damage modifiers #31 (TPlant)
  • Fix Widowhail & other Quiver bonus scaling #40 (Nostrademous)
  • Fix base Exposure value #11 (deathbeam)
  • Fix base Shock + Chill values #15 (Lexy)
  • Fix Searing Flame ailment magnitude #12 (deathbeam)
  • Fix Arrow Speed not applying to Feathered Fletching node #50 (LocalIdentity)
  • Fix Explosion damage for Frozen Locus and Shattering Palm #49 (LocalIdentity)
  • Fix calculation of Base Evasion from levels #51 (LocalIdentity)
  • Update chaos damage taken to deal double damage to Energy Shield #62 (Edvinas-Smita)
  • Fix Bleed damage multiplier when Enemy is moving #5 (deathbeam)
  • Fix export of uniques #44 (TPlant)

Fixed Behaviours

  • Fix Bleed not working with Spells #5 (deathbeam)
  • Fix Weapon Set passives on Tree not applying correctly #29 (trompetin17)
  • Fix slot-specific defence stat scaling #52 (Edvinas-Smita)
  • Fix Against the Darkness applying to all Jewel sockets #2 (Peechey)
  • Fix The Adorned not increasing effect of Corrupted Magic Jewels #18 (etojuice)
  • Fix Resistances not updating in sidebar #2 (Peechey)
  • Fix Innervation not applying to other skills #23 (LocalIdentity)
  • Fix some Skills not including their guaranteed source of Ignite/Bleed/Poison #14 (deathbeam)
  • Fix some nodes on the tree not working with Ignite or fire damage #10 (Nostrademous)
  • Fix Against the Darkness applying to Attribute nodes #24 (Peechey)
  • Fix damage scaling with Mace Strike, Bow Shot, Concoction, and other skills #22 (Peechey)
  • Fix Seismic Cry being treated as an Attack instead of a hit #42 (LocalIdentity)
  • Fix parsing for Grand Spectrum #46 (deathbeam)