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ProjectZ.csproj
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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<RuntimeIdentifiers>win-x64</RuntimeIdentifiers>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
<UseWindowsForms>true</UseWindowsForms>
<MonoGamePlatform>Windows</MonoGamePlatform>
<EnableWindowsTargeting>True</EnableWindowsTargeting>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<OutputPath></OutputPath>
<DefineConstants>TRACE;WINDOWS</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Content\bin\**" />
<Compile Remove="Content\obj\**" />
<Compile Remove="Fix\**" />
<EmbeddedResource Remove="Content\bin\**" />
<EmbeddedResource Remove="Content\obj\**" />
<EmbeddedResource Remove="Fix\**" />
<None Remove="Content\bin\**" />
<None Remove="Content\obj\**" />
<None Remove="Fix\**" />
</ItemGroup>
<ItemGroup>
<None Remove=".gitignore" />
<None Remove=".gitmodules" />
</ItemGroup>
<ItemGroup>
<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.1-develop" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.1-develop" />
</ItemGroup>
<PropertyGroup>
<DotnetCommand Condition="'$(DotnetCommand)' == ''">dotnet</DotnetCommand>
<EnableMGCBItems Condition="'$(EnableMGCBItems)' == ''">true</EnableMGCBItems>
<StartupObject>ProjectZ.Program</StartupObject>
<AssemblyName>LADXHD</AssemblyName>
<PublishSingleFile>true</PublishSingleFile>
<EnableCompressionInSingleFile>true</EnableCompressionInSingleFile>
<SelfContained>true</SelfContained>
<ApplicationIcon>Resources\Icon.ico</ApplicationIcon>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DefineConstants>TRACE;WINDOWS</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Content Include="Data\**\*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>