diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index ae9738ccd..e984da2f3 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -63,7 +63,7 @@ public class TShock : TerrariaPlugin /// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info. public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version; /// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions. - public static readonly string VersionCodename = "Intensity"; + public static readonly string VersionCodename = "East"; /// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins). public static string SavePath = "tshock"; diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj index 34df3c74c..88f616063 100644 --- a/TShockAPI/TShockAPI.csproj +++ b/TShockAPI/TShockAPI.csproj @@ -18,7 +18,7 @@ Also, be sure to release on github with the exact assembly version tag as below so that the update manager works correctly (via the Github releases api and mimic) --> - 5.2.1 + 5.2.2 TShock for Terraria Pryaxis & TShock Contributors TShockAPI