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Smooth-Networked-Movement-Plugin

Character Movement Network Prediction, easily accessible in UE5 Blueprints!

Credit to Reid/Blindopoly

Works for 5.3 and 5.4

TODO: Bug Fixes

Join my Discord: https://discord.gg/PwGBQBR7MM

Documentation

Setup

  1. First Create a new Blueprint Component Class inheriting from SMN Character Movement Component
  2. Then go to your Character Blueprint and press on your Character Movement Component, and in the Component Class Dropdown set it to your new Blueprint Class that you created in the previous step.