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7.1_function_RPS.html
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<!DOCTYPE html>
<html>
<head>
<title>Rock, Paper, and Scissors</title>
</head>
<body>
<p>Rock Paper & Scissors</p>
<button onclick="playgame('rock');">Rock</button>
<button onclick="playgame('paper');">Paper</button>
<button onclick="playgame('scissors');">Scissors</button>
<script>
function playgame(playermove) {
const ComputerMove = pickComputermove();
let result = '';
if (playermove === 'rock') {
if (ComputerMove === 'rock') {
result = 'That\'s a Tie';
} else if (ComputerMove === 'paper') {
result = 'You Lose';
} else if (ComputerMove === 'scissors') {
result = 'You Win';
}
} else if (playermove === 'paper') {
if (ComputerMove === 'rock') {
result = 'You Win';
} else if (ComputerMove === 'paper') {
result = 'That\'s a Tie';
} else if (ComputerMove === 'scissors') {
result = 'You Lose';
}
} else if (playermove === 'scissors') {
if (ComputerMove === 'rock') {
result = 'You Lose';
} else if (ComputerMove === 'paper') {
result = 'You Win';
} else if (ComputerMove === 'scissors') {
result = 'That\'s a Tie';
}
}
alert(`You Picked ${playermove}. Computer Picked ${ComputerMove}. ${result}`);
}
function pickComputermove() {
const rand_no = Math.random();
let ComputerMove = '';
if (rand_no >= 0 && rand_no < 1 / 3) {
ComputerMove = 'rock';
} else if (rand_no >= 1 / 3 && rand_no < 2 / 3) {
ComputerMove = 'paper';
} else if (rand_no >= 2 / 3 && rand_no < 1) {
ComputerMove = 'scissors';
}
return ComputerMove;
}
</script>
</body>
</html>