-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path8.1_RPS.html
104 lines (88 loc) · 2.51 KB
/
8.1_RPS.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
<!DOCTYPE html>
<html>
<head>
<title>Rock, Paper, and Scissors</title>
</head>
<body>
<p>Rock Paper & Scissors</p>
<button onclick="playgame('rock');">Rock</button>
<button onclick="playgame('paper');">Paper</button>
<button onclick="playgame('scissors');">Scissors</button>
<button onclick="
score.wins = 0;
score.losses = 0;
score.ties = 0;
localStorage.removeItem('score');
">Reset Score</button>
<script>
let score = JSON.parse(localStorage.getItem
('score')) || { // just a shortcut
wins:0,
losses:0,
ties:0
};
// if(!score){
// score ={
// wins:0,
// losses:0,
// ties:0
// };
// }
function playgame(playermove) {
const ComputerMove = pickComputermove();
let result = '';
if (playermove === 'rock') {
if (ComputerMove === 'rock') {
result = 'That\'s a Tie';
} else if (ComputerMove === 'paper') {
result = 'You Lose';
} else if (ComputerMove === 'scissors') {
result = 'You Win';
}
} else if (playermove === 'paper') {
if (ComputerMove === 'rock') {
result = 'You Win';
} else if (ComputerMove === 'paper') {
result = 'That\'s a Tie';
} else if (ComputerMove === 'scissors') {
result = 'You Lose';
}
} else if (playermove === 'scissors') {
if (ComputerMove === 'rock') {
result = 'You Lose';
} else if (ComputerMove === 'paper') {
result = 'You Win';
} else if (ComputerMove === 'scissors') {
result = 'That\'s a Tie';
}
}
if (result === 'You Win') {
score.wins += 1;
}
else if (result === 'You Lose') {
score.losses += 1;
}
else if (result === 'That\'s a Tie') {
score.ties += 1;
}
// creating a localstorage
localStorage.setItem('score', JSON.stringify(score));
alert(`You Picked ${playermove}. Computer Picked ${ComputerMove}. ${result}
Wins:${score.wins},Losses:${score.losses},Ties:${score.ties}
`);
}
function pickComputermove() {
const rand_no = Math.random();
let ComputerMove = '';
if (rand_no >= 0 && rand_no < 1 / 3) {
ComputerMove = 'rock';
} else if (rand_no >= 1 / 3 && rand_no < 2 / 3) {
ComputerMove = 'paper';
} else if (rand_no >= 2 / 3 && rand_no < 1) {
ComputerMove = 'scissors';
}
return ComputerMove;
}
</script>
</body>
</html>