Movement while RootMotionAnimMontage #505
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So I've got a Rolling/Dodge system in my ALS but it doesnt work well with this system because my character can slightly rotate wile the animation is playing. I've already tried to turn of AllowPhysicsRotationDuringAnimRootMotion in the cpp. I dont know if I did it right but I think I did it. But still my character moves while rolling. Im guessing i need to do something in the AnimBP but dont know what. There is a gif that shows what happends if I roll left and right while holding down the key. whats in the gif is not what i want. I want it more like Dark Souls and Elden Ring where the character stays facing forward after the animation is done and doesn't move while rolling. |
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Replies: 1 comment
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I Found a solution. https://forums.unrealengine.com/t/allow-physics-rotation-during-root-motion-in-cpp/2293185/4 |
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I Found a solution.
https://forums.unrealengine.com/t/allow-physics-rotation-during-root-motion-in-cpp/2293185/4