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Blender 2.80+ addon for importing single or multiple .gfbanm files from Pokémon Sword/Shield video games.

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Shararamosh/io_scene_gfbanm

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Pokémon Switch Animation Blender Importer/Exporter

This is Blender 2.80+ addon for importing single or multiple animation files from the Pokémon games in Nintendo Switch (Pokémon Sword/Shield, Let's GO Pikachu/Eevee, Legends Arceus and Scarlet/Violet).

Dependencies:

Implemented:

  • Animation import:
    • Translation transforms
    • Scaling transforms (requires correct "Inherit Scale" option to be set on bones prior to importing animation)
    • Rotation transforms
  • Animation export:
    • Translation transforms
    • Scaling transforms ("Inherit Scale" option is not taken into account as it's part of armature, not animation)
    • Rotation transforms

Not implemented:

  • Material flags
  • Event data

As of now import speed is much lower than export due to using use_local_location workaround, which requires updating scene for every bone transformed.

Flatbuffers schema scripts were generated from pkZukan's gfbanm.fbs.

If you need addon for importing and/or exporting both animations and meshes, download this one. It fully includes this addon, but may occasionally be out-of-date.

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Blender 2.80+ addon for importing single or multiple .gfbanm files from Pokémon Sword/Shield video games.

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