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mainProcess.py
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#!/usr/bin/python3
# coding: utf-8
'''
@Time : 2021/4/14 23:16
@Author : Shulu Chen
@FileName: mainProcess.py
@Software: PyCharm
'''
import argparse
import numpy as np
import tensorflow as tf
import time
import pickle
import matplotlib.pyplot as plt
import maddpg.common.tf_util as U
from maddpg.trainer.maddpg import MADDPGAgentTrainer
import tensorflow.contrib.layers as layers
from PaxBehavior import generate_pax,get_pax
def parse_args():
parser = argparse.ArgumentParser("Reinforcement Learning experiments for multiagent environments")
# Environment
parser.add_argument("--scenario", type=str, default="test_scenarios", help="name of the scenario script")
parser.add_argument("--max-episode-len", type=int, default=50, help="maximum episode length")
parser.add_argument("--num-episodes", type=int, default=100000, help="number of episodes")
parser.add_argument("--num-adversaries", type=int, default=0, help="numbe r of adversaries")
parser.add_argument("--good-policy", type=str, default="maddpg", help="policy for good agents")
parser.add_argument("--adv-policy", type=str, default="maddpg", help="policy of adversaries")
# Core training parameters
parser.add_argument("--lr", type=float, default=0.01, help="learning rate for Adam optimizer")#try higher and lower,
parser.add_argument("--gamma", type=float, default=1, help="discount factor")#0.9999
parser.add_argument("--batch-size", type=int, default=128, help="number of episodes to optimize at the same time")
parser.add_argument("--num-units", type=int, default=128, help="number of units in the mlp")#three layer, 256
# Checkpointing
parser.add_argument("--exp-name", type=str, default="compete_price_pax", help="name of the experiment")
parser.add_argument("--save-dir", type=str, default="D:\maddpg_det_manual\policy", help="directory in which training state and model should be saved")
parser.add_argument("--save-dir2", type=str, default="D:\maddpg_det_manual2\policy", help="directory in which training state and model should be saved")
parser.add_argument("--save-rate", type=int, default=1, help="save model once every time this many episodes are completed")
parser.add_argument("--load-dir", type=str, default="D:\maddpg_det_manual\policy", help="directory in which training state and model are loaded")
# Evaluation
parser.add_argument("--restore", action="store_true", default=False)
parser.add_argument("--test", action="store_true", default= False)
parser.add_argument("--benchmark", action="store_true", default=False)
parser.add_argument("--benchmark-iters", type=int, default=10000, help="number of iterations run for benchmarking")
parser.add_argument("--benchmark-dir", type=str, default="./benchmark_files/", help="directory where benchmark data is saved")
parser.add_argument("--plots-dir", type=str, default="./learning_curves/", help="directory where plot data is saved")
return parser.parse_args()
def mlp_model(input, num_outputs, scope, reuse=False, num_units=64, rnn_cell=None):
# This model takes as input an observation and returns values of all actions
with tf.variable_scope(scope, reuse=reuse):
out = input
out = layers.fully_connected(out, num_outputs=num_units, activation_fn=tf.nn.relu)
out = layers.fully_connected(out, num_outputs=num_units, activation_fn=tf.nn.relu)
out = layers.fully_connected(out, num_outputs=num_units, activation_fn=tf.nn.relu)
out = layers.fully_connected(out, num_outputs=num_outputs, activation_fn=None)
return out
def make_env(scenario_name, arglist, benchmark=False):
from environment_manual import MultiAgentEnv
# import multiagent.scenarios as scenarios
import scenarios
# load scenario from script
scenario = scenarios.load(scenario_name + ".py").Scenario()
# create world
world = scenario.make_world()
# create multiagent environment
if benchmark:
env = MultiAgentEnv(world, scenario.reset_world, scenario.reward, scenario.observation, scenario.benchmark_data)
else:
env = MultiAgentEnv(world, scenario.reset_world, scenario.reward, scenario.observation,done_callback=scenario.fulled)
return env
def get_trainers(env, num_adversaries, obs_shape_n, arglist):
trainers = []
model = mlp_model
trainer = MADDPGAgentTrainer
for i in range(num_adversaries):
trainers.append(trainer(
"agent_%d" % i, model, obs_shape_n, env.action_space, i, arglist,
local_q_func=(arglist.adv_policy=='ddpg')))
for i in range(num_adversaries, env.n):
trainers.append(trainer(
"agent_%d" % i, model, obs_shape_n, env.action_space, i, arglist,
local_q_func=(arglist.good_policy=='ddpg')))
return trainers
def train(arglist):
with U.single_threaded_session():
# Create environment
env = make_env(arglist.scenario, arglist, arglist.benchmark)
# Create agent trainers
obs_shape_n = [env.observation_space[i].shape for i in range(env.n)]
num_adversaries = min(env.n, arglist.num_adversaries)
trainers = get_trainers(env, num_adversaries, obs_shape_n, arglist)
print('Using good policy {} and adv policy {}'.format(arglist.good_policy, arglist.adv_policy))
# Initialize
U.initialize()
# Load previous results, if necessary
if arglist.load_dir == "":
arglist.load_dir = arglist.save_dir
if arglist.test or arglist.restore:
print('Loading previous state...')
print(arglist.load_dir)
U.load_state(arglist.load_dir)
episode_rewards = [0.0] # sum of rewards for all agents
agent_rewards = [[0.0] for _ in range(env.n)] # individual agent reward
final_ep_rewards = [] # sum of rewards for training curve
final_ep_ag_rewards = [] # agent rewards for training curve
agent_info = [[[]]] # placeholder for benchmarking info
saver = tf.train.Saver()
obs_n = env.reset()
episode_step = 0
train_step = 0
left_seats=[50,50]
load_factor_0=[]
load_factor_1=[]
t_start = time.time()
addition_rew_count=0
print('Starting iterations...')
sold_seats_h=[0,0]
sold_seats_l=[0,0]
arrival_data=generate_pax()
while True:
# get action
action_n = [agent.action(obs) for agent, obs in zip(trainers,obs_n)]
# print(action_n)
# action_n=[1,2,3,4,5]
# print(action_n)
# print(episode_step)
# print(left_seats)
# environment step
new_obs_n, rew_n, done_n, info_n,sold_seats = env.step(action_n,get_pax(arrival_data,episode_step),left_seats,episode_step)
episode_step += 1
sold_seats_h[0]+=sold_seats[1]
sold_seats_h[1]+=sold_seats[3]
sold_seats_l[0]+=sold_seats[0]
sold_seats_l[1]+=sold_seats[2]
left_seats=[left_seats[0]-sold_seats[0]-sold_seats[1],left_seats[1]-sold_seats[2]-sold_seats[3]]
done = all(done_n)
terminal = (episode_step >= arglist.max_episode_len)
new_obs_n[0][0]=sold_seats_h[0]
new_obs_n[0][1]=sold_seats_l[0]
new_obs_n[0][2]=left_seats[0]
new_obs_n[0][3]=episode_step
new_obs_n[1][0]=sold_seats_h[1]
new_obs_n[1][1]=sold_seats_l[1]
new_obs_n[1][2]=left_seats[1]
new_obs_n[1][3]=episode_step
# print(new_obs_n)
# #Give additional rewards for agent 0 if over agent 1
# if rew_n[1]>rew_n[0]:
# rew_n[1]+=50
# addition_rew_count+=1
# collect experience
for i, rew in enumerate(rew_n):
episode_rewards[-1] += rew
agent_rewards[i][-1] += rew
for i, agent in enumerate(trainers):
# print(done_n[i],i)
# print(agent_rewards[i][-1])
agent.experience(obs_n[i], action_n[i], rew_n[i], new_obs_n[i], done_n[i], terminal)
obs_n = new_obs_n
# print(rew_n[0])
if done or terminal or episode_step>=50:
# agent_rewards[1][-1]-=addition_rew_count*50
# print(episode_rewards[-1],"eps_rew")
# print(agent_rewards[0][-1],"agt0")
# print(agent_rewards[1][-1],"agt1")
arrival_data=generate_pax()
sold_seats_h=[0,0]
sold_seats_l=[0,0]
obs_n = env.reset()
episode_step = 0
addition_rew_count=0
load_factor=[50-left_seats[0],50-left_seats[1]]
left_seats=[50,50]
episode_rewards.append(0)
for a in agent_rewards:
a.append(0)
load_factor_0.append(load_factor[0])
load_factor_1.append(load_factor[1])
agent_info.append([[]])
print(len(episode_rewards)*100/arglist.num_episodes,"%")
# increment global step counter
train_step += 1
if arglist.test:
if len(episode_rewards) > arglist.num_episodes:
env.Test_model(episode_step,plot_graph=True,price_curve=True)
break
else:
env.Test_model(episode_step,plot_graph=False,price_curve=False)
continue
# update all trainers, if not in display or benchmark mode
loss = None
for agent in trainers:
agent.preupdate()
for agent in trainers:
loss = agent.update(trainers, train_step)
# save model, display training output
# if terminal and (len(episode_rewards) % arglist.save_rate == 0):
if agent_rewards[0][-1]==max(agent_rewards[0]):
print("save")
U.save_state(arglist.save_dir2, saver=saver)
# print statement depends on whether or not there are adversaries
if num_adversaries == 0:
print("steps: {}, episodes: {}, mean episode reward: {}, time: {}".format(
train_step, len(episode_rewards), np.mean(episode_rewards[-arglist.save_rate:]), round(time.time()-t_start, 3)))
else:
print("steps: {}, episodes: {}, mean episode reward: {}, agent episode reward: {}, time: {}".format(
train_step, len(episode_rewards), np.mean(episode_rewards[-arglist.save_rate:]),
[np.mean(rew[-arglist.save_rate:]) for rew in agent_rewards], round(time.time()-t_start, 3)))
t_start = time.time()
# Keep track of final episode reward
final_ep_rewards.append(np.mean(episode_rewards[-arglist.save_rate:]))
for rew in agent_rewards:
final_ep_ag_rewards.append(np.mean(rew[-arglist.save_rate:]))
rew_file_name = arglist.save_dir + arglist.exp_name + '_rewards.pkl'
with open(rew_file_name, 'wb') as fp:
pickle.dump(final_ep_rewards, fp)
agrew_file_name = arglist.save_dir + arglist.exp_name + '_agrewards.pkl'
with open(agrew_file_name, 'wb') as fp:
pickle.dump(final_ep_ag_rewards, fp)
# saves final episode reward for plotting training curve later
if len(episode_rewards) > arglist.num_episodes:
episode_rewards.pop(-1)
agent_rewards[0].pop(-1)
agent_rewards[1].pop(-1)
curve_rew=[]
curve_rew_a1=[]
curve_rew_a2=[]
load_0=[]
load_1=[]
curve=40
for i in range(len(episode_rewards)-curve):
curve_rew.append(sum(episode_rewards[i:i+curve])/curve)
curve_rew_a1.append(sum(agent_rewards[0][i:i+curve])/curve)
curve_rew_a2.append(sum(agent_rewards[1][i:i+curve])/curve)
load_0.append(sum(load_factor_0[i:i+curve])/curve)
load_1.append(sum(load_factor_1[i:i+curve])/curve)
plt.plot(curve_rew,label="episode rewards",color="green")
plt.plot(curve_rew_a1,label="agent 0",color="orange")
plt.plot(curve_rew_a2,label="agent 1",color="blue")
plt.title("Total rewards, deterministic lr="+str(arglist.lr)+" gamma="+str(arglist.gamma))
plt.legend()
plt.show()
plt.plot(load_0,label="agent 0",color="orange")
plt.plot(load_1,label="agent 1",color='blue')
plt.title("Load Factor, deterministic lr="+str(arglist.lr)+" gamma="+str(arglist.gamma))
plt.legend()
plt.show()
print('...Finished total of {} episodes.'.format(len(episode_rewards)))
# print("save")
U.save_state(arglist.save_dir, saver=saver)
# print statement depends on whether or not there are adversaries
if num_adversaries == 0:
print("steps: {}, episodes: {}, mean episode reward: {}, time: {}".format(
train_step, len(episode_rewards), np.mean(episode_rewards[-arglist.save_rate:]), round(time.time()-t_start, 3)))
else:
print("steps: {}, episodes: {}, mean episode reward: {}, agent episode reward: {}, time: {}".format(
train_step, len(episode_rewards), np.mean(episode_rewards[-arglist.save_rate:]),
[np.mean(rew[-arglist.save_rate:]) for rew in agent_rewards], round(time.time()-t_start, 3)))
t_start = time.time()
# Keep track of final episode reward
final_ep_rewards.append(np.mean(episode_rewards[-arglist.save_rate:]))
for rew in agent_rewards:
final_ep_ag_rewards.append(np.mean(rew[-arglist.save_rate:]))
rew_file_name = arglist.save_dir + arglist.exp_name + '_rewards.pkl'
with open(rew_file_name, 'wb') as fp:
pickle.dump(final_ep_rewards, fp)
agrew_file_name = arglist.save_dir + arglist.exp_name + '_agrewards.pkl'
with open(agrew_file_name, 'wb') as fp:
pickle.dump(final_ep_ag_rewards, fp)
break
start=time.time()
if __name__ == '__main__':
arglist = parse_args()
train(arglist)
print(time.time()-start,"runnig time")