diff --git a/Content.Client/Clothing/ClientClothingSystem.cs b/Content.Client/Clothing/ClientClothingSystem.cs index 12ea7f1d25a..7e3de72213b 100644 --- a/Content.Client/Clothing/ClientClothingSystem.cs +++ b/Content.Client/Clothing/ClientClothingSystem.cs @@ -113,6 +113,11 @@ private void OnGetVisuals(EntityUid uid, ClothingComponent item, GetEquipmentVis i++; } + if (inventory.SpeciesId != null && item.Sprite != null + && _cache.TryGetResource(SpriteSpecifierSerializer.TextureRoot / item.Sprite, out var rsi) + && rsi.RSI.TryGetState($"{layer.State}-{inventory.SpeciesId}", out _)) + layer.State = $"{layer.State}-{inventory.SpeciesId}"; + args.Layers.Add((key, layer)); } } diff --git a/Resources/Locale/en-US/prototypes/entities/clothing/head/hardsuit-helmets.ftl b/Resources/Locale/en-US/prototypes/entities/clothing/head/hardsuit-helmets.ftl index af0a836ce9c..17b41b7001d 100644 --- a/Resources/Locale/en-US/prototypes/entities/clothing/head/hardsuit-helmets.ftl +++ b/Resources/Locale/en-US/prototypes/entities/clothing/head/hardsuit-helmets.ftl @@ -4,6 +4,8 @@ ent-ClothingHeadHelmetHardsuitAtmos = HpI-19t helmet .desc = The Fotia's standard helmet, it features the same heat protection as the suit, along with some integrated protective gear for the wearer's head. ent-ClothingHeadHelmetHardsuitEngineering = HpI-19r helmet .desc = The Lampsi's standard helmet, it features the same radiation protection as the suit, along with some integrated protective gear for the wearer's head. +ent-ClothingHeadHelmetHardsuitEngineeringUnpainted = HpI-19r helmet + .desc = { ent-ClothingHeadHelmetHardsuitEngineering.desc } ent-ClothingHeadHelmetHardsuitSpatio = HpI-20s helmet .desc = A lightweight helmet designed for the Kriti hardsuit, it allows for better mobility, along with some protection against radiation. ent-ClothingHeadHelmetHardsuitSalvage = HpI-20a helmet @@ -55,6 +57,8 @@ ent-ClothingHeadHelmetHardsuitLuxury = HpI-20c helmet .desc = A modified helmet for the Minos hardsuit, fashioned after the Logistics Officer's colors. It's been modified for greater mobility at the expense of physical trauma protection. ent-ClothingHeadHelmetHardsuitSyndie = CSA-51a helmet .desc = An armored helmet deployed over a Shanlin tacsuit. This one has been painted blood red. +ent-ClothingHeadHelmetHardsuitShanlinUnpainted = CSA-51a helmet + .desc = An armored helmet deployed over a Shanlin tacsuit. This one is unpainted bare metal. ent-ClothingHeadHelmetHardsuitSyndieReverseEngineered = CSA-51a helmet .desc = An armored helmet deployed over a Shanlin tacsuit. This one has been painted blue. ent-ClothingHeadHelmetHardsuitSyndieMedic = CSA-51m helmet @@ -62,6 +66,9 @@ ent-ClothingHeadHelmetHardsuitSyndieMedic = CSA-51m helmet Designed to enable the survival of combat medics in the most dangerous of environments. ent-ClothingHeadHelmetHardsuitSyndieElite = CSA-54UA helmet .desc = An elite version of the Shanlin tacsuit's helmet, featuring improved armor and fireproofing. +ent-ClothingHeadHelmetHardsuitShiweiUnpainted = CSA-54UA helmet + .desc = An elite version of the Shanlin tacsuit's helmet, featuring improved armor and fireproofing. + It is unpainted bare spaceship alloy. ent-ClothingHeadHelmetHardsuitSyndieCommander = CSA-54c helmet .desc = A bulked up version of the Shanlin tacsuit's helmet, purpose-built for commanders of special operation squads. This one has been painted blood-red. ent-ClothingHeadHelmetHardsuitCybersun = CSA-80UA helmet diff --git a/Resources/Locale/en-US/prototypes/entities/clothing/outerClothing/hardsuits.ftl b/Resources/Locale/en-US/prototypes/entities/clothing/outerClothing/hardsuits.ftl index 95348243e7e..5d7b55c1631 100644 --- a/Resources/Locale/en-US/prototypes/entities/clothing/outerClothing/hardsuits.ftl +++ b/Resources/Locale/en-US/prototypes/entities/clothing/outerClothing/hardsuits.ftl @@ -6,6 +6,8 @@ ent-ClothingOuterHardsuitAtmos = HpI-19t "Fotia" hardsuit ent-ClothingOuterHardsuitEngineering = HpI-19r "Lampsi" hardsuit .desc = A standard-issue hardsuit produced by Hephaestus Industries, used by engineers in low & high pressure environments. The label indicates that its rated for moderate amounts of radiation exposure. It feels a bit heavy. +ent-ClothingOuterHardsuitEngineeringUnpainted = HpI-19r "Lampsi" hardsuit + .desc = { ent-ClothingOuterHardsuitEngineering.desc } ent-ClothingOuterHardsuitSpatio = HpI-20s "Kriti" hardsuit .desc = A standard-issue hardsuit produced by Hephaestus Industries, designed for industrial work in low pressure environments. The label indicates that its rated for moderate amounts of radiation exposure, and it feels somewhat light. @@ -74,6 +76,9 @@ ent-ClothingOuterHardsuitLuxury = HpI-20c - "Minos" hardsuit ent-ClothingOuterHardsuitSyndie = CSA-51a - "Shanlin" tacsuit .desc = A tactical combat hardsuit produced by the Cybersun-Armaments Corporation, the suit's tags indicate it provides moderate protection against most forms of damage. This one has been painted blood red. It feels incredibly light. +ent-ClothingOuterHardsuitShanlinUnpainted = CSA-51a - "Shanlin" tacsuit + .desc = A tactical combat hardsuit produced by the Cybersun-Armaments Corporation, the suit's tags indicate it provides moderate protection against most forms of damage. + This one is unpainted bare metal. It feels incredibly light. ent-ClothingOuterHardsuitSyndieReverseEngineered = CSA-51a - "Shanlin" tacsuit .desc = A tactical combat hardsuit produced by the Cybersun-Armaments Corporation, the suit's tags indicate it provides moderate protection against most forms of damage. This one has been painted blue. It feels incredibly light. @@ -84,6 +89,10 @@ ent-ClothingOuterHardsuitSyndieElite = CSA-54UA - "Shiwei" tacsuit .desc = An "Up-Armored" tactical combat hardsuit produced by the Cybersun-Armaments Corporation. The suit's tags indicate its rated for high exposure to radiation, heat and explosions, along with moderate physical trauma protection. It feels incredibly light. +ent-ClothingOuterHardsuitShiweiUnpainted = CSA-54UA - "Shiwei" tacsuit + .desc = An "Up-Armored" tactical combat hardsuit produced by the Cybersun-Armaments Corporation. + The suit's tags indicate its rated for high exposure to radiation, heat and explosions, along with moderate physical trauma protection. + It is unpainted bare spaceship alloy. It feels incredibly light. ent-ClothingOuterHardsuitSyndieCommander = CSA-54c - "Tianming" tacsuit .desc = A "Commander" tactical combat hardsuit produced by the Cybersun-Armaments Corporation. The suit's tags indicate that it protects greatly against all forms of damage. This one has been painted blood red. It doesn't seem to have any weight. diff --git a/Resources/Prototypes/Catalog/Cargo/cargo_hardsuits.yml b/Resources/Prototypes/Catalog/Cargo/cargo_hardsuits.yml index ebd73438ab9..780826c6808 100644 --- a/Resources/Prototypes/Catalog/Cargo/cargo_hardsuits.yml +++ b/Resources/Prototypes/Catalog/Cargo/cargo_hardsuits.yml @@ -12,7 +12,7 @@ - type: cargoProduct id: EngineeringLampsiHardsuit icon: - sprite: Clothing/OuterClothing/Hardsuits/engineering.rsi + sprite: Clothing/OuterClothing/Hardsuits/engineering-base.rsi state: icon product: CrateEngineeringLampsiHardsuit cost: 2250 @@ -45,13 +45,23 @@ - type: cargoProduct id: SecurityShanlinTacsuit icon: - sprite: Nyanotrasen/Clothing/OuterClothing/ReverseEngineering/syndicate.rsi + sprite: Clothing/OuterClothing/Hardsuits/syndicate-base.rsi state: icon product: CrateSecurityShanlinTacsuit cost: 75000 category: cargoproduct-category-name-hardsuits group: market +- type: cargoProduct + id: SecurityShiweiTacsuit + icon: + sprite: Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi + state: icon + product: CrateSecurityShiweiTacsuit + cost: 90000 + category: cargoproduct-category-name-hardsuits + group: market + - type: cargoProduct id: SecurityGuanYuTacsuit icon: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/hardsuits.yml b/Resources/Prototypes/Catalog/Fills/Crates/hardsuits.yml index 9d6f46c499d..7e0f02c58e8 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/hardsuits.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/hardsuits.yml @@ -13,11 +13,11 @@ id: CrateEngineeringLampsiHardsuit parent: CrateEngineering name: lampsi hardsuit crate - description: Contains a single HpI-19r "Lampsi" hardsuit. Requires Engineering access to open. + description: Contains a single HpI-19r "Lampsi" hardsuit. The suit comes unpainted. Requires Engineering access to open. components: - type: StorageFill contents: - - id: ClothingOuterHardsuitAtmos + - id: ClothingOuterHardsuitEngineeringUnpainted # Logistics - type: entity @@ -49,7 +49,17 @@ components: - type: StorageFill contents: - - id: ClothingOuterHardsuitSyndieReverseEngineered + - id: ClothingOuterHardsuitShanlinUnpainted + +- type: entity + id: CrateSecurityShiweiTacsuit + parent: CrateSecgear + name: shiwei tacsuit crate + description: Contains a single CSA-54UA "Shiwei" tacsuit. Requires Security access to open. + components: + - type: StorageFill + contents: + - id: ClothingOuterHardsuitShiweiUnpainted - type: entity id: CrateSecurityGuanYuTacsuit diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml index 7b75ad7bb03..197c5485d13 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml @@ -62,6 +62,36 @@ coefficient: 0.005 #Engineering Hardsuit +- type: entity + parent: ClothingHeadHelmetHardsuitEngineering + id: ClothingHeadHelmetHardsuitEngineeringUnpainted + name: engineering hardsuit helmet + description: An engineering hardsuit helmet designed for working in low-pressure, high radioactive environments. + components: + - type: Sprite + sprite: Clothing/Head/Hardsuits/engineering-base.rsi + layers: + - state: icon + - state: icon-unshaded + shader: unshaded + - state: light-overlay + visible: false + shader: unshaded + map: [ "light" ] + - type: Clothing + sprite: Clothing/Head/Hardsuits/engineering-base.rsi + clothingVisuals: + head: + - state: equipped-head + - state: equipped-head-unshaded + shader: unshaded + - type: ToggleableLightVisuals + spriteLayer: light + clothingVisuals: + head: + - state: equipped-head-light + shader: unshaded + - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitEngineering @@ -368,6 +398,35 @@ #ANTAG HARDSUITS #Blood-red Hardsuit +- type: entity + parent: ClothingHeadHelmetHardsuitSyndie + id: ClothingHeadHelmetHardsuitShanlinUnpainted + name: Cybersun tacsuit helmet + components: + - type: Sprite + sprite: Clothing/Head/Hardsuits/syndicate-base.rsi + layers: + - state: icon + - state: icon-unshaded + shader: unshaded + - state: light-overlay + visible: false + shader: unshaded + map: [ "light" ] + - type: Clothing + sprite: Clothing/Head/Hardsuits/syndicate-base.rsi + clothingVisuals: + head: + - state: equipped-head + - state: equipped-head-unshaded + shader: unshaded + - type: ToggleableLightVisuals + spriteLayer: light + clothingVisuals: + head: + - state: equipped-head-light + shader: unshaded + - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndie @@ -418,6 +477,35 @@ Heat: 0.9 #Syndicate Elite Hardsuit +- type: entity + parent: ClothingHeadHelmetHardsuitSyndieElite + id: ClothingHeadHelmetHardsuitShiweiUnpainted + name: Cybersun elite tacsuit helmet + components: + - type: Sprite + sprite: Clothing/Head/Hardsuits/syndicate-elite-base.rsi + layers: + - state: icon + - state: icon-unshaded + shader: unshaded + - state: light-overlay + visible: false + shader: unshaded + map: [ "light" ] + - type: Clothing + sprite: Clothing/Head/Hardsuits/syndicate-elite-base.rsi + clothingVisuals: + head: + - state: equipped-head + - state: equipped-head-unshaded + shader: unshaded + - type: ToggleableLightVisuals + spriteLayer: light + clothingVisuals: + head: + - state: equipped-head-light + shader: unshaded + - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndieElite diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml index 4696e6d8e30..0590e41e6b5 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml @@ -66,6 +66,24 @@ guides: [ HephaestusIndustries ] #Engineering Hardsuit +- type: entity + parent: ClothingOuterHardsuitEngineering + id: ClothingOuterHardsuitEngineeringUnpainted + name: engineering hardsuit + description: A special suit that protects against hazardous, low pressure environments. Has radiation shielding. + components: + - type: Sprite + sprite: Clothing/OuterClothing/Hardsuits/engineering-base.rsi + - type: Clothing + sprite: Clothing/OuterClothing/Hardsuits/engineering-base.rsi + clothingVisuals: + outerClothing: + - state: equipped-OUTERCLOTHING + - state: equipped-OUTERCLOTHING-unshaded + shader: unshaded + - type: ToggleableClothing + clothingPrototype: ClothingHeadHelmetHardsuitEngineeringUnpainted + - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitEngineering @@ -553,6 +571,24 @@ #ANTAG HARDSUITS #Blood-red Hardsuit +- type: entity + parent: ClothingOuterHardsuitSyndie + id: ClothingOuterHardsuitShanlinUnpainted + name: Cybersun tacsuit + description: A special suit that protects against hazardous, low pressure environments. Has radiation shielding. + components: + - type: Sprite + sprite: Clothing/OuterClothing/Hardsuits/syndicate-base.rsi + - type: Clothing + sprite: Clothing/OuterClothing/Hardsuits/syndicate-base.rsi + clothingVisuals: + outerClothing: + - state: equipped-OUTERCLOTHING + - state: equipped-OUTERCLOTHING-unshaded + shader: unshaded + - type: ToggleableClothing + clothingPrototype: ClothingHeadHelmetHardsuitShanlinUnpainted + - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSyndie @@ -560,7 +596,7 @@ description: A heavily armored hardsuit designed for work in special operations. Property of Gorlex Marauders. components: - type: Sprite - sprite: Clothing/OuterClothing/Hardsuits/syndicate.rsi + sprite: Clothing/OuterClothing/Hardsuits/syndicate-base.rsi - type: Item size: Huge - type: Clothing @@ -616,6 +652,24 @@ coefficient: 0.5 # 50% #Syndicate Elite Hardsuit +- type: entity + parent: ClothingOuterHardsuitSyndie + id: ClothingOuterHardsuitShiweiUnpainted + name: Cybersun tacsuit + description: A special suit that protects against hazardous, low pressure environments. Has radiation shielding. + components: + - type: Sprite + sprite: Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi + - type: Clothing + sprite: Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi + clothingVisuals: + outerClothing: + - state: equipped-OUTERCLOTHING + - state: equipped-OUTERCLOTHING-unshaded + shader: unshaded + - type: ToggleableClothing + clothingPrototype: ClothingHeadHelmetHardsuitShiweiUnpainted + - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSyndieElite diff --git a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml index 01f8a32fea0..c06f1681441 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml @@ -1043,7 +1043,8 @@ - ClothingOuterHardsuitCombatMedical - ClothingOuterHardsuitCombatRiot - ClothingOuterHardsuitCombatAdvanced - - ClothingOuterHardsuitSyndieReverseEngineered + - ClothingOuterHardsuitShanlinUnpainted + - ClothingOuterHardsuitShiweiUnpainted - ClothingOuterHardsuitJuggernautReverseEngineered - WeaponMechCombatImmolationGun - WeaponMechCombatSolarisLaser diff --git a/Resources/Prototypes/Recipes/Lathes/hardsuits.yml b/Resources/Prototypes/Recipes/Lathes/hardsuits.yml index 061ece47c19..77ca2c5b878 100644 --- a/Resources/Prototypes/Recipes/Lathes/hardsuits.yml +++ b/Resources/Prototypes/Recipes/Lathes/hardsuits.yml @@ -63,8 +63,8 @@ # TODO: I still need to make these "Unpainted" - type: latheRecipe - id: ClothingOuterHardsuitSyndieReverseEngineered - result: ClothingOuterHardsuitSyndieReverseEngineered + id: ClothingOuterHardsuitShanlinUnpainted + result: ClothingOuterHardsuitShanlinUnpainted category: Tacsuits completetime: 180 materials: @@ -76,20 +76,19 @@ Plasma: 800 Gold: 600 -# This one's an IOU. -# - type: latheRecipe -# id: ClothingOuterHardsuitCybersunEliteUnpainted -# result: ClothingOuterHardsuitCybersunEliteUnpainted -# category: Tacsuits -# completetime: 120 -# materials: -# Plasteel: 8000 -# WebSilk: 3000 -# ReinforcedGlass: 1500 -# Plastic: 1500 -# Uranium: 800 -# Plasma: 800 -# Gold: 600 +- type: latheRecipe + id: ClothingOuterHardsuitShiweiUnpainted + result: ClothingOuterHardsuitShiweiUnpainted + category: Tacsuits + completetime: 120 + materials: + Plasteel: 10000 + WebSilk: 3000 + ReinforcedPlasmaGlass: 1500 + Plastic: 1500 + Uranium: 1000 + Plasma: 1000 + Gold: 800 # TODO: IOU one "Unpainted" juggsuit sprite. - type: latheRecipe diff --git a/Resources/Prototypes/Research/arsenal.yml b/Resources/Prototypes/Research/arsenal.yml index 3625f0cb4e7..5d286bd2e2c 100644 --- a/Resources/Prototypes/Research/arsenal.yml +++ b/Resources/Prototypes/Research/arsenal.yml @@ -189,7 +189,8 @@ cost: 25000 recipeUnlocks: - ClothingOuterHardsuitCombatAdvanced - - ClothingOuterHardsuitSyndieReverseEngineered + - ClothingOuterHardsuitShanlinUnpainted + - ClothingOuterHardsuitShiweiUnpainted - ClothingOuterHardsuitJuggernautReverseEngineered #- ClothingOuterHardsuitCybersunEliteUnpainted # IOU technologyPrerequisites: diff --git a/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/equipped-head-harpy.png b/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/equipped-head-harpy.png new file mode 100644 index 00000000000..87cf2962419 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/equipped-head-harpy.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/equipped-head-light-vox.png b/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/equipped-head-light-vox.png new file mode 100644 index 00000000000..879ce40a74a Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/equipped-head-light-vox.png differ diff --git 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files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/light-overlay.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/meta.json b/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/meta.json new file mode 100644 index 00000000000..a054b59a61c --- /dev/null +++ b/Resources/Textures/Clothing/Head/Hardsuits/engineering-base.rsi/meta.json @@ -0,0 +1,59 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e. Vox states made by Flareguy for SS14 | vulpkanin version taken from Paradise station at https://github.com/ParadiseSS13/Paradise/commit/f0fa4e1fd809482fbc104a310aa34cebf7df157d", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "icon-unshaded" + }, + { + "name": "icon-flash" + }, + { + "name": "light-overlay" + }, + { + "name": "equipped-head", + "directions": 4 + }, + { + "name": "equipped-head-light", + "directions": 4 + }, + { + "name": "equipped-head-unshaded", + "directions": 4 + }, + { + "name": "equipped-head-unshaded-vox", + "directions": 4 + }, + { + "name": "equipped-head-unshaded-vulpkanin", + "directions": 4 + }, + { + "name": "equipped-head-vox", + "directions": 4 + }, + { + "name": "equipped-head-light-vox", + "directions": 4 + }, + { + "name": "equipped-head-vulpkanin", + "directions": 4 + }, + { + "name": "equipped-head-harpy", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-light.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-light.png new file mode 100644 index 00000000000..9161967d067 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-light.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-unshaded-vox.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-unshaded-vox.png new file mode 100644 index 00000000000..7a1bb5e4192 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-unshaded-vox.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-unshaded.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-unshaded.png new file mode 100644 index 00000000000..b42bda0a5cf Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-unshaded.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-vox.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-vox.png new file mode 100644 index 00000000000..d2a9b79b095 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head-vox.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head.png new file mode 100644 index 00000000000..309924b19da Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/equipped-head.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/icon-unshaded.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/icon-unshaded.png new file mode 100644 index 00000000000..4883317d572 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/icon-unshaded.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/icon.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/icon.png new file mode 100644 index 00000000000..6b5b13b8895 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/light-overlay.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/light-overlay.png new file mode 100644 index 00000000000..10425cf5539 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/light-overlay.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/meta.json b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/meta.json new file mode 100644 index 00000000000..7660b5d82e0 --- /dev/null +++ b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-base.rsi/meta.json @@ -0,0 +1,40 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e. Vox states made by Flareguy for SS14 | vulpkanin version taken from Paradise station at https://github.com/ParadiseSS13/Paradise/commit/f0fa4e1fd809482fbc104a310aa34cebf7df157d", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "icon-unshaded" + }, + { + "name": "light-overlay" + }, + { + "name": "equipped-head", + "directions": 4 + }, + { + "name": "equipped-head-light", + "directions": 4 + }, + { + "name": "equipped-head-unshaded", + "directions": 4 + }, + { + "name": "equipped-head-unshaded-vox", + "directions": 4 + }, + { + "name": "equipped-head-vox", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-light.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-light.png new file mode 100644 index 00000000000..17118f0ae19 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-light.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-unshaded-vox.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-unshaded-vox.png new file mode 100644 index 00000000000..4329d5f3ef9 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-unshaded-vox.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-unshaded.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-unshaded.png new file mode 100644 index 00000000000..11ce9224a0a Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-unshaded.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-vox.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-vox.png new file mode 100644 index 00000000000..a6ea444c719 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head-vox.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head.png new file mode 100644 index 00000000000..2ca6eaad801 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/equipped-head.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/icon-unshaded.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/icon-unshaded.png new file mode 100644 index 00000000000..d11ed519784 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/icon-unshaded.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/icon.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/icon.png new file mode 100644 index 00000000000..2364edfc148 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/light-overlay.png b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/light-overlay.png new file mode 100644 index 00000000000..239a7de749c Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/light-overlay.png differ diff --git a/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/meta.json b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/meta.json new file mode 100644 index 00000000000..7660b5d82e0 --- /dev/null +++ b/Resources/Textures/Clothing/Head/Hardsuits/syndicate-elite-base.rsi/meta.json @@ -0,0 +1,40 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e. Vox states made by Flareguy for SS14 | vulpkanin version taken from Paradise station at https://github.com/ParadiseSS13/Paradise/commit/f0fa4e1fd809482fbc104a310aa34cebf7df157d", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "icon-unshaded" + }, + { + "name": "light-overlay" + }, + { + "name": "equipped-head", + "directions": 4 + }, + { + "name": "equipped-head-light", + "directions": 4 + }, + { + "name": "equipped-head-unshaded", + "directions": 4 + }, + { + "name": "equipped-head-unshaded-vox", + "directions": 4 + }, + { + "name": "equipped-head-vox", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-harpy.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-harpy.png new file mode 100644 index 00000000000..840b692f78d Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-harpy.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-lamia.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-lamia.png new file mode 100644 index 00000000000..356373bffa3 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-lamia.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-unshaded-harpy.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-unshaded-harpy.png new file mode 100644 index 00000000000..c96244bdcbb Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-unshaded-harpy.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-unshaded.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-unshaded.png new file mode 100644 index 00000000000..24f39e148f8 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-unshaded.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-vox.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-vox.png new file mode 100644 index 00000000000..f3cc5c1c5ad Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING-vox.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING.png new file mode 100644 index 00000000000..e6617f66b79 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/equipped-OUTERCLOTHING.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/icon.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/icon.png new file mode 100644 index 00000000000..0c7e7c53f6a Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/inhand-left.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/inhand-left.png new file mode 100644 index 00000000000..4f413137e7d Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/inhand-left.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/inhand-right.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/inhand-right.png new file mode 100644 index 00000000000..7491ac0e89e Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/inhand-right.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/meta.json b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/meta.json new file mode 100644 index 00000000000..b9364bc058c --- /dev/null +++ b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/meta.json @@ -0,0 +1,49 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, harpy version by VMSolidus. Vox state made by Flareguy for SS14, lamia & segment by @noctyrnal", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-vox", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-harpy", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-lamia", + "directions": 4 + }, + { + "name": "segment" + }, + { + "name": "equipped-OUTERCLOTHING-unshaded", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-unshaded-harpy", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/segment.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/segment.png new file mode 100644 index 00000000000..c54456d0513 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-base.rsi/segment.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-harpy.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-harpy.png new file mode 100644 index 00000000000..da19b2ea88d Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-harpy.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-lamia.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-lamia.png new file mode 100644 index 00000000000..96d2eefdf58 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-lamia.png differ diff --git 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mode 100644 index 00000000000..43976fc30b0 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-unshaded.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-vox.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-vox.png new file mode 100644 index 00000000000..1a9a83b0e3c Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING-vox.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING.png new file mode 100644 index 00000000000..2929bc7445d Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/equipped-OUTERCLOTHING.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/icon.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/icon.png new file mode 100644 index 00000000000..4e01ea25754 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/inhand-left.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/inhand-left.png new file mode 100644 index 00000000000..61891e0c630 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/inhand-left.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/inhand-right.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/inhand-right.png new file mode 100644 index 00000000000..b3c54645d30 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/inhand-right.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/meta.json b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/meta.json new file mode 100644 index 00000000000..b9ee9dce22b --- /dev/null +++ b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/meta.json @@ -0,0 +1,61 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, harpy version by VMSolidus. Vox state made by Flareguy for SS14, lamia & segment by @noctyrnal", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-vox", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-harpy", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-monkey", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-lamia", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + }, + { + "name": "segment" + }, + { + "name": "equipped-OUTERCLOTHING-unshaded", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-unshaded-harpy", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-unshaded-lamia", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-unshaded-monkey", + "directions": 4 + } + ] + } diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/segment.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/segment.png new file mode 100644 index 00000000000..679b1f24330 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-base.rsi/segment.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-harpy.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-harpy.png new file mode 100644 index 00000000000..06fd3219bec Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-harpy.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-lamia.png 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b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-unshaded-lamia.png new file mode 100644 index 00000000000..2bf5677ef4f Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-unshaded-lamia.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-unshaded-vox.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-unshaded-vox.png new file mode 100644 index 00000000000..5f5e69e820b Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-unshaded-vox.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING-unshaded.png 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00000000000..b9e0f8e4c04 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/equipped-OUTERCLOTHING.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/icon.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/icon.png new file mode 100644 index 00000000000..425c7acd478 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/inhand-left.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/inhand-left.png new file mode 100644 index 00000000000..00a6f6708ac Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/inhand-left.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/inhand-right.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/inhand-right.png new file mode 100644 index 00000000000..ab7b69ecdb0 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/inhand-right.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/meta.json b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/meta.json new file mode 100644 index 00000000000..cdd3a550e71 --- /dev/null +++ b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/meta.json @@ -0,0 +1,57 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, harpy version by VMSolidus. Vox state made by Flareguy for SS14, lamia & segment by @noctyrnal", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-vox", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-harpy", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-lamia", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + }, + { + "name": "segment" + }, + { + "name": "equipped-OUTERCLOTHING-unshaded", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-unshaded-harpy", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-unshaded-lamia", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-unshaded-vox", + "directions": 4 + } + ] + } diff --git a/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/segment.png b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/segment.png new file mode 100644 index 00000000000..604fafb132d Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate-elite-base.rsi/segment.png differ