diff --git a/Resources/Prototypes/Loadouts/Jobs/Command/blueshield_officer.yml b/Resources/Prototypes/Loadouts/Jobs/Command/blueshield_officer.yml index 337f9701bbe..2a2171c273c 100644 --- a/Resources/Prototypes/Loadouts/Jobs/Command/blueshield_officer.yml +++ b/Resources/Prototypes/Loadouts/Jobs/Command/blueshield_officer.yml @@ -47,6 +47,20 @@ # Ears # Equipment +# Blueshield Officer Weapon Selection +# Currently just stolen from HOS until BSO gets its own unique weapon(s) +# There was no group for BSO weapons so I just removed the requirement, should be fine for now. +- type: loadout + id: LoadoutCommandHoSEnergySword + category: JobsCommandBlueshieldOfficer + cost: 0 + canBeHeirloom: true + requirements: + - !type:CharacterJobRequirement + jobs: + - BlueshieldOfficer + items: + - EnergySwordHoS # Eyes