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FORGE.md

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Forge Island

This markdown contains some information about Forge Island and some commands you can use on it to enjoy the full mod experience.

Commands

There is a list of commands you can use on Forge Island to perform some important operations:

Map commands

  • fname <mapName>: Set a map name for your current Forge map, you can type a name with spaces as it will be saved with underscores instead of spaces and it will preserve spaces as the title name.
  • fdesc <mapDescription>: Set a description text for your Forge map.
  • fsave: This command saves the current Forge map into a .fmap file, it is usually located on Documents\My Games\Halo CE\chimera\lua\data\map\forge_island\fmaps

Forge commands

  • fstep <stepValue>: Set the value used to step angle rotation, useful for accurate rotation.

Controls

Forge Island is designed to be played with the default Halo Custom Edition controls, if you have mapped the default actions to different keys the layout can be a little bit confusing, a better way to map controls is already on the way.

General controls

  • ESC (Pause button): Open pause menu with Forge Options, here you can load your created/installed Forge maps.

Spartan Controls

  • Q (Flashlight key): Enter in monitor mode by converting you in monitor.

Monitor controls

Some of these controls can be kind of confusing due to every action having different results depending on different actions being executed by the monitor:

Without an object in hand:

  • Q (Flashlight key): Open Forge menu.
  • Control (Crouch key): Exit from monitor mode, converting your in spartan.
  • Left Click (Primary trigger key): Pick the object you are aiming at.
  • E (Action key): Will create a exact copy of the object you are looking at.

With an object in hand:

  • Q (Flashlight key): Open current object properties and actions menu.
  • F (Melee key): Will swap object distance mode between push/pull mode and closer/further mode.
  • E (Action key): Switch current rotation angle, yaw, pitch, roll.
  • Mouse wheel (NO ACTION AVAILABLE, MOUSE REQUIRED): Rotate the current object in the desired angle.
  • Right Click (Secondary trigger key): Place/drop the current object in hand.
  • Space (Jump key): Erase the current object in hand.
  • Left Click + Space (Primary trigger key + Jump key): Cancel/undo any change to the current object in hand, ONLY! if it was picked from an existing object.