7/12/2022 9:00 AM
U6 Prep changes:
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Bump Version: 1.0.0 -> 1.1.0
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Fixed Improper Lighting on Nature Foundations
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"Clear Water", "Lake Water", and "River" Foundation meshes updated with Rain Bounds Meshes
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Implemented New Crab Hatcher Mesh, Added New Icon
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Removed Deprecated Asset: Uppochner Tree Taller
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Updated Meshes for Huegelainen Tree and Huegelainen Tree Teen, Added New Icons for all Huegelainens
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Updated Meshes for Coral Tree 1 and 2, Added New Icons
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Fixed Incorrect Numeric Values for Small Bush 2 and 3 and Pebble 2 and 3, Now renamed to "" 1 and 2 respectively
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Removed Deprecated Asset: Compact Coral
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Removed Deprecated Asset: Coral Fossil
7/13/2022 10:30 AM
U6 New Content:
FOLIAGE:
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Added Dead Swamp Tree Stump x3, Dead Swamp Tree x3; Registered, Has Icons, Sorted
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Added Uppochner Bulb Plant x3; Registered, Has Icons, Sorted
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Added Tall Mushroom 3; Registered, All 3 Have Icons, Sorted; Switched SM_TallMushroom_02 and ""_03 to the correct numeric buildable asset, Need New Icons all
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Added Barnacle 2, Renamed Barnacle (1), Edited Barnacle (1) Cost, Barnacle 2; Registered, Has Icon, Sorted
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Added Coral Root 2, Renamed Coral Root (1), Edited Coral Root (1) Cost, Coral Root 2; Registered, Has Icon, Sorted
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Added Coral Reef x3; Registered, Has Icons, Sorted
PROPS:
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Added Organic Data Capsule Prop; Registered, Has Icon, Not Sorted
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Added Alien Protein Prop; Registered, Has Icon, Not Sorted
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Updated Display Names for Alien Carapace Prop (Hog Remains Prop) and Alien Organs Prop (Plasma Spitter Remains Prop)
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Added Hatcher Remains Prop; Registered, Has Icon, Not Sorted
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Added Stinger Remains Prop; Registered, Has Icon, Not Sorted
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Added Golden Factory Cart™ Prop; Registered, Has Icon, Not Sorted
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Removed old Rifle, Nobelisk, and Rebar Ammo
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Added Explosive Rebar, Iron Rebar, Shatter Rebar, and Stun Rebar; Registered, Have Icons, Not Sorted
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Added Homing Ammo, Rifle Ammo, and Turbo Ammo; Registered, Have Icons, Not Sorted
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Added Nobelisk Prop, Cluster Nobelisk Prop, Gas Nobelisk Prop, Nuke Nobelisk Prop, and Pulse Nobelisk Prop; Registered, Have Icons, Not Sorted
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Added Smokeless Powder Prop; Registered, Has Icon, Not Sorted
7/14/2022 10:00 AM
U6 New Content:
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Added New Icons for changed/new Foliage items
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Sorted changed Build Menu entries
Bug Fixes:
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Fixed incorrect transforms/orientations of assets:
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Desert Rock 5
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Rubble 6
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Dead Swamp Tree 3
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All Coral Reefs
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Fixed Nobelisk Detonator Prop costing 0 Iron Rods
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Fixed Smokeless Powder Prop using Black Powder Icon
7/20/2022 2:00 PM
Bug Fixes:
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Fixed a potential crash related to corrupted blueprints. This involved removing all creature statues from the mod.
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Bump Version: 1.1.0 -> 1.1.1
7/21/2022 7:00 AM
Bug Fixes:
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Removed Invalid Entries in the NewFactoryDecorUnlock Schematic that were causing the game to crash.
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Bump Version: 1.1.1 -> 1.1.2
7/22/2022 10:00 AM
New Content:
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Added S.A.M. Deposit (Decorative); Registered, Has Icon, Sorted
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Added S.A.M. Node (Decorative) ; Registered, Has Icon, Sorted
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Update MiscDecorUI and PlantModUI sources
Bug Fixes:
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Updated Materials on Copper, Bauxite, Uranium, Iron, and Quartz Decorative Nodes
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Fixed Iron Node (Decorative) spawning 10 buildings instead of just one
8/25/2022 2:30 PM
- Bump Version 1.1.2 -> 1.1.3
New Content:
- Added Idle Pioneer Buildable
Bug Fixes:
- Fixed Materials on Pioneer Statues
9/3/2022 11:30 AM
- Renamed all Pioneer Statues to "Mannequin Pioneer"
Bug Fixes:
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Fixed Collision on Large Industrial Fan
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Fixed Collision on Large Workbench
9/4/2022 10:30 AM
- Bump Version 1.1.3 -> 1.1.4
Bug Fixes:
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Fixed wrong materials on Quartz Node (Decorative)
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Fixed incorrect resource requirements on Copper Powder Prop
10/1/2022
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Bump Version 1.1.4 -> 1.1.5
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Major Optimizations
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Deleted Unused files in models directory
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Changed all Prop icons to vanilla icons instead of imported ones
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Deleted Unused icons
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Total Content Folder size reduction: Approximately 400 Megabytes (Uncompressed/Decompiled)
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Added TO-DO.md for tracking things to do
10/2/2022
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Project Upgrade to SML v3.4.0
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Fixed missing Build Menu icons
10/6/2022
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Bump Version 1.1.6 -> 1.1.7
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Changed the display names of the extractor, train, and drone prop to have the suffix "Prop"
11/5/2022
- Fixed the icons of the rifle, quartz ore, and quartz crystal props
11/12/2022
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Bump Version 1.1.7 -> 1.2.0
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Added a mod configuration system that allows the enabling/disabling of schematics for the Prop, Foliage, and Decor unlocks.
11/13/2022
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Created new schematics for each building category in the mod (39 in total) which will replace the original schematics
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Sorted all prop items in the build menu
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Added Factory Props initialization confirmation message in the chat window on startup (REMOVED)
11/15/2022
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Added Factory Props 1 Year Anniversary Statue
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Finished the new mod config system
11/16/2022
- Implemented more logging measures in the GameWorldModule
11/19/2022
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Bump Version 1.2.0 -> 1.2.1
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Project Upgrade to SML v3.4.1
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Adjusted the cost of the Props: Ore Schematic to 10 Iron Ore instead of 1 Iron Plate
11/20/2022
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Fixed the bone attachment of the helmet on the Idle Pioneer Buildable
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Added a new hologram system for props
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Removed some unused content
11/22/2022
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Bump Version 1.2.1 -> 1.2.2
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Added new Grass Big Tuft to Foliage
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Added 3 new Leaf Bed variants to Foliage
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Added 2 new Arc Geysers to Foliage
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Added an adaptive hologram to Ceiling Arm 1, Wall Arm, Large Pipes, Control Panel, Industrial Heat Sink, MAM Screen 1 and 2, Docking Station Claw, Wall Mounted Aircon Unit, Ceiling Arm 2, and Cave Ceiling.
12/2/2022
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Bump Version 1.2.2 -> 1.2.3
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Updated config file structure
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Minor Optimizations
12/17/2022
- Updated FPM_GameWorldModule config checks to be inline with the new config structure. The main checks had been previously missed and caused 800 errors when attempting to load the game.
12/21/2022
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Updated SML dependency version requirement to ^3.4.1
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Updated Parachute Prop mesh
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Added Gift Bundle Prop
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Added FICSMAS Hat Prop
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Updated Config File to match new amount of props
12/29/2022
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Bump Version 1.2.3 -> 1.2.4
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Added an improved mesh to the Industrial Cooling Unit buildable and fixed ladder not working
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Updated some Decor assets with improved meshes
3/12/2023
NOTE: All of the following changes for this date have been excluded from the build or rolled back.
3/25/2023
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Set Version 1.2.4 -> 1.2.5
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Added Color Gun Prop
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Fixed materials on nature foundations having too much light emission.
7/14/2023
Bump version 1.2.99 -> 1.3.0
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Upgraded to Unreal Engine 5 and SML v3.5.0
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Removed Deprecated Assets:
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Ground Cover Vegetation 2
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Jelly Leaf 1-4
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Jelly String
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Leaf Bed
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Leaf Bed Dry
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Leaf Bed Seaweed
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Tall Mushroom 2-3
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Banana Tree 2
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Cat Palm 2
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Latan Palm 1-2
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Lowlands Pine Old Growth
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Selena Tree 1-2
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Dead Swamp Tree 3
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All Titan Tree Assets (10)
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Uppochner Tree Balloon
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Willow Tree 1-3
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Clam Cluster
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Compact Coral
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Coral Pieces 1-5
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Coral Shard 1-2
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Coral Sunflower 1
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Coral Tube 1-2
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Coral Plant 2-6
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Coral Reef 2
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Kelp 2
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Grass Fields Landmark Arch
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Beryl Nut Bush 2
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Cave Arc
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Cave Mushroom Pods
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Rubble Cluster 1
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Sea Rock 4-5
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Clear Water
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7/15/2023
- Changed Cliffs to use grass material instead of sand
Added new content:
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Updated Titan Tree
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Blue Palm Dead
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Farty Rocks 4-5
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Destructible Rock Flat
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Cypress Tree 1-2
8/1/2023
- Migrated Mod Configuration system to new Per-Session Settings
11/29/2023
- Updated Girder Support Tower mesh
12/12/2023
- Added a configuration option for crash prevention to disable all schematics
12/14/2023
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Added 138 new Cliff pieces in Grass, Forest, Rock, Red Grass, Cave Floor, and Cave Ceiling Material Varieties
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Reverted existing cliffs to sand instead of grass for backwards compatibility
12/19/2023
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Created a new hologram that allows Props to be placed on top of other Props
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Updated a lot of the Small Foliage buildables to remove player collision on them
12/20/2023
- Created and updated icons for the new cliffs
12/30/2023
- Minor bug fixes