From 16af6cbdc28db7b4ad7cb98bdf42ecf5bd446126 Mon Sep 17 00:00:00 2001 From: Antoine Rybacki <15911822+Lifeismana@users.noreply.github.com> Date: Wed, 19 Feb 2025 17:26:33 +0100 Subject: [PATCH] Unreal engine test dropping Binaries/Win64 & switch to Engine/Shaders/Binaries --- rules.ini | 2 +- tests/types/Engine.Unreal.txt | 14 ++------------ 2 files changed, 3 insertions(+), 13 deletions(-) diff --git a/rules.ini b/rules.ini index 91b63ca72..d7178e7ab 100644 --- a/rules.ini +++ b/rules.ini @@ -197,7 +197,7 @@ Unigine[] = (?:^|/)Unigine_x(?:86|64)\.dll$ Unigine[] = (?:^|/)core\.ung$ Unity[] = (?:^|/)Unity(?:Engine|Player)\.(?:dylib|dll)$ Unity[] = (?:^|/)globalgamemanagers\.assets$ -Unreal[] = (?:^|/)Binaries/Win(?:32|64)/ +Unreal[] = (?:^|/)Engine/Shaders/Binaries/ Unreal[] = (?:^|/)Engine/Binaries/ThirdParty/ Unreal[] = (?:^|/)UnrealEd\. Virtools = (?:^|/)CKDX[7-9]Rasterizer\.dll$ diff --git a/tests/types/Engine.Unreal.txt b/tests/types/Engine.Unreal.txt index 2f31c3ff5..fa1ef5f12 100644 --- a/tests/types/Engine.Unreal.txt +++ b/tests/types/Engine.Unreal.txt @@ -1,17 +1,7 @@ -/Binaries/Win32/ -/Binaries/Win64/ /Engine/Binaries/ThirdParty/ +/Engine/Shaders/Binaries +Engine/Shaders/Binaries /UnrealEd. -Binaries/Win32/ -Binaries/Win32/EOSSDK-Win32-Shipping.dll -Binaries/Win32/Test.txt -Binaries/Win64/ -Binaries/Win64/APEX_Clothing_x64.dll -Binaries/Win64/AgentInterface.dll -Binaries/Win64/BugSplat64.dll -Binaries/Win64/UE3ShaderCompileWorker.exe -Binaries/Win64/lib64/DoNotDelete.txt -Binaries/Win64/lib64/libEOSSDK-Linux-Shipping.so Engine/Binaries/ThirdParty/ Engine/Binaries/ThirdParty/AMD Engine/Binaries/ThirdParty/GameWorks