diff --git a/rules.ini b/rules.ini index d7178e7ab..ea402420d 100644 --- a/rules.ini +++ b/rules.ini @@ -200,6 +200,7 @@ Unity[] = (?:^|/)globalgamemanagers\.assets$ Unreal[] = (?:^|/)Engine/Shaders/Binaries/ Unreal[] = (?:^|/)Engine/Binaries/ThirdParty/ Unreal[] = (?:^|/)UnrealEd\. +Unreal[] = *.upk$ Virtools = (?:^|/)CKDX[7-9]Rasterizer\.dll$ Vision = (?:^|/)vision(?:71|80|90|100)?\.dll$ VisionaireStudio = (?:^|/)VisionaireConfigurationTool\.exe(?:$|/) diff --git a/tests/types/Engine.Unreal.txt b/tests/types/Engine.Unreal.txt index 118537a50..8622916fd 100644 --- a/tests/types/Engine.Unreal.txt +++ b/tests/types/Engine.Unreal.txt @@ -12,3 +12,5 @@ Engine/Binaries/ThirdParty/PhysX/APEX-1.3/Win64/VS2015 Engine/Binaries/ThirdParty/Steamworks Engine/Binaries/ThirdParty/Steamworks/Steamv137/Win64/steam_api64.dll UnrealEd. +UnrealEngine3/MarsGame/CookedPCClient/EditorMaterials.upk +.upk